View Issue Details

IDProjectCategoryLast Update
0028338Heart Of The MachineCrash/ExceptionMay 22, 2024 11:05 pm
ReporterCyborg Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.514 Consumable Flow 
Fixed in Version0.516 Attack Plan 
Summary0028338: 'UpdateSimBuildingsPerSecond' error at DebugStage 179000 System.NullReferenceException: Object reference not set to an instance
DescriptionJust idling trying to figure out how to get the quest information. I'm in windowed mode, if that means anything.

Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/22/2024 7:28:03 PM 0.514 SINGLEP DELAYED15 TID6 'UpdateSimBuildingsPerSecond' error at DebugStage 179000
System.NullReferenceException: Object reference not set to an instance of an object
  at (wrapper stelemref) System.Object.virt_stelemref_interface(intptr,object)
  at Arcen.Universal.List`1[T].Add (T item) [0x0007f] in <0ce91c433b204a469f5830bc7bab6504>:0
  at Arcen.Universal.DoubleBufferedList`1[ItemType].AddToConstructionList (ItemType item) [0x0002e] in <0ce91c433b204a469f5830bc7bab6504>:0
  at Arcen.HotM.External.World_Buildings.DoAnyPerSecondLogic_SimThread (System.Boolean SkipExpensiveCalculations) [0x00e39] in <cd6dbb792f724943bd2441a327a2a350>:0
TagsNo tags attached.

Relationships

related to 0028341 resolvedChris_McElligottPark 5/22/2024 8:22:17 PM 0.514 SINGLEP Thread overran warning time: _PerFullSec.Run Thread Status: Background 

Activities

Cyborg

May 22, 2024 7:33 pm

reporter  

HeartOfTheMachineLog.txt (31,649 bytes)   
5/20/2024 6:39:51 PM	SINGLEP	Opening Eyes (0.0960s)
5/20/2024 6:39:51 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24156
maxTextureSize: 16384
npotSupport: Full
processorType: 13th Gen Intel(R) Core(TM) i9-13900KS
processorCount: 32
processorFrequency: 3187
systemMemorySize: 130839
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 6:39:51 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 6:39:51 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 6:39:51 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 6:39:51 PM	0.511	SINGLEP	Examining Inner Self (0.0971s)
5/20/2024 6:39:51 PM	0.511	SINGLEP	Returning King (0.0048s)
5/20/2024 6:39:51 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 24ms
5/20/2024 6:39:51 PM	0.511	SINGLEP	Check For Extra Squires (0.2913s)
5/20/2024 6:39:51 PM	0.511	SINGLEP	458 Xml Files Parsed in 264ms
5/20/2024 6:39:51 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/20/2024 6:39:52 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.1389s)
5/20/2024 6:39:52 PM	0.511	SINGLEP	Tried to load settings from disk, but could not find any contents in file: ???
  at System.Environment.get_StackTrace () [0x00000] in <9d9536d9127f4a489d989c7a566aee1c>:0 
  at Arcen.Universal.ArcenDebugging.ArcenLog_InnerOnMainThreadOnly (System.String Message, Arcen.Universal.DebugLogDestination Destination, System.Boolean IncludeStackTrace, Arcen.Universal.Verbosity Verbosity, System.DateTime Timestamp, System.Single TimeToLast) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.ArcenDebugging.LogWithStack (System.String Message, Arcen.Universal.Verbosity Verbosity) [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.GameSettings.LoadFromDisk () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.Engine_Universal+<LoadXmlData>d__125.MoveNext () [0x00000] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <aa8a130777a0452aba2a2ed77148f1da>:0 

5/20/2024 6:39:52 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 6:39:52 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0220s)
5/20/2024 6:39:52 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 6:39:52 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 6:39:52 PM	0.511	SINGLEP	Disperse Diaspora (0.3420s)
5/20/2024 6:39:52 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0350s)
5/20/2024 6:39:52 PM	0.511	SINGLEP	Reassure Self (0.0100s)
5/20/2024 6:39:52 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.1001s)
5/20/2024 6:39:53 PM	0.511	SINGLEP	Sound Search (0.9025s)
5/20/2024 6:39:53 PM	0.511	SINGLEP	Polishing Stones (0.0288s)
5/20/2024 6:39:53 PM	0.511	SINGLEP	Making Connections (0.1187s)
5/20/2024 6:39:53 PM	0.511	SINGLEP	2.2 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.3s)
Sound Search (0.9s)
5/20/2024 6:39:53 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 6:39:53 PM	0.511	SINGLEP	Linked all icons to rows in 6ms.
5/20/2024 6:39:53 PM	0.511	SINGLEP	DELAYED3 TID23 Finished loading all LevelType contents in 0.2s
5/20/2024 6:39:53 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 6:39:54 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 6:39:54 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 6:39:54 PM	0.511	SINGLEP	DELAYED4 TID14 2.7 seconds total load time and post-editing time.
5/20/2024 6:39:54 PM	0.511	SINGLEP	554 materials found.
5/20/2024 6:39:54 PM	0.511	SINGLEP	DELAYED5 TID24 1,463 pools initialized with 466,005 items in 197ms
5/20/2024 6:40:22 PM	0.511	SINGLEP	DELAYED6 TID26 Will generate map: 440 cells targeted. Existing tile count: 0
5/20/2024 6:40:25 PM	0.511	SINGLEP	DELAYED7 TID9 Generated names for 370 pois with missing names.
5/20/2024 6:40:25 PM	0.511	SINGLEP	DELAYED8 TID9 Finished FillAnyMissingSimBuildings, we had 31232 new buildings, and 31232 total items. SkippedBuildings: 0 AddedBuildings: 31232 CellCountChecked: 841
5/20/2024 6:40:25 PM	0.511	SINGLEP	DELAYED9 TID41 InitializePopulation WAS needed, 31232 buildings to handle.
5/20/2024 6:40:25 PM	0.511	SINGLEP	DELAYED10 TID9 Finished RunGameStartOnBGThread in 243ms.  We have 31232 total items.
5/20/2024 6:40:26 PM	0.511	SINGLEP	DELAYED11 TID28 World saved in 627 ms
5/20/2024 6:40:27 PM	0.511	SINGLEP	DELAYED12 TID13 Finished adding outdoor spots 841 cells, adding 34161 spots in the process.  This took 592ms
5/20/2024 6:40:27 PM	0.511	SINGLEP	DELAYED13 TID13 Finished adding initial NPC Guards for 380 pois, adding 531 guard NPCs in the process.  This took 299ms
5/20/2024 6:44:06 PM	0.511	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/20/2024 7:13:31 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 7:13:31 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 7:13:42 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 7:13:42 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 7:21:25 PM	0.511	SINGLEP	DELAYED14 TID27 Error running task '_PerSec.AssignFactionWorkers': System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.HotM.External.Helper_AssignFactionWorkers+<>c__DisplayClass5_0.<StartRoundOfAssignmentsIfNotAlreadyRunning>b__0 (Arcen.Universal.TaskStartData startData) [0x0009e] in <cd5d2671158741238e697677cca53b4f>:0 
  at Arcen.Universal.ArcenThreading+<>c__DisplayClass20_0.<InnerRunTaskOnBackgroundThread>b__0 () [0x00043] in <0ce91c433b204a469f5830bc7bab6504>:0 
5/20/2024 7:24:49 PM	0.511	SINGLEP	DELAYED15 TID14 World saved in 614 ms
5/20/2024 7:52:43 PM	0.511	SINGLEP	DELAYED16 TID25 World saved in 599 ms
5/20/2024 8:06:58 PM	0.511	SINGLEP	DELAYED17 TID37 World saved in 614 ms
5/20/2024 8:07:06 PM	0.511	SINGLEP	DELAYED18 TID33 World saved in 602 ms
5/20/2024 8:34:40 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/20/2024 8:34:40 PM	SINGLEP	Opening Eyes (0.0988s)
5/20/2024 8:34:40 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24156
maxTextureSize: 16384
npotSupport: Full
processorType: 13th Gen Intel(R) Core(TM) i9-13900KS
processorCount: 32
processorFrequency: 3187
systemMemorySize: 130839
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 8:34:39 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 8:34:40 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 8:34:40 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 8:34:40 PM	0.511	SINGLEP	Examining Inner Self (0.0880s)
5/20/2024 8:34:40 PM	0.511	SINGLEP	Returning King (0.0060s)
5/20/2024 8:34:40 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 25ms
5/20/2024 8:34:40 PM	0.511	SINGLEP	Check For Extra Squires (0.2810s)
5/20/2024 8:34:40 PM	0.511	SINGLEP	458 Xml Files Parsed in 252ms
5/20/2024 8:34:40 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/20/2024 8:34:40 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.1640s)
5/20/2024 8:34:40 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 8:34:40 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0290s)
5/20/2024 8:34:40 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 8:34:40 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 8:34:41 PM	0.511	SINGLEP	Disperse Diaspora (0.3710s)
5/20/2024 8:34:41 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0380s)
5/20/2024 8:34:41 PM	0.511	SINGLEP	Reassure Self (0.0090s)
5/20/2024 8:34:41 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.1060s)
5/20/2024 8:34:42 PM	0.511	SINGLEP	Sound Search (0.9400s)
5/20/2024 8:34:42 PM	0.511	SINGLEP	Polishing Stones (0.0320s)
5/20/2024 8:34:42 PM	0.511	SINGLEP	Making Connections (0.1193s)
5/20/2024 8:34:42 PM	0.511	SINGLEP	2.3 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.4s)
Sound Search (0.9s)
5/20/2024 8:34:42 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 8:34:42 PM	0.511	SINGLEP	Linked all icons to rows in 9ms.
5/20/2024 8:34:42 PM	0.511	SINGLEP	DELAYED3 TID12 Finished loading all LevelType contents in 0.2s
5/20/2024 8:34:42 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 8:34:42 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 8:34:42 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 8:34:42 PM	0.511	SINGLEP	DELAYED4 TID34 2.7 seconds total load time and post-editing time.
5/20/2024 8:34:42 PM	0.511	SINGLEP	554 materials found.
5/20/2024 8:34:42 PM	0.511	SINGLEP	DELAYED5 TID29 1,463 pools initialized with 466,005 items in 196ms
5/20/2024 8:34:46 PM	0.511	SINGLEP	DELAYED6 TID6 929ms to read savegame 'Cyborg/Saved On Exit Landing Turn 10' to intermediate format.
5/20/2024 8:34:46 PM	0.511	SINGLEP	DELAYED7 TID6 413ms to process 'Cyborg/Saved On Exit Landing Turn 10' data fully.
5/20/2024 8:34:46 PM	0.511	SINGLEP	DELAYED8 TID6 Loaded tiles: 807 (841 cells)
5/20/2024 8:34:47 PM	0.511	SINGLEP	DELAYED9 TID28 Finished RunGameStartOnBGThread in 269ms.  We have 31232 total items.
5/20/2024 8:36:44 PM	0.511	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/20/2024 9:08:10 PM	0.511	SINGLEP	DELAYED10 TID28 World saved in 631 ms
5/20/2024 9:08:14 PM	0.511	SINGLEP	DELAYED11 TID22 World saved in 593 ms
5/20/2024 9:47:23 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/20/2024 9:47:24 PM	SINGLEP	Opening Eyes (0.1080s)
5/20/2024 9:47:24 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24156
maxTextureSize: 16384
npotSupport: Full
processorType: 13th Gen Intel(R) Core(TM) i9-13900KS
processorCount: 32
processorFrequency: 3187
systemMemorySize: 130839
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/20/2024 9:47:23 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/20/2024 9:47:23 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14433015 appID: 2604860
5/20/2024 9:47:24 PM	0.511	SINGLEP	Game Version: 0.511  (Main Game
5/20/2024 9:47:24 PM	0.511	SINGLEP	Examining Inner Self (0.1000s)
5/20/2024 9:47:24 PM	0.511	SINGLEP	Returning King (0.0050s)
5/20/2024 9:47:24 PM	0.511	SINGLEP	Found 458 xml files in 223 folders in 74ms
5/20/2024 9:47:24 PM	0.511	SINGLEP	Check For Extra Squires (0.3950s)
5/20/2024 9:47:24 PM	0.511	SINGLEP	458 Xml Files Parsed in 316ms
5/20/2024 9:47:24 PM	0.511	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/20/2024 9:47:24 PM	0.511	SINGLEP	Bring Ambassador To Dinner (0.1450s)
5/20/2024 9:47:24 PM	0.511	SINGLEP	Update mod and expansion statuses!
5/20/2024 9:47:24 PM	0.511	SINGLEP	Check Nearby Fiefdoms (0.0220s)
5/20/2024 9:47:24 PM	0.511	SINGLEP	No resolution change was required.
5/20/2024 9:47:24 PM	0.511	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/20/2024 9:47:25 PM	0.511	SINGLEP	Disperse Diaspora (0.5994s)
5/20/2024 9:47:25 PM	0.511	SINGLEP	Wonder About Those Spiders (0.0370s)
5/20/2024 9:47:25 PM	0.511	SINGLEP	Reassure Self (0.0080s)
5/20/2024 9:47:25 PM	0.511	SINGLEP	Thinking Abstract Thoughts (0.2120s)
5/20/2024 9:47:30 PM	0.511	SINGLEP	Sound Search (4.7905s)
5/20/2024 9:47:30 PM	0.511	SINGLEP	Polishing Stones (0.0310s)
5/20/2024 9:47:30 PM	0.511	SINGLEP	Making Connections (0.1089s)
5/20/2024 9:47:30 PM	0.511	SINGLEP	6.6 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.6s)
Sound Search (4.8s)
5/20/2024 9:47:30 PM	0.511	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/20/2024 9:47:30 PM	0.511	SINGLEP	Linked all icons to rows in 6ms.
5/20/2024 9:47:30 PM	0.511	SINGLEP	DELAYED3 TID5 Finished loading all LevelType contents in 0.2s
5/20/2024 9:47:31 PM	0.511	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/20/2024 9:47:32 PM	0.511	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/20/2024 9:47:32 PM	0.511	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/20/2024 9:47:32 PM	0.511	SINGLEP	DELAYED4 TID11 8.4 seconds total load time and post-editing time.
5/20/2024 9:47:32 PM	0.511	SINGLEP	554 materials found.
5/20/2024 9:47:32 PM	0.511	SINGLEP	DELAYED5 TID26 1,463 pools initialized with 466,005 items in 198ms
5/20/2024 9:47:38 PM	0.511	SINGLEP	DELAYED6 TID14 977ms to read savegame 'Cyborg/Saved On Exit Landing Turn 19' to intermediate format.
5/20/2024 9:47:39 PM	0.511	SINGLEP	DELAYED7 TID14 422ms to process 'Cyborg/Saved On Exit Landing Turn 19' data fully.
5/20/2024 9:47:39 PM	0.511	SINGLEP	DELAYED8 TID14 Loaded tiles: 807 (841 cells)
5/20/2024 9:47:40 PM	0.511	SINGLEP	DELAYED9 TID33 Finished RunGameStartOnBGThread in 253ms.  We have 31255 total items.
5/20/2024 9:47:47 PM	0.511	SINGLEP	DELAYED10 TID27 World saved in 617 ms
5/20/2024 9:51:02 PM	0.511	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/20/2024 9:54:43 PM	0.511	SINGLEP	DELAYED11 TID13 Outer Error on AggregateResidentsAndWorkers thread: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.Universal.DoubleBufferedDictionary`2+ConstructionData[KeyType,ValType].set_Item (KeyType key, ValType value) [0x00001] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.HotM.Core.MapDistrict.AggregateResidentsAndWorkers () [0x00140] in <f8c4f65555e7431f9d007b2acd50f620>:0 
  at Arcen.HotM.External.Helper_AssignFactionWorkers+<>c__DisplayClass5_0.<StartRoundOfAssignmentsIfNotAlreadyRunning>b__0 (Arcen.Universal.TaskStartData startData) [0x00040] in <cd5d2671158741238e697677cca53b4f>:0 
5/20/2024 9:55:21 PM	0.511	SINGLEP	DELAYED12 TID23 World saved in 590 ms
5/20/2024 9:55:24 PM	0.511	SINGLEP	DELAYED13 TID30 World saved in 590 ms
5/21/2024 8:31:57 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/21/2024 8:31:57 PM	SINGLEP	Opening Eyes (0.1090s)
5/21/2024 8:31:57 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24156
maxTextureSize: 16384
npotSupport: Full
processorType: 13th Gen Intel(R) Core(TM) i9-13900KS
processorCount: 32
processorFrequency: 3187
systemMemorySize: 130839
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/21/2024 8:31:57 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/21/2024 8:31:57 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14437086 appID: 2604860
5/21/2024 8:31:57 PM	0.512	SINGLEP	Game Version: 0.512  (Main Game
5/21/2024 8:31:57 PM	0.512	SINGLEP	Examining Inner Self (0.1030s)
5/21/2024 8:31:57 PM	0.512	SINGLEP	Returning King (0.0050s)
5/21/2024 8:31:57 PM	0.512	SINGLEP	Found 458 xml files in 223 folders in 60ms
5/21/2024 8:31:58 PM	0.512	SINGLEP	Check For Extra Squires (0.3730s)
5/21/2024 8:31:58 PM	0.512	SINGLEP	458 Xml Files Parsed in 308ms
5/21/2024 8:31:58 PM	0.512	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/21/2024 8:31:58 PM	0.512	SINGLEP	Bring Ambassador To Dinner (0.1400s)
5/21/2024 8:31:58 PM	0.512	SINGLEP	Update mod and expansion statuses!
5/21/2024 8:31:58 PM	0.512	SINGLEP	Check Nearby Fiefdoms (0.0170s)
5/21/2024 8:31:58 PM	0.512	SINGLEP	No resolution change was required.
5/21/2024 8:31:58 PM	0.512	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/21/2024 8:31:58 PM	0.512	SINGLEP	Disperse Diaspora (0.3610s)
5/21/2024 8:31:58 PM	0.512	SINGLEP	Wonder About Those Spiders (0.0380s)
5/21/2024 8:31:58 PM	0.512	SINGLEP	Reassure Self (0.0130s)
5/21/2024 8:31:59 PM	0.512	SINGLEP	Thinking Abstract Thoughts (0.2230s)
5/21/2024 8:32:04 PM	0.512	SINGLEP	Sound Search (4.9360s)
5/21/2024 8:32:04 PM	0.512	SINGLEP	Polishing Stones (0.0290s)
5/21/2024 8:32:04 PM	0.512	SINGLEP	Making Connections (0.1053s)
5/21/2024 8:32:04 PM	0.512	SINGLEP	6.5 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.4s)
Sound Search (4.9s)
5/21/2024 8:32:04 PM	0.512	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/21/2024 8:32:04 PM	0.512	SINGLEP	Linked all icons to rows in 6ms.
5/21/2024 8:32:04 PM	0.512	SINGLEP	DELAYED3 TID12 Finished loading all LevelType contents in 0.1s
5/21/2024 8:32:05 PM	0.512	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/21/2024 8:32:06 PM	0.512	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/21/2024 8:32:06 PM	0.512	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/21/2024 8:32:06 PM	0.512	SINGLEP	DELAYED4 TID13 8.4 seconds total load time and post-editing time.
5/21/2024 8:32:06 PM	0.512	SINGLEP	554 materials found.
5/21/2024 8:32:06 PM	0.512	SINGLEP	DELAYED5 TID28 1,463 pools initialized with 466,005 items in 238ms
5/21/2024 8:32:46 PM	0.512	SINGLEP	DELAYED6 TID10 879ms to read savegame 'Cyborg/Saved On Exit Landing Turn 25' to intermediate format.
5/21/2024 8:32:47 PM	0.512	SINGLEP	DELAYED7 TID10 417ms to process 'Cyborg/Saved On Exit Landing Turn 25' data fully.
5/21/2024 8:32:47 PM	0.512	SINGLEP	DELAYED8 TID10 Loaded tiles: 807 (841 cells)
5/21/2024 8:32:48 PM	0.512	SINGLEP	DELAYED9 TID12 Finished RunGameStartOnBGThread in 275ms.  We have 31255 total items.
5/21/2024 8:34:18 PM	0.512	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/21/2024 8:35:32 PM	0.512	SINGLEP	No resolution change was required.
5/21/2024 8:35:32 PM	0.512	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/21/2024 9:25:34 PM	0.512	SINGLEP	DELAYED10 TID5 World saved in 609 ms
5/21/2024 9:26:38 PM	0.512	SINGLEP	DELAYED11 TID21 World saved in 591 ms
5/21/2024 9:29:36 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/21/2024 9:29:36 PM	SINGLEP	Opening Eyes (0.0870s)
5/21/2024 9:29:36 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24156
maxTextureSize: 16384
npotSupport: Full
processorType: 13th Gen Intel(R) Core(TM) i9-13900KS
processorCount: 32
processorFrequency: 3187
systemMemorySize: 130839
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/21/2024 9:29:36 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/21/2024 9:29:36 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14437086 appID: 2604860
5/21/2024 9:29:36 PM	0.512	SINGLEP	Game Version: 0.512  (Main Game
5/21/2024 9:29:36 PM	0.512	SINGLEP	Examining Inner Self (0.0880s)
5/21/2024 9:29:36 PM	0.512	SINGLEP	Returning King (0.0050s)
5/21/2024 9:29:36 PM	0.512	SINGLEP	Found 458 xml files in 223 folders in 19ms
5/21/2024 9:29:36 PM	0.512	SINGLEP	Check For Extra Squires (0.2690s)
5/21/2024 9:29:36 PM	0.512	SINGLEP	458 Xml Files Parsed in 245ms
5/21/2024 9:29:36 PM	0.512	SINGLEP	Gather Ancient Lifeforms (0.0000s)
5/21/2024 9:29:37 PM	0.512	SINGLEP	Bring Ambassador To Dinner (0.1400s)
5/21/2024 9:29:37 PM	0.512	SINGLEP	Update mod and expansion statuses!
5/21/2024 9:29:37 PM	0.512	SINGLEP	Check Nearby Fiefdoms (0.0220s)
5/21/2024 9:29:37 PM	0.512	SINGLEP	No resolution change was required.
5/21/2024 9:29:37 PM	0.512	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/21/2024 9:29:37 PM	0.512	SINGLEP	Disperse Diaspora (0.3300s)
5/21/2024 9:29:37 PM	0.512	SINGLEP	Wonder About Those Spiders (0.0380s)
5/21/2024 9:29:37 PM	0.512	SINGLEP	Reassure Self (0.0090s)
5/21/2024 9:29:37 PM	0.512	SINGLEP	Thinking Abstract Thoughts (0.1030s)
5/21/2024 9:29:38 PM	0.512	SINGLEP	Sound Search (0.9691s)
5/21/2024 9:29:38 PM	0.512	SINGLEP	Polishing Stones (0.0290s)
5/21/2024 9:29:38 PM	0.512	SINGLEP	Making Connections (0.1039s)
5/21/2024 9:29:38 PM	0.512	SINGLEP	2.2 seconds total load time.
Check For Extra Squires (0.3s)
Disperse Diaspora (0.3s)
Sound Search (1.0s)
5/21/2024 9:29:38 PM	0.512	SINGLEP	Finished loading 5666 sprites from dictionaries! (2484 table rows waiting on them.)
5/21/2024 9:29:38 PM	0.512	SINGLEP	Linked all icons to rows in 6ms.
5/21/2024 9:29:38 PM	0.512	SINGLEP	DELAYED3 TID19 Finished loading all LevelType contents in 0.1s
5/21/2024 9:29:38 PM	0.512	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/21/2024 9:29:39 PM	0.512	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/21/2024 9:29:39 PM	0.512	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/21/2024 9:29:39 PM	0.512	SINGLEP	DELAYED4 TID24 2.7 seconds total load time and post-editing time.
5/21/2024 9:29:39 PM	0.512	SINGLEP	554 materials found.
5/21/2024 9:29:39 PM	0.512	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 197ms
5/21/2024 9:29:43 PM	0.512	SINGLEP	DELAYED6 TID5 941ms to read savegame 'Cyborg/Saved On Exit Landing Turn 25' to intermediate format.
5/21/2024 9:29:44 PM	0.512	SINGLEP	DELAYED7 TID5 424ms to process 'Cyborg/Saved On Exit Landing Turn 25' data fully.
5/21/2024 9:29:44 PM	0.512	SINGLEP	DELAYED8 TID5 Loaded tiles: 807 (841 cells)
5/21/2024 9:29:44 PM	0.512	SINGLEP	DELAYED9 TID14 Finished RunGameStartOnBGThread in 302ms.  We have 31255 total items.
5/21/2024 9:29:46 PM	0.512	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/21/2024 9:49:05 PM	0.512	SINGLEP	DELAYED10 TID28 Outer Error on DoWorkerAssignments thread: System.NullReferenceException: Object reference not set to an instance of an object
  at Arcen.Universal.ThreadsafeTableDictionary32`1+Enumerator[TKey].MoveNext () [0x00051] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.HotM.External.Helper_AssignFactionWorkers.DoWorkerAssignments (Arcen.HotM.External.Helper_AssignFactionWorkers+ThreadData TData, System.Int32 newRandSeed) [0x00128] in <fbdeac228aea46ccb6bca92ac9a25c51>:0 
  at Arcen.HotM.External.Helper_AssignFactionWorkers+<>c__DisplayClass4_0.<StartRoundOfAssignmentsIfNotAlreadyRunning>b__0 (Arcen.Universal.TaskStartData startData) [0x00078] in <fbdeac228aea46ccb6bca92ac9a25c51>:0 
5/22/2024 6:52:41 PM	SINGLEP	Current directory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/
PlayerDataDirectory used: G:/SteamLibrary/steamapps/common/Heart of the Machine Playtest/PlayerData/
5/22/2024 6:52:41 PM	SINGLEP	Opening Eyes (0.1180s)
5/22/2024 6:52:41 PM	SINGLEP	graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 10  (10.0.19045) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 4090
graphicsDeviceID: 9860
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 24156
maxTextureSize: 16384
npotSupport: Full
processorType: 13th Gen Intel(R) Core(TM) i9-13900KS
processorCount: 32
processorFrequency: 3187
systemMemorySize: 130839
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/22/2024 6:52:41 PM	SINGLEP	DELAYED1 TID1 Attempting steam login with appID 2604860.
5/22/2024 6:52:41 PM	SINGLEP	DELAYED2 TID1 Logged in for Steam build ID: 14460194 appID: 2604860
5/22/2024 6:52:41 PM	0.514	SINGLEP	Game Version: 0.514  (Main Game
5/22/2024 6:52:41 PM	0.514	SINGLEP	Examining Inner Self (0.1020s)
5/22/2024 6:52:41 PM	0.514	SINGLEP	Returning King (0.0060s)
5/22/2024 6:52:41 PM	0.514	SINGLEP	Found 459 xml files in 225 folders in 53ms
5/22/2024 6:52:41 PM	0.514	SINGLEP	Check For Extra Squires (0.3705s)
5/22/2024 6:52:41 PM	0.514	SINGLEP	459 Xml Files Parsed in 314ms
5/22/2024 6:52:41 PM	0.514	SINGLEP	Gather Ancient Lifeforms (0.0010s)
5/22/2024 6:52:41 PM	0.514	SINGLEP	Bring Ambassador To Dinner (0.1440s)
5/22/2024 6:52:41 PM	0.514	SINGLEP	Update mod and expansion statuses!
5/22/2024 6:52:41 PM	0.514	SINGLEP	Check Nearby Fiefdoms (0.0280s)
5/22/2024 6:52:42 PM	0.514	SINGLEP	No resolution change was required.
5/22/2024 6:52:42 PM	0.514	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/22/2024 6:52:42 PM	0.514	SINGLEP	Disperse Diaspora (0.3251s)
5/22/2024 6:52:42 PM	0.514	SINGLEP	Wonder About Those Spiders (0.0360s)
5/22/2024 6:52:42 PM	0.514	SINGLEP	Reassure Self (0.0080s)
5/22/2024 6:52:42 PM	0.514	SINGLEP	Thinking Abstract Thoughts (0.2240s)
5/22/2024 6:52:47 PM	0.514	SINGLEP	Sound Search (4.9502s)
5/22/2024 6:52:47 PM	0.514	SINGLEP	Polishing Stones (0.0310s)
5/22/2024 6:52:47 PM	0.514	SINGLEP	Making Connections (0.1440s)
5/22/2024 6:52:47 PM	0.514	SINGLEP	6.5 seconds total load time.
Check For Extra Squires (0.4s)
Disperse Diaspora (0.3s)
Sound Search (5.0s)
5/22/2024 6:52:47 PM	0.514	SINGLEP	Finished loading 5666 sprites from dictionaries! (2490 table rows waiting on them.)
5/22/2024 6:52:48 PM	0.514	SINGLEP	Linked all icons to rows in 6ms.
5/22/2024 6:52:47 PM	0.514	SINGLEP	DELAYED3 TID28 Finished loading all LevelType contents in 0.2s
5/22/2024 6:52:48 PM	0.514	SINGLEP	Set secondary AA type on Main Camera to: SMAAMed
5/22/2024 6:52:49 PM	0.514	SINGLEP	DoAfterLoadLogic!  Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/22/2024 6:52:49 PM	0.514	SINGLEP	Finished LoadAllVisSimpleObjectsOfAnySort()
5/22/2024 6:52:49 PM	0.514	SINGLEP	DELAYED4 TID8 8.3 seconds total load time and post-editing time.
5/22/2024 6:52:49 PM	0.514	SINGLEP	554 materials found.
5/22/2024 6:52:49 PM	0.514	SINGLEP	DELAYED5 TID11 1,463 pools initialized with 466,005 items in 191ms
5/22/2024 6:53:03 PM	0.514	SINGLEP	DELAYED6 TID25 Will generate map: 440 cells targeted. Existing tile count: 0
5/22/2024 6:53:06 PM	0.514	SINGLEP	DELAYED7 TID14 Generated names for 384 pois with missing names.
5/22/2024 6:53:06 PM	0.514	SINGLEP	DELAYED8 TID14 Finished FillAnyMissingSimBuildings, we had 33122 new buildings, and 33122 total items. SkippedBuildings: 0 AddedBuildings: 33122 CellCountChecked: 841
5/22/2024 6:53:06 PM	0.514	SINGLEP	DELAYED9 TID20 InitializePopulation WAS needed, 33122 buildings to handle.
5/22/2024 6:53:06 PM	0.514	SINGLEP	DELAYED10 TID14 Finished RunGameStartOnBGThread in 265ms.  We have 33122 total items.
5/22/2024 6:53:07 PM	0.514	SINGLEP	DELAYED11 TID11 Finished adding outdoor spots 841 cells, adding 33948 spots in the process.  This took 653ms
5/22/2024 6:53:08 PM	0.514	SINGLEP	DELAYED12 TID35 World saved in 660 ms
5/22/2024 6:53:08 PM	0.514	SINGLEP	DELAYED13 TID11 Finished adding initial NPC Guards for 394 pois, adding 543 guard NPCs in the process.  This took 319ms
5/22/2024 6:59:19 PM	0.514	SINGLEP	Set secondary AA type on Map Camera to: SMAAMed
5/22/2024 7:01:37 PM	0.514	SINGLEP	DELAYED14 TID29 World saved in 633 ms
5/22/2024 7:19:08 PM	0.514	SINGLEP	Resolution changed to windowed 3760x2060
5/22/2024 7:19:08 PM	0.514	SINGLEP	Applied graphics settings: 
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:True
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/22/2024 7:28:03 PM	0.514	SINGLEP	DELAYED15 TID6  'UpdateSimBuildingsPerSecond' error at DebugStage 179000
System.NullReferenceException: Object reference not set to an instance of an object
  at (wrapper stelemref) System.Object.virt_stelemref_interface(intptr,object)
  at Arcen.Universal.List`1[T].Add (T item) [0x0007f] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.Universal.DoubleBufferedList`1[ItemType].AddToConstructionList (ItemType item) [0x0002e] in <0ce91c433b204a469f5830bc7bab6504>:0 
  at Arcen.HotM.External.World_Buildings.DoAnyPerSecondLogic_SimThread (System.Boolean SkipExpensiveCalculations) [0x00e39] in <cd6dbb792f724943bd2441a327a2a350>:0 
HeartOfTheMachineLog.txt (31,649 bytes)   

Chris_McElligottPark

May 22, 2024 11:05 pm

administrator   ~0068529

Thanks!

* Added in some extra protections against two background per-second threads running at once, since that seemed to have been the source of a few issues that at least one person was running into, even though that shouldn't be possible. But, stranger things have happened.
** In addition to that, added extra checks so that if a single per-second thread takes more than 20 seconds, it will show an error every 20 seconds, rather than waiting a full 5 minutes after there's a problem.

Issue History

Date Modified Username Field Change
May 22, 2024 7:33 pm Cyborg New Issue
May 22, 2024 7:33 pm Cyborg File Added: HeartOfTheMachineLog.txt
May 22, 2024 11:05 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
May 22, 2024 11:05 pm Chris_McElligottPark Status new => resolved
May 22, 2024 11:05 pm Chris_McElligottPark Resolution open => fixed
May 22, 2024 11:05 pm Chris_McElligottPark Fixed in Version => 0.516 Attack Plan
May 22, 2024 11:05 pm Chris_McElligottPark Note Added: 0068529
May 22, 2024 11:05 pm Chris_McElligottPark Relationship added related to 0028341