Viewing Issues 25601 - 25650 / 29443

  IDCategorySummaryStatusReporterUpdated 
 00048804
[Valley 1]  Crash/Exception
First exploration of a deep region
resolved
HyfrydleOct 16, 2011
 0004887 
[Valley 1]  Graphical Bug
Missing "MedievalHallway"
resolved
AlexxKayOct 16, 2011
 00040693
[Valley 1]  Bug - Other
Are cave entrances supposed to be able to be placed in acid water?
closed
TollOct 16, 2011
 000148417
[AI War 1 / Classic]  Suggestion - AI Type Ideas
Thief AI TypeKemenoOct 16, 2011
 00048723
[Valley 1]  Gameplay Idea
When falling off a ledge, have jump trigger 'ride the lightning' instead of regular jumpGrimerXOct 16, 2011
 00040254
[Valley 1]  Bug - Other
Teleport back into rare commodity tower -- stuck in UL cornerGrimerXOct 15, 2011
 00048272
[Valley 1]  Gameplay Idea
Sustain Storm DashItchykobuOct 15, 2011
 00048603
[Valley 1]  Bug - Other
Pressing <ESC> while storm dashing lets you keep moving fast!PenumbraOct 15, 2011
 00044555
[Valley 1]  Bug - Other
Pressing <ESC> leaves movement keys pressedPenumbraOct 15, 2011
 00048621
[Valley 1]  Gameplay Issue
Disrepancy between entrance and exitSmiling SpectreOct 15, 2011
 00039246
[Valley 1]  Graphical Bug
World map blur after leaving The Deepc4sc4Oct 15, 2011
 00045061
[Valley 1]  Graphical Bug
Graphical weirdness after escaping The Deep.
closed
jerithOct 15, 2011
 00048541
[Valley 1]  GUI
Libraries and Studies are still yellow on dungeon map.CommiesalamiOct 14, 2011
 00048481
[Valley 1]  GUI
Cursor input lagstblrOct 14, 2011
 00048424
[Valley 1]  Bug - Gameplay
Holes in vortex network
closed (keith.lamothe)
martyn_van_burenOct 14, 2011
 00048431
[Valley 1]  Crash/Exception
Error: attempt to get LocalPlayerAccount when RunStatus == GameStart!martyn_van_burenOct 14, 2011
 00047416
[Valley 1]  Balance Issue
Circle of fire too weak --- blocked by platformsmartyn_van_burenOct 14, 2011
 00048371
[Valley 1]  Bug - Gameplay
Missing level 17 regions (I think)
closed
martyn_van_burenOct 14, 2011
 0004831 
[Valley 1]  Suggestion
Option to not mute music when the game is paused
considering
stblrOct 14, 2011
 00048291
[Valley 1]  Bug - Other
Magical pool
closed
evilbeeOct 14, 2011
 00039493
[Valley 1]  Bug - Other
Cannot create a wood platform via keypress while TAB targeting a monsterAdmiralOct 14, 2011
 00039114
[Valley 1]  Bug - Other
Energy pulse shots can get stopped when firing from a ladderAdmiralOct 14, 2011
 00048041
[AI War 1 / Classic]  Suggestion - Unit Abilities And Behaviors
Devourer Golem - threat level
considering
Sigma7Oct 14, 2011
 00048281
[Valley 1]  Bug - Gameplay
Skelebots slowed by ice batsTollOct 13, 2011
 00048261
[Valley 1]  Bug - Gameplay
Conciousness Shard Can't Find Me
resolved
ItchykobuOct 13, 2011
 00045124
[Valley 1]  Balance Issue
Rhinos are not inside pets.jerithOct 13, 2011
 00048211
[Valley 1]  Graphical Bug
Strange "buffered" image on the start of the gameSmiling SpectreOct 13, 2011
 00048221
[Valley 1]  Bug - Gameplay
Health/Mana drop from monster flying around foreverRekkaOct 13, 2011
 00042257
[Valley 1]  Gameplay Idea
Allow Ride the Lighting to Damage Enemies caught in its wake
considering
mrhanmanOct 13, 2011
 00048165
[Valley 1]  Bug - Gameplay
New miniature spell not working when in suitsFallingStarOct 13, 2011
 00040684
[Valley 1]  Crash/Exception
Transmogrify spell leaves human character stuck in ceilingUnderfotOct 13, 2011
 00045772
[Valley 1]  Graphical Bug
When Transmorgrifying From Bat To Human, Sometimes Character Gets Stuck In WallsJamesMoweryOct 13, 2011
 00047892
[Valley 1]  Bug - Gameplay
Icicle leapers occasionally get stuck on ceilinglwithersOct 13, 2011
 00048191
[Valley 1]  Gameplay Issue
mana potsgoosemanOct 13, 2011
 00048172
[Valley 1]  Bug - Gameplay
Eagles Restoration Drop UncollectableherobagoOct 13, 2011
 00048151
[Valley 1]  Balance Issue
Playing over civ level risk/ rewardFallingStarOct 13, 2011
 00048141
[Valley 1]  Graphical Bug
Overgrown stump foreground objectFallingStarOct 13, 2011
 0004812 Boken Artillery Golem only needs "15 Power"Draco18sOct 13, 2011
 00048061
[Valley 1]  Gameplay Issue
Auto-mapping is too "blocky"
closed
Smiling SpectreOct 13, 2011
 00048052
[Valley 1]  Suggestion
Easy way to start last world
closed
scryOct 13, 2011
 00046406
[Valley 1]  Balance Issue
Item spawning behavior given level differences within tiersJerebaldo1Oct 13, 2011
 00047791Planet intel linefeed issueHearteaterOct 12, 2011
 000400829
[Valley 1]  Programming Todo
Very light healing drops (HP and MP) from "trash mobs."Chris_McElligottParkOct 12, 2011
 00039739
[Valley 1]  Crash/Exception
Generated bombed-out building let me go through a vent from which I couldn't returnAdmiralOct 12, 2011
 00045133
[Valley 1]  Bug - Other
Fire DoTs calculated using player's Magic Attack statBaleygOct 12, 2011
 00046571
[Valley 1]  Gameplay Issue
Lightning Esper Rampaging Microbosses are super dullArmanantOct 12, 2011
 00039339
[Valley 1]  Bug - Other
Lieutenants aiding the Overlord, working as intended?c4sc4Oct 12, 2011
 00043755
[Valley 1]  Bug - Other
Overlord summons lieutenants from at least 40 squares awayTollOct 12, 2011
 00043602
[Valley 1]  GUI
stacks of consciousness shards > 1000 split, but both stacks report the sumSherlockOct 12, 2011
 00043944
[Valley 1]  Balance Issue
Shadowbats get stuck very easilyBaleygOct 12, 2011