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HeartOfTheMachineLog.txt (6,313 bytes)
5/19/2024 4:14:52 PM 0.507 SINGLEP DELAYED43 TID6 World saved in 1,213 ms
5/19/2024 4:38:47 PM 0.507 SINGLEP DELAYED44 TID30 World saved in 1,199 ms
5/19/2024 4:43:31 PM 0.507 SINGLEP DELAYED45 TID30 World saved in 1,182 ms
5/19/2024 5:01:14 PM 0.507 SINGLEP DELAYED46 TID15 World saved in 1,203 ms
5/19/2024 5:01:32 PM 0.507 SINGLEP DELAYED47 TID30 Will generate map: 440 cells targeted. Existing tile count: 0
5/19/2024 5:01:36 PM 0.507 SINGLEP DELAYED48 TID26 Generated names for 354 pois with missing names.
5/19/2024 5:01:36 PM 0.507 SINGLEP DELAYED49 TID26 Finished FillAnyMissingSimBuildings, we had 32078 new buildings, and 32078 total items. SkippedBuildings: 0 AddedBuildings: 32078 CellCountChecked: 841
5/19/2024 5:01:36 PM 0.507 SINGLEP DELAYED50 TID7 InitializePopulation WAS needed, 32078 buildings to handle.
5/19/2024 5:01:36 PM 0.507 SINGLEP DELAYED51 TID26 Finished RunGameStartOnBGThread in 104ms. We have 32078 total items.
5/19/2024 5:01:38 PM 0.507 SINGLEP DELAYED52 TID19 Finished adding outdoor spots 841 cells, adding 33846 spots in the process. This took 655ms
5/19/2024 5:01:38 PM 0.507 SINGLEP DELAYED53 TID54 World saved in 1,216 ms
5/19/2024 5:01:38 PM 0.507 SINGLEP DELAYED54 TID19 Finished adding initial NPC Guards for 364 pois, adding 529 guard NPCs in the process. This took 388ms
5/19/2024 5:15:59 PM 0.507 SINGLEP DELAYED55 TID21 World saved in 1,193 ms
5/19/2024 5:26:18 PM 0.507 SINGLEP DELAYED56 TID15 World saved in 1,179 ms
5/19/2024 5:36:07 PM 0.507 SINGLEP DELAYED57 TID31 World saved in 1,169 ms
5/19/2024 5:44:29 PM 0.507 SINGLEP DELAYED58 TID54 World saved in 1,209 ms
5/19/2024 5:47:00 PM 0.507 SINGLEP DELAYED59 TID31 World saved in 1,173 ms
5/19/2024 9:44:56 PM SINGLEP Current directory used: C:/Program Files (x86)/Steam/steamapps/common/HeartOfTheMachine/
PlayerDataDirectory used: C:/Program Files (x86)/Steam/steamapps/common/HeartOfTheMachine/PlayerData/
5/19/2024 9:44:56 PM SINGLEP Opening Eyes (0.1310s)
5/19/2024 9:44:56 PM SINGLEP graphicsDeviceType in use: Direct3D11
graphicsDeviceVersion in use: Direct3D 11.0 [level 11.1]
graphicsMultiThreaded: False
graphicsShaderLevel: 50
operatingSystem: Windows 11 (10.0.22631) 64bit
graphicsDeviceName: NVIDIA GeForce RTX 3060 Ti
graphicsDeviceID: 9353
graphicsDeviceVendor: NVIDIA
graphicsDeviceVendorID: 4318
graphicsDeviceVersion: Direct3D 11.0 [level 11.1]
graphicsMemorySize: 8038
maxTextureSize: 16384
npotSupport: Full
processorType: AMD Ryzen 7 5800X 8-Core Processor
processorCount: 16
processorFrequency: 3900
systemMemorySize: 32683
supportedRenderTargetCount: 8
supportsComputeShaders: True
supportsShadows: True
usesReversedZBuffer: True
5/19/2024 9:44:56 PM SINGLEP DELAYED1 TID1 Attempting steam login with appID 2001070.
5/19/2024 9:44:56 PM SINGLEP DELAYED2 TID1 Logged in for Steam build ID: 14420694 appID: 2001070
5/19/2024 9:44:56 PM 0.508 SINGLEP Game Version: 0.508 (Main Game
5/19/2024 9:44:56 PM 0.508 SINGLEP Examining Inner Self (0.0930s)
5/19/2024 9:44:56 PM 0.508 SINGLEP Returning King (0.0104s)
5/19/2024 9:44:56 PM 0.508 SINGLEP Found 458 xml files in 223 folders in 44ms
5/19/2024 9:44:57 PM 0.508 SINGLEP Check For Extra Squires (1.1851s)
5/19/2024 9:44:57 PM 0.508 SINGLEP 458 Xml Files Parsed in 1,137ms
5/19/2024 9:44:57 PM 0.508 SINGLEP Gather Ancient Lifeforms (0.0000s)
5/19/2024 9:44:57 PM 0.508 SINGLEP Bring Ambassador To Dinner (0.0378s)
5/19/2024 9:44:57 PM 0.508 SINGLEP Update mod and expansion statuses!
5/19/2024 9:44:57 PM 0.508 SINGLEP Check Nearby Fiefdoms (0.0350s)
5/19/2024 9:44:58 PM 0.508 SINGLEP No resolution change was required.
5/19/2024 9:44:58 PM 0.508 SINGLEP Applied graphics settings:
MSAAType:4x
SecondaryAAType:SMAAMed
UseSoftParticles:False
AnisotropicMode:Enable
ParticleRaycastBudget:64
PixelLightCount:1
Framerate Type:60FPS (vsync: 0 targetFPS:60)
5/19/2024 9:44:59 PM 0.508 SINGLEP Disperse Diaspora (1.1090s)
5/19/2024 9:44:59 PM 0.508 SINGLEP Wonder About Those Spiders (0.2389s)
5/19/2024 9:44:59 PM 0.508 SINGLEP Reassure Self (0.0101s)
5/19/2024 9:44:59 PM 0.508 SINGLEP Thinking Abstract Thoughts (0.2435s)
5/19/2024 9:45:01 PM 0.508 SINGLEP Sound Search (1.8240s)
5/19/2024 9:45:01 PM 0.508 SINGLEP Polishing Stones (0.0542s)
5/19/2024 9:45:01 PM 0.508 SINGLEP Making Connections (0.1573s)
5/19/2024 9:45:01 PM 0.508 SINGLEP 5.1 seconds total load time.
Check For Extra Squires (1.2s)
Disperse Diaspora (1.1s)
Sound Search (1.8s)
5/19/2024 9:45:01 PM 0.508 SINGLEP Finished loading 5666 sprites from dictionaries! (2475 table rows waiting on them.)
5/19/2024 9:45:01 PM 0.508 SINGLEP Linked all icons to rows in 11ms.
5/19/2024 9:45:01 PM 0.508 SINGLEP Set secondary AA type on Main Camera to: SMAAMed
5/19/2024 9:45:02 PM 0.508 SINGLEP DoAfterLoadLogic! Loaded 1068 level items, 55 categories, 20 external holders, 5 external LOD holders.
5/19/2024 9:45:02 PM 0.508 SINGLEP Finished LoadAllVisSimpleObjectsOfAnySort()
5/19/2024 9:45:02 PM 0.508 SINGLEP 554 materials found.
5/19/2024 9:45:02 PM 0.508 SINGLEP DELAYED3 TID12 1,463 pools initialized with 466,005 items in 322ms
5/19/2024 9:45:02 PM 0.508 SINGLEP DELAYED4 TID14 Finished loading all LevelType contents in 1.4s
5/19/2024 9:45:02 PM 0.508 SINGLEP DELAYED5 TID13 6.4 seconds total load time and post-editing time.
5/19/2024 9:45:07 PM 0.508 SINGLEP DELAYED6 TID14 1757ms to read savegame 'Zeus/Saved On Exit Landing Turn 41' to intermediate format.
5/19/2024 9:45:08 PM 0.508 SINGLEP DELAYED7 TID14 1140ms to process 'Zeus/Saved On Exit Landing Turn 41' data fully.
5/19/2024 9:45:08 PM 0.508 SINGLEP DELAYED8 TID14 Loaded tiles: 807 (841 cells)
5/19/2024 9:45:09 PM 0.508 SINGLEP DELAYED9 TID21 Finished RunGameStartOnBGThread in 234ms. We have 31846 total items.
5/19/2024 9:46:55 PM 0.508 SINGLEP Set secondary AA type on Map Camera to: SMAAMed
5/19/2024 9:53:41 PM 0.508 SINGLEP DELAYED10 TID12 World saved in 1,188 ms
5/19/2024 9:55:43 PM 0.508 SINGLEP 'InvestigateSpecificBuilding' error at DebugStage 1200
System.NullReferenceException: Object reference not set to an instance of an object
at Arcen.HotM.Core.Investigation.InvestigateSpecificBuilding (Arcen.HotM.Core.ISimMachineUnit Unit, Arcen.HotM.Core.ISimBuilding BuildingToTest) [0x00087] in <7978b8ebae1b403e8f8045525e941176>:0
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