View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0028233 | Heart Of The Machine | Suggestion | May 18, 2024 8:11 pm | May 19, 2024 9:26 pm | |
Reporter | ptarth | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.506 More Fixes | ||||
Fixed in Version | 0.509 Controls And Visibility | ||||
Summary | 0028233: Unit visibility | ||||
Description | I have a hard time locating units, especially when they are not mine or the active unit. They blend into the background too well. Having your units pop out more would help me. Deeper outline, some sort of aura, I don't know. | ||||
Tags | No tags attached. | ||||
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I found myself frequently using map view simply to find where my own androids were, due to the low visibility of them in many cases. |
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Agreed, this is an issue. I have an idea for it. |
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Thanks! * Unit visibility is dramatically better for player units, which were the only ones easy to lose. ** Several people mentioned this, and in truth I was also having this trouble, but ignoring the feeling and just playing past it. Always a bad idea as a designer, but it happens to all of us at times. ** At any rate, there's an icon that shows if the unit is ready to act, or out of AP, and the color of the selected-unit gimbal above their head also now reflects the same thing. ** Also, the bulk android stances now always show on both the map and the streets view. No idea what I was thinking with making them not. I was losing those guys even more. |
Date Modified | Username | Field | Change |
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May 18, 2024 8:11 pm | ptarth | New Issue | |
May 18, 2024 8:11 pm | ptarth | File Added: HeartOfTheMachine_2024-05-18_13-44-37.jpg | |
May 18, 2024 9:57 pm | Michael | Status | new => considering |
May 18, 2024 9:57 pm | Michael | Assigned To | => Michael |
May 18, 2024 9:57 pm | Michael | Status | considering => assigned |
May 18, 2024 9:57 pm | Michael | Status | assigned => considering |
May 19, 2024 4:08 am | Tiberiumkyle | Note Added: 0068270 | |
May 19, 2024 4:36 pm | Chris_McElligottPark | Assigned To | Michael => Chris_McElligottPark |
May 19, 2024 4:36 pm | Chris_McElligottPark | Status | considering => confirmed |
May 19, 2024 4:36 pm | Chris_McElligottPark | Note Added: 0068322 | |
May 19, 2024 9:26 pm | Chris_McElligottPark | Status | confirmed => resolved |
May 19, 2024 9:26 pm | Chris_McElligottPark | Resolution | open => fixed |
May 19, 2024 9:26 pm | Chris_McElligottPark | Fixed in Version | => 0.509 Controls And Visibility |
May 19, 2024 9:26 pm | Chris_McElligottPark | Note Added: 0068353 |