Viewing Issues 27151 - 27200 / 27919

  IDCategorySummaryStatusReporterUpdated 
 00014483
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Spire Mini Rams are confusingTheDeadlyShoeNov 19, 2010
 00014208
[AI War 1 / Classic]  Balance Issue
Spire Stealth Battleship: Various feedbackNypyrenNov 18, 2010
 00014194
[AI War 1 / Classic]  Crash/Exception
DeSync after getting the Shard
resolved (keith.lamothe)
FleetNov 18, 2010
 000095717
[AI War 1 / Classic]  Crash/Exception
Game FreezedumpsterKEEPERNov 18, 2010
 0001126101
[AI War 1 / Classic]  Crash/Exception
Game CrashdumpsterKEEPERNov 18, 2010
 00014492
[AI War 1 / Classic]  Suggestion - Interface Ideas - Notifications, Warnings, and Alerts
Candy Tech: hostile ship diagnostic sensor
considering (Chris_McElligottPark)
wyvern83Nov 18, 2010
 00010593
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Spire Force Field StarshipOzymandiazNov 18, 2010
 00014562
[AI War 1 / Classic]  Suggestion - Balance Tweaks
bug: Blade Spawner MK IV has 120x 3000 range tractor beams...mr_lolzNov 18, 2010
 00014571
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Suggestion: make spire maw immune to tractor beams & remove weaponmr_lolzNov 18, 2010
 00014533
[AI War 1 / Classic]  Bug - Other
Gravity Rip Never ExpiresTheDeadlyShoeNov 18, 2010
 00014551
[AI War 1 / Classic]  Bug - Other
Blade spawner unable to movesnrub_guyNov 18, 2010
 00002224
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Blade SpawnerMoonshine FoxNov 18, 2010
 00014408
[AI War 1 / Classic]  Bug - Other
Bomber Starship and Siege Starship have 0 chance to attack a standard fighter
resolved (keith.lamothe)
Winter BornNov 18, 2010
 00014472
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Neinzul Enclave Starships difficult to use as spacedockswyvern83Nov 18, 2010
 000109813
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Remove Enclave Starship GunFoogsertNov 18, 2010
 00011534
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Plaguebearer-new bonus unitSalamanderNov 18, 2010
 00014221
[AI War 1 / Classic]  Graphical Bug
Fabricator has no name or descriptionNightchillNov 17, 2010
 00014361
[AI War 1 / Classic]  Bug - Other
Counterwave timer seems lowWinter BornNov 17, 2010
 000142514
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
Suggestion: Use Hitman's modified Gaurdpost graphicsmr_lolzNov 17, 2010
 0001414 
[AI War 1 / Classic]  Crash/Exception
Close me im a duplicateLancefighterNov 17, 2010
 00011785
[AI War 1 / Classic]  Suggestion - Graphical Enhancements
Don't allow a planet to have the same Starfield pattern in both layersTollNov 17, 2010
 00013533
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Use different images for parallax scrollingKejalNov 17, 2010
 00013032
[AI War 1 / Classic]  Bug - Other
AIP is not updated for clients in defender mode 4.032FleetNov 17, 2010
 00014214
[AI War 1 / Classic]  Bug - Other
Spire spawn broken
resolved (keith.lamothe)
orzelekNov 17, 2010
 00014181
[AI War 1 / Classic]  Bug - Other
Spire Campaign Survey Event not working
resolved (keith.lamothe)
KemenoNov 17, 2010
 00010762
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Gravitic Ripper anti-fast-ship fighterKDR_11kNov 16, 2010
 00010749
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Arrow SpireshuttleRCIXNov 16, 2010
 00013753
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Stealth battleshipKDR_11kNov 16, 2010
 00014096
[AI War 1 / Classic]  Gameplay Issue
High Memory Usage
resolved (keith.lamothe)
TechSY730Nov 16, 2010
 00014081
[AI War 1 / Classic]  Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries
Asteroid rarity descriptionTheDeadlyShoeNov 16, 2010
 00013935
[AI War 1 / Classic]  Bug - Other
refugee outpost didnt find signal?
resolved (keith.lamothe)
LancefighterNov 16, 2010
 00013994
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Option in settings to disable "double-drag" select-allWingflierNov 16, 2010
 00014001
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Persistent modular ship custom designs
considering (keith.lamothe)
ShdNxNov 16, 2010
 00013975
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Perimeter Defense Grid
considering (Chris_McElligottPark)
KDR_11kNov 16, 2010
 00013941
[AI War 1 / Classic]  Balance Issue
LoTS New AI wave report
resolved (keith.lamothe)
KemenoNov 15, 2010
 00010945
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Lance Spirecraft
considering (Chris_McElligottPark)
LancefighterNov 15, 2010
 00011523
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
New LotS Ship for the class that is between Starship and Golem idea: The Battlelord (working title)
resolved (keith.lamothe)
SalamanderNov 15, 2010
 00011681
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Spireship Idea. "No Name"
considering (Chris_McElligottPark)
usulrasolasNov 15, 2010
 00011981
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Spire Carriers the real carrier
considering (Chris_McElligottPark)
Fox SoulNov 15, 2010
 0001079 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Absorption Sniper Spirecraft
considering (Chris_McElligottPark)
love kawaNov 15, 2010
 0001078 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
Homing Laser Spirecraft
considering (Chris_McElligottPark)
love kawaNov 15, 2010
 000135510
[AI War 1 / Classic]  Suggestion - Game Mechanics
AI Eye should only spawn unlocked bonus techHitmanNNov 15, 2010
 000128817
[AI War 1 / Classic]  Bug - Other
Artillery Gaurdian firing with instant reloadtimemr_lolzNov 15, 2010
 000122513
[AI War 1 / Classic]  Gameplay Issue
Spire *ship* hull typeLancefighterNov 15, 2010
 00013711
[AI War 1 / Classic]  Crash/Exception
OSX Errors on loading a new gameYmihereNov 15, 2010
 000136111
[AI War 1 / Classic]  Balance Issue
[4.033] Wave sizes need another lookDazioNov 15, 2010
 00013523
[AI War 1 / Classic]  Bug - Other
"Free" AI ships don't leave their systems anymoreKejalNov 15, 2010
 00013466
[AI War 1 / Classic]  Bug - Other
Some transports fail to unload when ordered
resolved (keith.lamothe)
VinraithNov 15, 2010
 00012144
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
LotS "big ship" suggestion: Turret ship
considering (Chris_McElligottPark)
LintManNov 15, 2010
 00011302
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
New Guardian and/or Guard Post: Miasma Projector
considering (Chris_McElligottPark)
SalamanderNov 15, 2010