Viewing Issues 26251 - 26300 / 29440

  IDCategorySummaryStatusReporterUpdated 
 00038551
[Valley 1]  Programming Todo
Dead pixels in underground chunks.tigersfanSep 21, 2011
 00038901
[Valley 1]  Bug - Other
Misspellings in spell namesdumpsterKEEPERSep 21, 2011
 0003329 
[Valley 1]  Programming Todo
New Enemy: Chomper Plants
strongly considering (Chris_McElligottPark)
Chris_McElligottParkSep 21, 2011
 00028821
[Valley 1]  Programming Todo
New Spell: Ice Pulse
strongly considering (keith.lamothe)
keith.lamotheSep 21, 2011
 0003864 
[Valley 1]  Programming Todo
the decoy fireworks to not block spellstigersfanSep 21, 2011
 0003865 
[Valley 1]  Programming Todo
possibly show scouted and visited percentages on door tooltips into buildings.
considering (Chris_McElligottPark)
tigersfanSep 21, 2011
 0003867 
[Valley 1]  Programming Todo
add a few more loot drops in miniboss rooms
strongly considering (Chris_McElligottPark)
tigersfanSep 21, 2011
 0003874 
[Valley 1]  Programming Todo
add in lava waterfall variants
considering (Chris_McElligottPark)
tigersfanSep 21, 2011
 0003878 
[Valley 1]  Programming Todo
put semi-unique crafting materials in specific region type buildings
strongly considering (Chris_McElligottPark)
tigersfanSep 21, 2011
 00038852
[Valley 1]  Bug - Other
Population numbers inaccurate
resolved (keith.lamothe)
c4sc4Sep 21, 2011
 00038862
[Valley 1]  Crash/Exception
Fatal Error: Strategic map/Settlement Management from settlements with old, small settlement
resolved (keith.lamothe)
c4sc4Sep 21, 2011
 00038839
[Valley 1]  Bug - Other
On death, game requires you to do basic tutorial functions againLancefighterSep 20, 2011
 0003853 
[Valley 1]  Programming Todo
Make Character always face into chunk upon entering.tigersfanSep 20, 2011
 00035576
[Valley 1]  Programming Todo
Consumable item: tents.Chris_McElligottParkSep 20, 2011
 00038503
[AI War 1 / Classic]  Bug - Other
Dyson gatlings not attacking some mark V ships
resolved (keith.lamothe)
zoutzakjeSep 19, 2011
 00038493
[AI War 1 / Classic]  Suggestion - New Features
Overlapping Shield Rendering IdeatwinnukeSep 19, 2011
 00038401
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Music Skip Track Keybind
new
LeeSep 13, 2011
 00038331
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Suggestions for hardened forcefields
new
TollSep 13, 2011
 0003147 
[Valley 1]  Audio Issue
Outdoor city theme(s)
resolved (PVega8)
Chris_McElligottParkSep 13, 2011
 0003841 
[AI War 1 / Classic]  Graphical Bug
No explosion if attritioned to death
new
TollSep 13, 2011
 000383513
[AI War 1 / Classic]  Gameplay Issue
deleting mining enclosure deletes the asteroid
resolved (keith.lamothe)
CyborgSep 12, 2011
 00038388
[AI War 1 / Classic]  Crash/Exception
Unhandled Errors
resolved (keith.lamothe)
TechSY730Sep 12, 2011
 00038374
[AI War 1 / Classic]  Bug - Other
Devouring Golem lack of appetite for Armor Ships.
new
DrinSep 11, 2011
 00038291
[AI War 1 / Classic]  Suggestion - Interface Ideas - Unit Selection, Management, and Orders
Rethink rally posts
new
mindlossSep 10, 2011
 00038345
[AI War 1 / Classic]  Crash/Exception
Unhandled error when trying to build pysite mining enclosure, attaches to wrong asteroid
resolved (keith.lamothe)
CyborgSep 10, 2011
 00038313
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Turrets and Defenses
New Infrastructure/Defense units
new
FleetSep 9, 2011
 0003832 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Inter-Planetary Force Field
new
soMe_RandoMSep 9, 2011
 0003830 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Economic and Utility Units
Inter-Planetary Warp Jumper
new
soMe_RandoMSep 8, 2011
 0003828 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Golems
Condensed Golem
new
soMe_RandoMSep 8, 2011
 0003827 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Needs Name
new
soMe_RandoMSep 8, 2011
 00038241
[AI War 1 / Classic]  Suggestion - New Features
Add Distribution Node to Galaxy Map Filter option
new
DrinSep 8, 2011
 00038231
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Spire Craft Rapture
new
soMe_RandoMSep 8, 2011
 00038132
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Preadator
new
soMe_RandoMSep 7, 2011
 0003821 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Nano Disintegrator
new
soMe_RandoMSep 7, 2011
 00038121
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Thorn ship
new
soMe_RandoMSep 7, 2011
 00038172
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Spire Craft Ion Glass Cannon
new
soMe_RandoMSep 7, 2011
 0003819 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Capturables
Spire Craft Galatic Destroyer
new
soMe_RandoMSep 7, 2011
 0003818 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Spire Craft Highlander
new
soMe_RandoMSep 7, 2011
 00038152
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Perpetual Chamber Booster
new
soMe_RandoMSep 7, 2011
 00038162
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Bonus Ships
Gloom fighter
new
soMe_RandoMSep 7, 2011
 00033571
[Valley 1]  Programming Todo
Lava Flats region names.
resolved (cupogoodness)
Chris_McElligottParkSep 7, 2011
 00033591
[Valley 1]  Programming Todo
Junkyard region names.
resolved (cupogoodness)
Chris_McElligottParkSep 7, 2011
 00033561
[Valley 1]  Programming Todo
Ice Age region names.
resolved (cupogoodness)
Chris_McElligottParkSep 7, 2011
 000089315
[AI War 1 / Classic]  Gameplay Idea
Forcefields with armorLancefighterSep 7, 2011
 0003814 
[AI War 1 / Classic]  Suggestion - New Unit Ideas - AI-Specific Units
Defence Matrix
new
soMe_RandoMSep 7, 2011
 00038004
[AI War 1 / Classic]  Suggestion - New Features
Spire Craft Singularity Ship
new
soMe_RandoMSep 7, 2011
 00037459
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Golems
Von Neuman Golem
new
ludsoeSep 7, 2011
 00038111
[AI War 1 / Classic]  Suggestion - Interface Ideas - Game and Menu Controls
Add Load Game button to escape menu
new
mindlossSep 6, 2011
 0003805 
[AI War 1 / Classic]  Suggestion - Balance Tweaks
Viral shreaders and ship cap settings
new
soMe_RandoMSep 6, 2011
 00038081
[AI War 1 / Classic]  Bug - Other
Spire Siege Tower group move wrong speed
new
OzymandiazSep 6, 2011