| 0003503 | 1 | | Riot starships remain cloaked while their turrets attack. | new | wingsofdomain | Jun 12, 2011 |
| 0003502 | 3 | | Even with Spirecraft on Easy, Spirecraft Shield Bearers are not repairable. | | Volatar | Jun 11, 2011 |
| 0003505 | 1 | | Neinzul Friendly Roaming Enclaves Not Spawning? | | Kemeno | Jun 11, 2011 |
| 0003501 | 3 | | An In Game Multiplayer Lobby that Works | | Entrenched Homeperson | Jun 11, 2011 |
| 0003460 | | | Evil overlord battle. | | Chris_McElligottPark | Jun 11, 2011 |
| 0003369 | 2 | | Coordinator Guardian | | TheDeadlyShoe | Jun 11, 2011 |
| 0002627 | 5 | | Teleporting ships don't paralyze after short jumps. | new | Prezombie | Jun 9, 2011 |
| 0003492 | 1 | | In game IRC Channel | | Echo35 | Jun 8, 2011 |
| 0002732 | 2 | | Add pause/low power button to military command center. | new | Sonorus | Jun 6, 2011 |
| 0003476 | | | Game crash - Testing user created level which doesnt have gamemode and goals. | | Irandael | Jun 5, 2011 |
| 0003475 | | | After using shift+tab to reveal the Steam overlay the shift key remains held down after returning to the game. | | funkywyrm | Jun 5, 2011 |
| 0003474 | 1 | | New gamemode - cooldown | | Irandael | Jun 4, 2011 |
| 0003385 | 4 | | Scientific Command Station | new | TheDeadlyShoe | Jun 3, 2011 |
| 0003470 | 4 | | Global research menu. | | TheDeadlyShoe | Jun 3, 2011 |
| 0003471 | | | Faster Light Starships | new | TheDeadlyShoe | Jun 2, 2011 |
| 0003466 | 6 | | Unhandled Error when assaulting an AI homeworld | | leb0fh | Jun 2, 2011 |
| 0003458 | 2 | | AI Eye Not self destructing after all guard posts destroyed - AI WAR | | M87 | May 30, 2011 |
| 0003446 | 2 | | Knowledge upgrades, with multiple (or recurring ) levels | | soMe_RandoM | May 29, 2011 |
| 0003444 | | | No stream when arrow hits bottom after glass breaks | new | jakj | May 28, 2011 |
| 0003443 | 4 | [AI War 1 / Classic] Suggestion - Campaign Management And Setup - Map Styles And Generation | Galaxy starts with some neutral planets. | | ljdp | May 27, 2011 |
| 0003431 | 2 | | Neinzul yoyo | new | martyn_van_buren | May 25, 2011 |
| 0003430 | | | Engineers auto-repairing broken golems | | martyn_van_buren | May 25, 2011 |
| 0003420 | | | Armor Boosters list wrong armor boost. | new | TheDeadlyShoe | May 23, 2011 |
| 0003417 | 6 | | Can't select Fallen Spire ship/structure force field modules | | martyn_van_buren | May 19, 2011 |
| 0003400 | 2 | | Special research buildings | new | AdmTolwin | May 18, 2011 |
| 0003415 | 3 | | AI warps where it hasn't got warp gates | | martyn_van_buren | May 18, 2011 |
| 0003416 | 2 | | AI warps where it hasn't got warp gates | new | martyn_van_buren | May 17, 2011 |
| 0003220 | 5 | | SFX: World Map Movement. | | Chris_McElligottPark | May 16, 2011 |
| 0003146 | 3 | | China theme | | Chris_McElligottPark | May 16, 2011 |
| 0003331 | 5 | | More F7 work (trash cans, mossy barrels, ice age minicars, ice age vent pipes) | | Chris_McElligottPark | May 16, 2011 |
| 0003138 | 3 | | SFX: Heal Spell | | Chris_McElligottPark | May 16, 2011 |
| 0003137 | 1 | | SFX: Menu Button Press | | Chris_McElligottPark | May 16, 2011 |
| 0003143 | 1 | | SFX: Put Down Item | | Chris_McElligottPark | May 16, 2011 |
| 0003144 | 1 | | SFX: Pick Up Item | | Chris_McElligottPark | May 16, 2011 |
| 0003139 | 1 | | SFX: Bear Trap Snap | | Chris_McElligottPark | May 16, 2011 |
| 0003402 | 3 | | Achievement unlock message timer display | | HTL2001 | May 16, 2011 |
| 0003395 | 2 | | Spire fleet ships and forcefields | new | HTL2001 | May 11, 2011 |
| 0003394 | 3 | | Subspace Signal Placement in Fallen Spire Story | | anthonysavatar | May 10, 2011 |
| 0003095 | 6 | | Duplicate fabricators provide no additional benefit | new | FunnyMan | May 9, 2011 |
| 0003384 | 1 | | Candy tech: Temporary wormhole generator | new | martyn_van_buren | May 9, 2011 |
| 0003383 | 2 | | Wormhole turns red for wave without an advanced warp sensor | new | martyn_van_buren | May 9, 2011 |
| 0003380 | | [AI War 1 / Classic] Suggestion - Interface Ideas - Visual Indicators, Tooltips, and Summaries | AI regenerators need tooltip change. | new | TheDeadlyShoe | May 8, 2011 |
| 0003382 | 3 | | first adv always gets vampire | | motai | May 7, 2011 |
| 0003381 | 2 | | Wave sizes don't scale with different unit caps | | Wingflier | May 7, 2011 |
| 0001528 | 2 | | Golemite Regenerator Golems are not working. | | TheDeadlyShoe | May 6, 2011 |
| 0003366 | 1 | | Spirecraft scouts alert planets | new | HTL2001 | May 6, 2011 |
| 0003370 | 6 | | Cloaked ships and unable to unload transports | | Vampyre | May 6, 2011 |
| 0003368 | 1 | | Spontaneous AI ship destruction | | HTL2001 | May 5, 2011 |
| 0003272 | 6 | | Engineers do not repair mercenary fleet ships while in FRD mode | new | ible | May 5, 2011 |
| 0003194 | 18 | | Vorticular Cutlasses need to be cheaper | new | Sunshine | May 5, 2011 |