Viewing Issues 26051 - 26100 / 29443

  IDCategorySummaryStatusReporterUpdated 
 00042412
[Valley 1]  Suggestion
Strike a pose - visible on character selectzebramattSep 29, 2011
 000416310
[Valley 1]  Bug - Other
The Deep Underground Carvens not spawning properly?
closed
c4sc4Sep 28, 2011
 00042042
[AI War 1 / Classic]  Gameplay Idea
Golemite underpowered <Easy fix!>
considering
chemicalartSep 28, 2011
 000317430
[AI War 1 / Classic]  Balance Issue
The problem with golems (and other large ships/structures)
new
FunnyManSep 28, 2011
 00041502
[Valley 1]  Gameplay Idea
Spell rangeArnosSep 28, 2011
 00042462
[Valley 1]  Bug - Other
Vent spawned behind a bunch of cratesc4sc4Sep 28, 2011
 00042355
[Valley 1]  GUI
Message Log keeps collasping to single entry?SNAFUSep 28, 2011
 00042153
[Valley 1]  Crash/Exception
Crash when leaving area via wind shelter.KelronSep 28, 2011
 00039224
[AI War 1 / Classic]  Suggestion - New Unit Ideas - Starships
New Spirecraft: Tachyon Pulse Emitter
considering
TollSep 28, 2011
 00042024
[Valley 1]  Bug - Other
General slowdown/freezing when tab-targeting mini-bosses and aboveAragonLASep 28, 2011
 00042203
[Valley 1]  Suggestion
Add version to debug windowTollSep 28, 2011
 0004173 
[Valley 1]  Bug - Other
Destroyed room with no way outOpalMonkeySep 28, 2011
 00042076
[Valley 1]  Crash/Exception
Unhandled error happened on strategic map while scoutingorzelekSep 28, 2011
 00042311
[Valley 1]  Bug - Other
"damaage" in text for Transmogrify into Bat scroll.jerithSep 28, 2011
 00042173
[Valley 1]  Suggestion
Combine GemsFallingStarSep 28, 2011
 00042271
[Valley 1]  Bug - Other
"offen sive" typo in Tidal Pulse spelljerithSep 28, 2011
 00042223
[Valley 1]  Gameplay Idea
Allow Ride the Lightning to trigger even if it's not on the hotbarstblrSep 28, 2011
 000412510
[Valley 1]  Programming Todo
Fighting bosses as a bat should be re-balancedtigersfanSep 28, 2011
 00042231
[Valley 1]  Bug - Other
Killed boss, left room, came back almost immediately, boss was back
closed
mrhanmanSep 28, 2011
 00042261
[Valley 1]  Balance Issue
Dragon boss and evil tower.. mishaporzelekSep 28, 2011
 00042213
[Valley 1]  Graphical Bug
Firing while jumping looks silly
closed
stblrSep 28, 2011
 000400029
[Valley 1]  GUI
When first entering a boss room, a long list of bosses appear, not just the one in the roomTollSep 28, 2011
 00042055
[Valley 1]  Gameplay Issue
Teleport-back-home checkpointsSpikey00Sep 28, 2011
 00041044
[Valley 1]  Gameplay Idea
Increase minimum height a bitTollSep 28, 2011
 0004213 
[Valley 1]  Bug - Other
Falling through platforms when jumping towards walls
closed
ItchykobuSep 28, 2011
 00042092
[Valley 1]  Gameplay Idea
Shortcut from top of rare commodity tower to bottom
closed
TollSep 28, 2011
 00042081
[Valley 1]  Bug - Other
You sometimes get "freebie" gem veins in cavernsTollSep 28, 2011
 00042064
[Valley 1]  Gameplay Issue
Infinite duration for Ball of LightSpikey00Sep 28, 2011
 00042038
[Valley 1]  Graphical Bug
Is The Deep supposed to look like this when you move?TollSep 28, 2011
 00041342
[Valley 1]  Gameplay Idea
Update description for 'Underground Cavern with Gem Vein' after they have been minedBobTheJanitorSep 28, 2011
 00039214
[Valley 1]  Gameplay Idea
Visual distinction for gem veinsdumpsterKEEPERSep 28, 2011
 00041829
[Valley 1]  Gameplay Idea
Make Ilari Stones colored in another colorTollSep 28, 2011
 00040431
[Valley 1]  Gameplay Idea
Add lack of a snow/heat suit to the bat tooltip.BobTheJanitorSep 28, 2011
 00039973
[Valley 1]  GUI
Message log removes the first entry instead of last when full.TollSep 28, 2011
 00041989
[Valley 1]  Crash/Exception
Oops! The game crashed.TollSep 28, 2011
 0004200 
[Valley 1]  Gameplay Idea
Better Rewards for Exploring Maze Rooms
closed
BomberJacketSep 28, 2011
 00041961
[Valley 1]  Gameplay Idea
Some sort of reward for killing basic enemies.
closed
SherlockSep 28, 2011
 00041923
[Valley 1]  Gameplay Idea
Monster nests should respawn on turn advancementwigglestickSep 28, 2011
 00041607
[Valley 1]  Crash/Exception
Fatal Error: At deathkerzainSep 28, 2011
 00041934
[Valley 1]  Gameplay Issue
Spell Timers Make Spell Selection PointlessMaxAstroSep 28, 2011
 00041189
[Valley 1]  Bug - Other
Magic potions restore too much magicTollSep 28, 2011
 00041895
[Valley 1]  Gameplay Idea
Color-code player-placed lights on mini-mapwigglestickSep 28, 2011
 00041722
[Valley 1]  Balance Issue
Infinite Warp Scroll exploit with Advisor StoneMiserySep 28, 2011
 00041274
[Valley 1]  Gameplay Idea
Carastafrosyx should move fasterGrimerXSep 28, 2011
 00034422
[Valley 1]  Programming Todo
Show EXP/Health/Magic changes on local player as popups.Chris_McElligottParkSep 28, 2011
 00041713
[Valley 1]  Bug - Other
Paralysis when loading new areaFiskbitSep 28, 2011
 00041881
[Valley 1]  Gameplay Idea
Way to see resources on dungeon map in fog of war
closed
stblrSep 28, 2011
 00040378
[Valley 1]  Gameplay Idea
monster generators- kill 'em allIskanderSep 28, 2011
 00041849
[Valley 1]  Balance Issue
Allow players to demolish existing structures to recover resources
closed (keith.lamothe)
oobleckthegreenSep 28, 2011
 00041664
[Valley 1]  Balance Issue
STRATEGIC BALANCING: (1) Lower food consumption and (2) allow players to demolish existing structures to recover the resources.
closed (keith.lamothe)
oobleckthegreenSep 28, 2011