| 0004400 | | | Minimap Color Indicating Routes That Move You Up and/or Down A Level | considering | JamesMowery | Oct 3, 2011 |
| 0004398 | 1 | | First step into a ocean shallows forces me into the third chunk instead of the first chunk | closed | c4sc4 | Oct 3, 2011 |
| 0004414 | | | Giant Bat pathfinding = not the best | closed | martyn_van_buren | Oct 3, 2011 |
| 0004389 | 3 | | Lieutenant outside of room | closed | orzelek | Oct 3, 2011 |
| 0004516 | 3 | | Jumping Broken — Almost Like Running Into An Invisible Wall — In 0.512 | | JamesMowery | Oct 2, 2011 |
| 0004419 | 1 | | Creatures that die on their own still drop items | | GrimerX | Oct 2, 2011 |
| 0004424 | 2 | | Shard farming *very* easy | | martyn_van_buren | Oct 2, 2011 |
| 0004475 | 5 | | Ice Cross and Ring of Fire still go through walls. | | Baleyg | Oct 2, 2011 |
| 0004151 | 6 | | Boss respawns after killed in house | | GrimerX | Oct 2, 2011 |
| 0004161 | 23 | | Part of chunk reverts to unexplored on re-entry | | Bossman | Oct 2, 2011 |
| 0004423 | 2 | | When warping into a cavern that is partially unexplored, sometimes warp into unexplored region | | GrimerX | Oct 2, 2011 |
| 0004485 | 1 | | Crawling | | Dizzard | Oct 2, 2011 |
| 0004471 | 2 | | Fighting bosses in windstorm yeilds same experience | | GrimerX | Oct 2, 2011 |
| 0004486 | 2 | | Freeze/hang exploring new regions. | | jerith | Oct 2, 2011 |
| 0004484 | 2 | | Creating wind shelter created road to off-map region | | GrimerX | Oct 2, 2011 |
| 0004436 | 5 | | Circle of fire - bit too tricky to use | | zebramatt | Oct 2, 2011 |
| 0004511 | 6 | | Time limit on invincibility. | | jerith | Oct 2, 2011 |
| 0004345 | 8 | | White-colored Enemies on White Background Are Difficult To Distinguish | | JamesMowery | Oct 2, 2011 |
| 0004415 | 5 | | Previous Menu and Abandon Character overlay each other | | mrhanman | Oct 2, 2011 |
| 0004487 | 1 | | NPC starting TUs too low to build well. | | jerith | Oct 2, 2011 |
| 0004435 | 2 | | Shards that drop from enemies do not give a log note | | Toll | Oct 2, 2011 |
| 0004463 | 2 | | Inventory hover -- +100 conciousnus shards still indicated | | GrimerX | Oct 2, 2011 |
| 0004465 | 14 | | stuck going left | | wyvern83 | Oct 1, 2011 |
| 0004476 | 2 | | Ice Cross is blocked by crates | | Baleyg | Oct 1, 2011 |
| 0004466 | 3 | | Menu selection highlight strobes between options | | wyvern83 | Oct 1, 2011 |
| 0004265 | 5 | | Double check farm/organizer trait math | | GrimerX | Oct 1, 2011 |
| 0004468 | 1 | | unhandled errors when trying to drag-and-drop the inventory while opening the inventory | | Cyborg | Oct 1, 2011 |
| 0004457 | 3 | | Menu buttons does not work | | Spork | Oct 1, 2011 |
| 0004114 | 10 | | Add a "blank" building type in settlement mode | | Toll | Oct 1, 2011 |
| 0004029 | 29 | | control scheme for keyboard needs work, missing abilities, keys not working | | Cyborg | Oct 1, 2011 |
| 0004450 | 1 | | Abandon Shelter button appears behind the Previous Menu button when exiting game from within an area | | Sherlock | Oct 1, 2011 |
| 0004443 | 1 | | Inventory: Spellshapings gems selection is linked to Abandon Character button. | | Aklyon | Oct 1, 2011 |
| 0004442 | 1 | | Consciousness shard typo | | Aklyon | Oct 1, 2011 |
| 0004434 | 4 | | Menu Button Problems | | kingisaaclinksr | Oct 1, 2011 |
| 0004427 | 1 | | Advisor guardian Tip 0000027 no longer accurate (+100 conciousness shards/civ level) | | GrimerX | Oct 1, 2011 |
| 0004426 | 2 | | Increace the stack size cap of consciousness shards | | c4sc4 | Oct 1, 2011 |
| 0004422 | 4 | | Weird menu display bug | | martyn_van_buren | Oct 1, 2011 |
| 0004421 | 1 | | Consciousness Shard Tooltip still claims you gain 100 on level up. | | Baleyg | Oct 1, 2011 |
| 0004437 | 2 | | Buildings don't have monster spawners in them anymore | | Toll | Oct 1, 2011 |
| 0004059 | 2 | | Throwing rock while against wall, rock always hits wall | | GrimerX | Oct 1, 2011 |
| 0004191 | 7 | | Blocking spell when it shouldn't. | | Spejs | Oct 1, 2011 |
| 0004145 | 14 | | Please let me disable the new underlay cursor! | | GrimerX | Oct 1, 2011 |
| 0004019 | 7 | | Too many bosses of too high a level in commodity towers? | | Chris_McElligottPark | Oct 1, 2011 |
| 0004322 | 8 | | Alternative to bomb icon on doors | | huw | Oct 1, 2011 |
| 0004405 | 2 | | wooden platforms block some spells | | arcee | Sep 30, 2011 |
| 0003942 | 4 | | Spell: Reveal entire dungeon map (100% scout it) | considering | Admiral | Sep 30, 2011 |
| 0004404 | 1 | | Title Screen Suggestion | | mrhanman | Sep 30, 2011 |
| 0004311 | 1 | | Loot sparkle contrast. | | jerith | Sep 30, 2011 |
| 0004315 | 1 | | Red amoebas attacks camouflaged against the sky (static) in the desert enviorment. | | Spork | Sep 30, 2011 |
| 0004380 | 5 | | Paying off rampaging monster groups leaves the minibosses in the region. | | Yuugi | Sep 30, 2011 |