View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0028302 | Heart Of The Machine | Bug - Gameplay | May 21, 2024 4:01 am | May 22, 2024 11:22 pm | |
Reporter | Leximancer | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.511 The Monday Crew | ||||
Fixed in Version | 0.516 Attack Plan | ||||
Summary | 0028302: Units for Quest-Conversation spawn outside reachable area on map | ||||
Description | I didn't realize spawning next to the map border might be problematic this way. Expected behavior is that necessary and interesting map features would spawn within the traversable area. Actual behavior is that units required for conversation & progressing a quest spawned in an area I cannot reach. I suspect the cause is settling on the border. | ||||
Tags | No tags attached. | ||||
has duplicate | 0028333 | resolved | Chris_McElligottPark | Gameplay - Other - Spawning enemies up to a certain cap causes no new enemies spawning despite contradicting messages |
|
|
|
One more to show that it's actually all of the possible targets that are off-map, so I think this is a bricked run. |
|
And the save file. |
|
Whoa! Okay, yeah, thanks for that. This is a bug because I wound up adding some spots where units can spawn out there solely for the transports flying in and out of the city, and that then started allowing stuff like this to happen. |
|
Thanks! * Fixed all of the cases I could find where new npc foot units would spawn in the wasteland out-of-bounds area at the edge of the city. ** The only things that should be seeding out there at the moment are the regional and international transports. |
Date Modified | Username | Field | Change |
---|---|---|---|
May 21, 2024 4:01 am | Leximancer | New Issue | |
May 21, 2024 4:01 am | Leximancer | File Added: Conversation spawns outside explorable area.png | |
May 21, 2024 4:01 am | Leximancer | File Added: Out of range error.png | |
May 21, 2024 4:02 am | Leximancer | Note Added: 0068426 | |
May 21, 2024 4:02 am | Leximancer | File Added: Full map view.png | |
May 21, 2024 4:19 am | Leximancer | Note Added: 0068427 | |
May 21, 2024 4:19 am | Leximancer | File Added: Saved On Exit Landing Turn 66.save | |
May 21, 2024 11:01 am | Chris_McElligottPark | Note Added: 0068428 | |
May 22, 2024 11:10 pm | Chris_McElligottPark | Relationship added | has duplicate 0028333 |
May 22, 2024 11:22 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
May 22, 2024 11:22 pm | Chris_McElligottPark | Status | new => resolved |
May 22, 2024 11:22 pm | Chris_McElligottPark | Resolution | open => fixed |
May 22, 2024 11:22 pm | Chris_McElligottPark | Fixed in Version | => 0.516 Attack Plan |
May 22, 2024 11:22 pm | Chris_McElligottPark | Note Added: 0068532 |