View Issue Details

IDProjectCategoryLast Update
0008819AI War 1 / ClassicBug - GameplayOct 16, 2012 5:23 pm
ReporterTechSY730 Assigned Tokeith.lamothe  
Severityminor 
Status resolvedResolutionfixed 
Product Version5.037 
Fixed in Version5.095 
Summary0008819: Ships sometimes autotarget wormhole guard posts
DescriptionSometimes, my ships will autotarget wormhole guard posts, even though I never gave it the explicit command to.
This seems to happen most often to ships that the wormhole guard post took a shot at, though often times, other ships will "join in" and start attacking it to once this happens.

Not a huge deal, but still annoying.
TagsNo tags attached.
Internal WeightPolish Tweak

Activities

Dazio

Aug 24, 2012 11:29 am

reporter   ~0027940

Hmmm.

I may have noticed this or it may be coincidental but I'll sometimes see this after giving units a move order to a wormhole but I've always assumed I just happened to be over top of the guard post and so gave an 'attack' rather then a 'move' order when I did.

I've never seen it on the far side of a wormhole after giving a "go through wormhole" order.

My experiences for what it's worth.

TechSY730

Oct 1, 2012 9:36 pm

reporter   ~0028556

Actually, I think this may apply for other "you shouldn't auto attack this, even if it fires on you" structures as well, INCLUDING ONES THAT RAISE AIP.

I recently had a neinzul nest get auto targeted, even though it increases AIP on death.

TechSY730

Oct 2, 2012 12:29 am

reporter   ~0028557

Last edited: Oct 2, 2012 12:29 am

I think I finally found the key to this issue, attack-move.

Attack-move your units near (not on) a wormhole guard post, and the unit the wormhole guard post attacks (and sometimes a few units like it near it) seems to have a decent chance of retaliating and returning fire. I will need to test if this holds for other armed AIP structures too.

See attached save for a situation I managed to reproduce it with.

TechSY730

Oct 2, 2012 12:29 am

reporter  

TechSY730

Oct 2, 2012 12:36 am

reporter   ~0028558

Yep, the attack-move seems to reliably reproduce this, not only with wormhole guard posts, but other AIP increasing armed structures (like special forces posts)

I managed to reproduce this by group moving a bomber starship [i]near[/i] a special forces guard post, and it started firing upon the SFGP on its own.

keith.lamothe

Oct 16, 2012 5:22 pm

administrator   ~0028714

For 5.095:

* Fixed a longstanding bug where attack-move units with no other orders would auto-target stuff that should not be auto-targeted
(wormhole guard posts, AIP-on-death structures, etc) if the unit in question shot them first.

Thanks :)

Issue History

Date Modified Username Field Change
Jul 7, 2012 5:09 pm TechSY730 New Issue
Jul 10, 2012 10:59 am tigersfan Internal Weight => Polish Tweak
Jul 10, 2012 10:59 am tigersfan Assigned To => keith.lamothe
Jul 10, 2012 10:59 am tigersfan Status new => assigned
Aug 24, 2012 11:29 am Dazio Note Added: 0027940
Oct 1, 2012 9:36 pm TechSY730 Note Added: 0028556
Oct 2, 2012 12:29 am TechSY730 Note Added: 0028557
Oct 2, 2012 12:29 am TechSY730 File Added: Attacking Wormhole Guardpost.sav
Oct 2, 2012 12:29 am TechSY730 Note Edited: 0028557
Oct 2, 2012 12:36 am TechSY730 Note Added: 0028558
Oct 16, 2012 5:22 pm keith.lamothe Note Added: 0028714
Oct 16, 2012 5:22 pm keith.lamothe Status assigned => resolved
Oct 16, 2012 5:22 pm keith.lamothe Fixed in Version => 5.095
Oct 16, 2012 5:22 pm keith.lamothe Resolution open => fixed