View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0016391 | Stars Beyond Reach | Bug - Gameplay | Apr 26, 2015 12:27 am | Jun 5, 2015 12:02 pm | |
Reporter | ptarth | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.803 | ||||
Summary | 0016391: Terraform tile shifting fails in some cases | ||||
Description | Generally, when you build over a terraformed tile, the terraforming moves to another tile. However, I've noticed in some cases the terraforming is lost, to something. I've not been able to track it down. Also, the terraforming will cross water, not sure if that is intended. | ||||
Tags | No tags attached. | ||||
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If anyone is able to provide any sort of savegames where we can do something to replicate this, that would be a huge help. Thanks! |
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In the attached screenshot you see a Philospharium under construction. In the save, go to that building (north east part of city). Bulldoze it. Build a building on top of the hex. It should not create a new terraformed hex. I think the mountain and/or the lack of other escape options results in its loss. |
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Thanks! |
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This feature went away, so that's fixed implicitly. :) |
Date Modified | Username | Field | Change |
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Apr 26, 2015 12:27 am | ptarth | New Issue | |
Apr 29, 2015 1:34 pm | Chris_McElligottPark | Note Added: 0040302 | |
Apr 29, 2015 1:34 pm | Chris_McElligottPark | Assigned To | => keith.lamothe |
Apr 29, 2015 1:34 pm | Chris_McElligottPark | Status | new => feedback |
Apr 29, 2015 11:17 pm | ptarth | Note Added: 0040315 | |
Apr 29, 2015 11:17 pm | ptarth | Status | feedback => assigned |
Apr 29, 2015 11:18 pm | ptarth | File Added: terraform.jpg | |
Apr 29, 2015 11:18 pm | ptarth | File Added: terraforming.save | |
Apr 30, 2015 9:16 am | Chris_McElligottPark | Note Added: 0040325 | |
Jun 5, 2015 12:02 pm | Chris_McElligottPark | Note Added: 0041754 | |
Jun 5, 2015 12:02 pm | Chris_McElligottPark | Status | assigned => resolved |
Jun 5, 2015 12:02 pm | Chris_McElligottPark | Resolution | open => fixed |