View Issue Details

IDProjectCategoryLast Update
0009721AI War 1 / ClassicBug - GameplayOct 10, 2012 9:24 am
ReporterCinth Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version5.091 
Fixed in Version5.092 
Summary0009721: More Unhandled Errors
DescriptionCPA announced and started kicking off errors
TagsNo tags attached.
Internal WeightNew

Activities

Cinth

Oct 10, 2012 8:37 am

manager  

UnhandledErrors.txt (9,396 bytes)   
10/10/2012 5:34:06 AM (5.091) Mem: 483,377,152 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/10/2012 5:34:06 AM (5.091)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range.
  at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/10/2012 5:34:07 AM (5.091) Mem: 493,023,232 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/10/2012 5:34:07 AM (5.091)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range.
  at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/10/2012 5:34:07 AM (5.091) Mem: 503,181,312 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/10/2012 5:34:07 AM (5.091)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range.
  at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/10/2012 5:34:07 AM (5.091) Mem: 511,377,408 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/10/2012 5:34:07 AM (5.091)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range.
  at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/10/2012 5:34:07 AM (5.091) Mem: 511,893,504 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/10/2012 5:34:07 AM (5.091)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range.
  at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


10/10/2012 5:34:07 AM (5.091) Mem: 512,843,776 Plat:WindowsPlayer
-----------------------------------UnhandledErrors-----------------------------------
10/10/2012 5:34:07 AM (5.091)
-----------------------------------Error-----------------------------------Log String: FixedUpdate: System.IndexOutOfRangeException: Array index is out of range.
  at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 
Stack Trace:   at InboundWave.SpawnStrategicReserveUnitsForCPA (.ArcenSparseLookup`2 unitsFreedByPlanetNumber, Int32 totalUnitsFreedFromNonStrategicReserve, .Player player, System.Collections.Generic.List`1 strategicReserveList) [0x00000] in <filename unknown>:0 
  at InboundWave.CheckWave () [0x00000] in <filename unknown>:0 
  at Game.RunOneCycleOfSimulation () [0x00000] in <filename unknown>:0 
  at Game.RunNextCycle (Boolean DoRendering) [0x00000] in <filename unknown>:0 
  at Game.RunFrame () [0x00000] in <filename unknown>:0 
  at MainCameraLogic.FixedUpdate () [0x00000] in <filename unknown>:0 


UnhandledErrors.txt (9,396 bytes)   

Cinth

Oct 10, 2012 8:37 am

manager  

keith.lamothe

Oct 10, 2012 9:01 am

administrator   ~0028678

I'll try to reproduce it myself but whenever there's errors like this a save is very helpful :)

Cinth

Oct 10, 2012 9:07 am

manager  

Cinth

Oct 10, 2012 9:08 am

manager   ~0028679

uploaded the auto save from the SS.

keith.lamothe

Oct 10, 2012 9:09 am

administrator   ~0028680

Thanks :)

I found in the code where I think the error happened, but I have no idea how it got to a state where that _could_ happen, so a save is very helpful.

Cinth

Oct 10, 2012 9:22 am

manager   ~0028681

Been awhile since the last time I had an UHE :P

keith.lamothe

Oct 10, 2012 9:24 am

administrator   ~0028682

Fixed for 5.092, thanks :)

Issue History

Date Modified Username Field Change
Oct 10, 2012 8:37 am Cinth New Issue
Oct 10, 2012 8:37 am Cinth File Added: UnhandledErrors.txt
Oct 10, 2012 8:37 am Cinth File Added: Screenshot_2012_10_10_05_36_27.png
Oct 10, 2012 9:02 am keith.lamothe Note Added: 0028678
Oct 10, 2012 9:02 am keith.lamothe Assigned To => keith.lamothe
Oct 10, 2012 9:02 am keith.lamothe Status new => feedback
Oct 10, 2012 9:07 am Cinth File Added: Autosave_2012_10_10_05_33_37.sav
Oct 10, 2012 9:08 am Cinth Note Added: 0028679
Oct 10, 2012 9:08 am Cinth Status feedback => assigned
Oct 10, 2012 9:09 am keith.lamothe Note Added: 0028680
Oct 10, 2012 9:22 am Cinth Note Added: 0028681
Oct 10, 2012 9:24 am keith.lamothe Internal Weight => New
Oct 10, 2012 9:24 am keith.lamothe Note Added: 0028682
Oct 10, 2012 9:24 am keith.lamothe Status assigned => resolved
Oct 10, 2012 9:24 am keith.lamothe Fixed in Version => 5.092
Oct 10, 2012 9:24 am keith.lamothe Resolution open => fixed