View Issue Details

IDProjectCategoryLast Update
0028134AI War 2Crash/ExceptionMar 10, 2024 2:08 pm
ReporterBadgerBadger Assigned To 
Severityminor 
Status newResolutionopen 
Product Version5.590 Informative Quickstarts 
Summary0028134: Unity crash on Linux
DescriptionDefault vsync count 0
requesting resize 3840 x 2160
Using native desktop resolution 3840 x 2160
requesting fullscreen 3840 x 2160 at 0 Hz
Desktop is 3840 x 2160 @ 30 Hz
UnloadTime: 1.556729 ms
Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x7f8700400010.so
Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x7f878e045010.so
Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x446f8b0.so
Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x45801f0.so
Particle System is trying to spawn on a mesh with zero surface area
Particle System is trying to spawn on a mesh with zero surface area
Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/data-0x47c9a50.so
Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll
Fallback handler could not load library /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/Mono/libadvapi32.dll.so
.....
7f87c99d2000-7f87c99d4000 r--p 00031000 00:20 8524303 /usr/lib64/ld-linux-x86-64.so.2
7f87c99d4000-7f87c99d6000 rw-p 00033000 00:20 8524303 /usr/lib64/ld-linux-x86-64.so.2
7fff59e15000-7fff59e1d000 ---p 00000000 00:00 0
7fff5a5dc000-7fff5a614000 rw-p 00000000 00:00 0 [stack]
7fff5a61a000-7fff5a61e000 r--p 00000000 00:00 0 [vvar]
7fff5a61e000-7fff5a620000 r-xp 00000000 00:00 0 [vdso]
ffffffffff600000-ffffffffff601000 --xp 00000000 00:00 0 [vsyscall]

Native stacktrace:

    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0xd8194) [0x7f87a04d8194]
    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/AIWar2Linux_Data/MonoBleedingEdge/x86_64/libmonobdwgc-2.0.so(+0x5bf37) [0x7f87a045bf37]
    /lib64/libc.so.6(+0x3e9a0) [0x7f87c757b9a0]
    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0xaf5e41) [0x7f87c82f5e41]
    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0xb02917) [0x7f87c8302917]
    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0xf89768) [0x7f87c8789768]
    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0x1628789) [0x7f87c8e28789]
    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0x1630c8f) [0x7f87c8e30c8f]
    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0x1626f85) [0x7f87c8e26f85]
    /home/wdavis/.local/share/Steam/steamapps/common/AI War 2/UnityPlayer.so(+0xf0ae3a) [0x7f87c870ae3a]
    /lib64/libc.so.6(+0x8e897) [0x7f87c75cb897]
    /lib64/libc.so.6(+0x11580c) [0x7f87c765280c]

Debug info from gdb:

ERROR: ld.so: object '/home/wdavis/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
/usr/bin/gdb: symbol lookup error: /lib64/libdebuginfod.so.1: undefined symbol: curl_multi_wait

=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================

Caught fatal signal - signo:11 code:1 errno:0 addr:0x58800000022
Obtained 10 stack frames.
#0 0x007f87c757b9a0 in __sigaction
0000001 0x007f87c82f5e41 in SetVertexStateGLES(ShaderChannelMask, VertexChannelsInfo const&, GfxBuffer* const*, unsigned int const*, int, unsigned int, unsigned long)
0000002 0x007f87c8302917 in GfxDeviceGLES::DrawBuffers(GfxBuffer*, unsigned int, GfxBuffer* const*, unsigned int const*, int, DrawBuffersRange const*, int, VertexDeclaration*)
0000003 0x007f87c8789768 in GfxDevice::DrawSharedGeometryJobs(DynamicVBOBuffer const&, unsigned int, DynamicVBOBuffer const&, unsigned int, GeometryJobFence, DrawBuffersRange const*, unsigned long, VertexDeclaration*)
0000004 0x007f87c8e28789 in GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&)
0000005 0x007f87c8e30c8f in GfxDeviceWorker::RunExt(ThreadedStreamBuffer&)
0000006 0x007f87c8e26f85 in GfxDeviceWorker::RunGfxDeviceWorker(void*)
0000007 0x007f87c870ae3a in Thread::RunThreadWrapper(void*)
0000008 0x007f87c75cb897 in start_thread
0000009 0x007f87c765280c in __clone3
TagsNo tags attached.

Activities

Chris_McElligottPark

Mar 10, 2024 2:08 pm

administrator   ~0068140

Other than just verifying the installation, I don't really have anything to add on this. I am not aware of any changes that could cause this, especially not in an OS-specific manner.

Issue History

Date Modified Username Field Change
Mar 9, 2024 10:18 pm BadgerBadger New Issue
Mar 10, 2024 2:08 pm Chris_McElligottPark Note Added: 0068140