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IDProjectCategoryLast Update
0028138AI War 2Bug - OtherMar 16, 2024 7:50 pm
ReporterLuna Assigned ToNRSirLimbo  
Severityminor 
Status resolvedResolutionfixed 
Product Version5.591 Exception Tidying 
Fixed in Version5.592 Hotfix 
Summary0028138: Error in PerFrame_CalculateEffectiveFleetData every frame
DescriptionMy friend and I are both getting a bug in singleplayer and multiplayer both (as long as we're hosting the game in multiplayer), we get an error every frame for PerFrame_CalculateEffectiveFleetData. This doesn't do much to stop the game from running, but seems to rapidly tank performance. This happens as soon as the game is loaded (doesn't occur on the menu) and happens reliably. We've validated files and reinstalled the game just in case, unfortunately to no avail. Logs attached.
TagsNo tags attached.

Activities

Luna

Mar 16, 2024 5:49 pm

reporter  

ArcenDebugLog.txt (2,643,013 bytes)

Dismiss

Mar 16, 2024 7:50 pm

developer   ~0068147

@NRSirLimbo
I reverted your change to fleetmembership.cs which was the cause of this.
The call to SetEffectiveMarkLevel must occur for all FleetMembership(s) not just player ones. If it is not, the FleetMembership.ForMark will be null and everything will explode. I recommend adding some new attribute or bool so that you can be sure whatever your next attempt is, it only applies to your KM fleets.

Issue History

Date Modified Username Field Change
Mar 16, 2024 5:49 pm Luna New Issue
Mar 16, 2024 5:49 pm Luna File Added: ArcenDebugLog.txt
Mar 16, 2024 7:50 pm Dismiss Assigned To => NRSirLimbo
Mar 16, 2024 7:50 pm Dismiss Status new => resolved
Mar 16, 2024 7:50 pm Dismiss Resolution open => fixed
Mar 16, 2024 7:50 pm Dismiss Fixed in Version => 5.592 Hotfix
Mar 16, 2024 7:50 pm Dismiss Note Added: 0068147