Viewing Issues 8801 - 8850 / 29443

  IDCategorySummaryStatusReporterUpdated 
 00213751
[AI War 2]  Gameplay Idea
Show correct ship counts and fleet strength for uncaptured fleets based on techs.Chris_McElligottParkJul 12, 2019
 00213191
[AI War 2]  Gameplay Idea
New Hackable AI Ship: Wave Mainframe (Plus Wave Adjustment)Chris_McElligottParkJul 12, 2019
 0021387 
[AI War 2]  Bug - Other
Strange unit behavior
new
ZeusAlmightyJul 11, 2019
 00213787
[AI War 2]  Gameplay Issue
Need the ability to see reprisal wave strengths as they build up.Chris_McElligottParkJul 11, 2019
 00213841
[AI War 2]  Gameplay Idea
Warp Gates and SalvageZeusAlmightyJul 11, 2019
 00180142
[Starward Rogue]  Gameplay Issue
Items appear more than once during a run
assigned (keith.lamothe)
MiseryJul 11, 2019
 00213811
[AI War 2]  Bug - Gameplay
Hack Cost for Ion Cannon / Mass Drivers not increasing with planet MarkRocketAssistedPuffinJul 10, 2019
 00213712
[AI War 2]  Bug - Gameplay
Hacking a GCA on an AI planet does not cost 120 Hackingwm46Jul 10, 2019
 00204492
[AI War 2]  Bug - Gameplay
Sentinel frigates and snipers still trying moving in the corner in the FRD mode.HeartHunter7Jul 10, 2019
 00207752
[AI War 2]  Gameplay Issue
Ships with infinite range move to their target on attack commandsKaleopanJul 10, 2019
 00202557
[AI War 2]  Bug - Gameplay
Sentinel frigate trying FRD all the world.(They moving if you press "V" with infinite range)HeartHunter7Jul 10, 2019
 00213691
[AI War 2]  Bug - Gameplay
Unclaimed fleets count against XP bonustrillioneyesJul 10, 2019
 00208862
[AI War 2]  GUI
Have a "planet names are always visible in galaxy map" setting
resolved (BadgerBadger)
BadgerBadgerJul 10, 2019
 00213671
[AI War 2]  Bug - Other
Transport Flagship Strikecraft/Frigate bonus applies to starter fleetswm46Jul 10, 2019
 00213771
[AI War 2]  GUI
Russian fonts (already half work)UFOJul 10, 2019
 00211333
[AI War 2]  Gameplay Issue
Transport flaghships probably should not rush into battle when set to pursuit mode.AnnoyingOrangeJul 10, 2019
 00213701
[AI War 2]  Crash/Exception
Null reference exceptiontrillioneyesJul 10, 2019
 00213721
[AI War 2]  Crash/Exception
Null reference exception in decollision planningAnnoyingOrangeJul 10, 2019
 00213634
[AI War 2]  Bug - Gameplay
Hacking Coordinator grants far more ships than intendedRocketAssistedPuffinJul 9, 2019
 00211757
[AI War 2]  Gameplay Idea
Starter Fleets--rounding out play stylesZeusAlmightyJul 9, 2019
 00213641
[AI War 2]  Graphical Bug
Focused Gravity Generator clips to next line in Direct Build MenuDominus ArbitrationisJul 9, 2019
 00213586
[AI War 2]  GUI
Count of turrets impacted by technology upgrade is too highptarthJul 9, 2019
 00213591
[AI War 2]  Crash/Exception
Stack trace on game loadtrillioneyesJul 8, 2019
 00213391
[AI War 2]  Gameplay Issue
Start players with maximum metalptarthJul 8, 2019
 00201521
[AI War 2]  Graphical Bug
Various sidebar bugs (parent).Chris_McElligottParkJul 8, 2019
 00210221
[AI War 2]  Gameplay Idea
Various fleet-related ideas (parent).Chris_McElligottParkJul 8, 2019
 002127310
[AI War 2]  GUI
UI Fleets Example + Required FeaturesMatthewYCRJul 8, 2019
 00210421
[AI War 2]  Gameplay Idea
Maybe: show fleet EXP, and allow fleets to automatically upgrade as EXP reaches certain levels.Chris_McElligottParkJul 8, 2019
 00210822
[AI War 2]  Suggestion
Wild card slots on fleetsvincoJul 8, 2019
 00211323
[AI War 2]  Suggestion
Fleet augment slotsApthorpeJul 8, 2019
 00210311
[AI War 2]  Gameplay Issue
Redo the tutorial completely, and the mechanics with how that's shown in general.Chris_McElligottParkJul 8, 2019
 00210251
[AI War 2]  Gameplay Idea
add a hotkey for destroying all units of the selected fleets that are out of supplyChris_McElligottParkJul 8, 2019
 00213481
[AI War 2]  GUI
How To Play detailed message okay button is a little too lowDominus ArbitrationisJul 8, 2019
 00205375
[AI War 2]  Bug - Gameplay
ships jumping in wrong wrong wormhole sometimes
resolved (BadgerBadger)
la_nagueJul 8, 2019
 00213601
[AI War 2]  Suggestion
Home forcefields should be upgradeabletrillioneyesJul 8, 2019
 00213551
[AI War 2]  Gameplay Idea
"Permadeath" section of lobby options, and ability to turn that off for various unit categories.Chris_McElligottParkJul 8, 2019
 00213341
[AI War 2]  Gameplay Idea
Tesla effects to have their damage scale UP as there are more targets (and be anti-stack).Chris_McElligottParkJul 8, 2019
 00199211
[AI War 2]  Gameplay Idea
Obstacle: infini-spawner.
resolved (BadgerBadger)
Chris_McElligottParkJul 8, 2019
 00194436
[AI War 2]  Bug - Gameplay
Poor collision detection for GolemsBadgerBadgerJul 8, 2019
 00210351
[AI War 2]  Bug - Gameplay
Bug: ships are sitting inside the armored golem.Chris_McElligottParkJul 8, 2019
 00213115
[AI War 2]  Gameplay Idea
New Capturable: Global Command Augmenters (and then fewer battlestations).Chris_McElligottParkJul 8, 2019
 00213563
[AI War 2]  Bug - Other
Ships granted by Global Command Augmentor don't match the amount actually givenwm46Jul 8, 2019
 00213541
[AI War 2]  Gameplay Idea
Ability to hack Intra-Galactic Coordinators (two methods).Chris_McElligottParkJul 5, 2019
 00213531
[AI War 2]  Gameplay Idea
Ability to hack Global Command Augmenters (two methods).Chris_McElligottParkJul 5, 2019
 00213521
[AI War 2]  Bug - Other
Units all have 0 range in dev buildRocketAssistedPuffinJul 5, 2019
 00213131
[AI War 2]  Gameplay Idea
Balance sliders in the lobby for adjusting hull/attack of various categories of ships.Chris_McElligottParkJul 5, 2019
 00213233
[AI War 2]  Gameplay Idea
Revised Mechanic: AI to only get turrets at certain locations.Chris_McElligottParkJul 5, 2019
 00213503
[AI War 2]  Gameplay Idea
Fewer tesla and grenade units, but more powerful and visually larger?Chris_McElligottParkJul 5, 2019
 00213299
[AI War 2]  Gameplay Idea
New Capturable: Major Data CenterChris_McElligottParkJul 4, 2019
 00212977
[AI War 2]  Balance Issue
Mk 6 and Mk 7 planets get obscene amounts of Guardianswm46Jul 4, 2019