View Issue Details

IDProjectCategoryLast Update
0002424AI War 1 / ClassicSuggestion - Game MechanicsJan 15, 2011 10:10 am
Reporterlyravega Assigned ToChris_McElligottPark  
Status closedResolutionwon't fix 
Summary0002424: Partial Dampening Ignore
DescriptionAnother stat to counter radar dampening partially. Especially for long-range units, dampening ignore related to their range possibly. Not entirely eliminating/ignoring radar dampening in short.

Basicly:
Actual Radar Dampening = Unit Radar Dampening - Attacker Dampening Ignore

Basic Example:
Planes have 3000 Radar Dampening range. That means, nearly nothing can attack them if both are stationary. Even fortresses. Fortresses, some turrets, and other mid&long range units like Zenith Bombard, etc... would benefit from this
TagsNo tags attached.
Internal Weight

Activities

Chris_McElligottPark

Jan 13, 2011 7:30 pm

administrator   ~0008437

This would really defeat the purpose of radar dampening, and would get too complex too fast. It's been suggested before.

lyravega

Jan 15, 2011 1:31 am

reporter   ~0008513

Last edited: Jan 15, 2011 1:35 am

How was armor & armor ignore working before then?

Zenith bombards for example, a ship having 33k range, due to their 15k retreat range and lets say a plane's radar dampening range, cannot shot a single bomb. Or, because my ships have greater range than their radar dampening range, I can take any ship, even fortress MKIII without getting a single shot...

Chris_McElligottPark

Jan 15, 2011 10:10 am

administrator   ~0008536

More to the point: your bombards are smacking the heck out of everything else while staying out of range of the fortress, while your bombers do their work up close.

Issue History

Date Modified Username Field Change
Jan 13, 2011 7:29 pm lyravega New Issue
Jan 13, 2011 7:30 pm Chris_McElligottPark Note Added: 0008437
Jan 13, 2011 7:30 pm Chris_McElligottPark Status new => closed
Jan 13, 2011 7:30 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Jan 13, 2011 7:30 pm Chris_McElligottPark Resolution open => won't fix
Jan 15, 2011 1:31 am lyravega Note Added: 0008513
Jan 15, 2011 1:35 am lyravega Note Edited: 0008513
Jan 15, 2011 10:10 am Chris_McElligottPark Note Added: 0008536