View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0009633 | Shattered Haven | Suggestion - Art Ideas | Sep 23, 2012 1:20 am | Jan 18, 2013 12:14 pm | |
Reporter | GameMaker24 | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Summary | 0009633: Shadow Control | ||||
Description | Although I absolutely love the shadow system, I thought I'd point out two things I noticed. - Windows do not create shadows, so when they're on the west side of a house, they create breaks in the house's shadow. - Shadows are created on top of blue sky pits, which is a little odd. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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Given windows are transparent, I did that on purpose. But the blue sky thing is definitely not intentional! |
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-fixed it up so that shadows no longer draw on skies (minus a few little blips in a couple of spots, but that's something I'll have to come back to). --generally speaking, avoiding drawing shadows on skies is enormously hard, but it may be something I can address better later when I start doing a precombined shadow draw method. Thanks! |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 23, 2012 1:20 am | GameMaker24 | New Issue | |
Sep 23, 2012 1:20 am | GameMaker24 | Status | new => assigned |
Sep 23, 2012 1:20 am | GameMaker24 | Assigned To | => Chris_McElligottPark |
Oct 1, 2012 9:34 am | Chris_McElligottPark | Note Added: 0028540 | |
Oct 1, 2012 9:43 am | Chris_McElligottPark | Note Added: 0028542 | |
Jan 18, 2013 12:14 pm | Chris_McElligottPark | Status | assigned => resolved |
Jan 18, 2013 12:14 pm | Chris_McElligottPark | Resolution | open => fixed |