View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0027753 | Heart Of The Machine | Gameplay Issue | Apr 25, 2023 8:49 pm | Apr 26, 2023 4:05 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.301 Early Game Flow | ||||
Summary | 0027753: Opt-in building targeting for encounters like what we have for POIs | ||||
Description | Essentially, certain buildings like prisons should not be getting random encounters at them that are just for some building at the district. They should only get encounters that actually target them. We have this already for POIs, but we don't have it yet for the specific buildings. | ||||
Tags | No tags attached. | ||||
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* There is now a new blocks_encounters_not_specifically_targeting_this_building_tag="true" available on building types which prevent encounters from casually spawning at buildings of those types. Essentially they must be explicitly targeted by things that are meant for them. No more homeless hunting wildlife in underground detainment centers, for example. |
Date Modified | Username | Field | Change |
---|---|---|---|
Apr 25, 2023 8:49 pm | Chris_McElligottPark | New Issue | |
Apr 25, 2023 8:49 pm | Chris_McElligottPark | Status | new => assigned |
Apr 25, 2023 8:49 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 26, 2023 4:05 pm | Chris_McElligottPark | Status | assigned => resolved |
Apr 26, 2023 4:05 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 26, 2023 4:05 pm | Chris_McElligottPark | Fixed in Version | => 0.301 Early Game Flow |
Apr 26, 2023 4:05 pm | Chris_McElligottPark | Note Added: 0067584 |