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IDProjectCategoryLast Update
0009572AI War 1 / ClassicSuggestion - New Unit Ideas - Bonus ShipsNov 16, 2012 5:57 pm
ReporterKDR_11k Assigned To 
Severityfeature 
Status newResolutionopen 
Summary0009572: Annihilator heavy antimatter weapon
DescriptionThe Annihilator is a slow shooter, not terribly long ranged either. However its antimatter weapon is extremely scalable and it has a high volume link to the human power grid to power that weapon. As a result it deals damage equal (or proportional) to the energy surplus of its owner. The unit is not available to the AI for obvious reasons. Anti-matter ammo makes it unsuitable for breaching heavy force fields but it will do a number on heavy fortifications due to its raw damage output.

A high-powered Annihilator would be rather terrifying but maintaining a large energy surplus just for one unit type comes with drawbacks.
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related to 0009916 new Energy Lance turret using extra energy for damage 

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Lancefighter

Nov 16, 2012 5:44 pm

reporter   ~0028989

My response to this is exactly the same as the other one - This does not fix the problem, it makes people complain about the problem less.

KDR_11k

Nov 16, 2012 5:57 pm

reporter   ~0028990

It wasn't supposed to fix anything, just act as another possible bonus unit. In fact it's based on the assumption that maintaining a large energy surplus is difficult.

Issue History

Date Modified Username Field Change
Sep 15, 2012 7:26 am KDR_11k New Issue
Nov 16, 2012 5:05 pm KDR_11k Relationship added related to 0009916
Nov 16, 2012 5:44 pm Lancefighter Note Added: 0028989
Nov 16, 2012 5:57 pm KDR_11k Note Added: 0028990