| 0022075 | 1 | | Units shouldn't autoattack the AI Overlord (phase 1). | new | Acuzik | Nov 3, 2019 |
| 0020959 | 5 | | AIP Floor says it starts at 10 AIP but doesn't | new | wm46 | Nov 3, 2019 |
| 0022072 | 2 | | Add Alert Icon like the waves for instigator bases that when clicked on goes to it or cycles | | Phenomphear | Nov 3, 2019 |
| 0022071 | 3 | | Units should target superweapons when they become vulnerable | | NB_FlankStrike | Nov 3, 2019 |
| 0022069 | 3 | | Show Mk colors on capturables in tech screen | | NB_FlankStrike | Nov 3, 2019 |
| 0022062 | 5 | | Galaxy map fails to open/ship models not drawing after capturing planet with large number of fleets | new | jmattspartacus | Nov 3, 2019 |
| 0022068 | | | Tech Unlock Hover UI show tech vaults | new | NB_FlankStrike | Nov 3, 2019 |
| 0022067 | | | on C-R menu for weaknesses, header units by fleet | new | NB_FlankStrike | Nov 3, 2019 |
| 0022066 | | | Make moved unit displace others, not vice versa | new | NB_FlankStrike | Nov 3, 2019 |
| 0022065 | | | Alternative name for Marauder's "Raider Frigate" to avoid overlap | new | ZeusAlmighty | Nov 3, 2019 |
| 0021287 | 1 | | Suggestion: Create battle groups to quickly select combinations of fleets | | majordomo | Nov 3, 2019 |
| 0021163 | 3 | | For Transport flagships, allow built units to store themselves. | | DEMOCRACY_DEMOCRACY | Nov 3, 2019 |
| 0022026 | | | Make transport full UI element or voice confirmation | new | NB_FlankStrike | Nov 3, 2019 |
| 0022032 | 1 | | Show fully constructed strength of potential transport | | NB_FlankStrike | Nov 3, 2019 |
| 0019873 | 1 | | Add A "Hostile to Others" type of Faction allegiance, like the "Hostile to All" or "Friendly to Players" | | Ovalcircle | Nov 2, 2019 |
| 0022038 | 2 | | Decloaker Guardpost, good or bad? Addendum: Counter Spy | new | DEMOCRACY_DEMOCRACY | Nov 2, 2019 |
| 0022053 | | | Achievement Idea: Educational Achievents / Optimal Counter | new | nas1m | Nov 2, 2019 |
| 0022051 | | | Setting to hide unexplored planets from galaxy map | new | nas1m | Nov 2, 2019 |
| 0022048 | | | Displaying player kills/losses stats | new | BadgerBadger | Nov 2, 2019 |
| 0022047 | | | Bug report -- Botnet attacks not working as expected | new | ZeusAlmighty | Nov 1, 2019 |
| 0022013 | 1 | | Marauders stop building when there are too few forces there. | | Chris_McElligottPark | Nov 1, 2019 |
| 0022039 | 1 | | Alarm post triggers even when human strength is not 2x more than the ai's strength. | | DEMOCRACY_DEMOCRACY | Nov 1, 2019 |
| 0022045 | 3 | | Units ignoring Sentinel gunboats | | NB_FlankStrike | Nov 1, 2019 |
| 0022022 | 3 | | Auto building engineers per planet | | donblas | Nov 1, 2019 |
| 0021627 | 2 | | Repeated load/unload commands can apparently cause units to fire far faster | | RocketAssistedPuffin | Nov 1, 2019 |
| 0022040 | 1 | | Hit-and-run bursting with transport flagships | feedback | Apthorpe | Nov 1, 2019 |
| 0022042 | 2 | | Ships de-agro Guard Posts on capture | | NB_FlankStrike | Nov 1, 2019 |
| 0022044 | 5 | | AI Ships will never move into position to attack fleet transports | | wm46 | Nov 1, 2019 |
| 0022043 | | | Right side notifications should be clickable to show focus | new | NB_FlankStrike | Nov 1, 2019 |
| 0022031 | 4 | | Math Error in units that spread aoe evenly: Siege Frigates doing 4x max damage | | RocketAssistedPuffin | Nov 1, 2019 |
| 0021590 | 10 | | Command Station Automation setting -- Shark Plots hurt player | | ZeusAlmighty | Nov 1, 2019 |
| 0021986 | 3 | | Deleting unfinished structure should not give AIP | | Chthonic One | Nov 1, 2019 |
| 0022006 | 3 | | Different AI Tech up AIP levels for each difficulty. | | Ovalcircle | Nov 1, 2019 |
| 0022035 | 5 | | The Nanocaust hack. | | Lord Of Nothing | Nov 1, 2019 |
| 0022041 | 3 | | Replace some fleets with items that "upgrade" your transports | new | donblas | Nov 1, 2019 |
| 0022036 | | | The Exo Wormhole hack | new | Lord Of Nothing | Oct 31, 2019 |
| 0022027 | 4 | | Disable death sounds strategic warning on zombie units | | NB_FlankStrike | Oct 31, 2019 |
| 0022018 | 12 | | AIP Reducers to cause less on higher difficulties: | new | RocketAssistedPuffin | Oct 31, 2019 |
| 0020689 | 1 | | Add Instigator Bases and other AIP Increasers/Hunter Fleet Increasers to alerts panel | | wm46 | Oct 31, 2019 |
| 0022034 | | | Hunters should appear in the white numbers, not red | new | NB_FlankStrike | Oct 31, 2019 |
| 0021975 | 1 | | Exogalactic Wormhole destabilization hack doesn't kill the wormhole | | GophTheGreat | Oct 31, 2019 |
| 0021863 | 3 | | Instigator Base -- Clarity for Effects | | ZeusAlmighty | Oct 31, 2019 |
| 0022014 | 11 | | We're still able to use cloaked units as pickets. | feedback | Chris_McElligottPark | Oct 31, 2019 |
| 0022024 | | | Friendly Marauders - Super Terminal | new | MrPeters | Oct 31, 2019 |
| 0021978 | 7 | | Opt-in telemetry for various player actions | | Asteroid | Oct 31, 2019 |
| 0022019 | 2 | | NullReferenceException on mouse over of Spire Archive in Intel window. | | donblas | Oct 31, 2019 |
| 0022020 | 3 | | Exploration Exploit: "Explore X Planets for killing command station" triggers again after killing Reconquest-Command Station | | ZeusAlmighty | Oct 31, 2019 |
| 0021995 | 2 | | Devourer Golem orientation incorrect when focusing on planet | new | kmunoz | Oct 30, 2019 |
| 0021988 | 8 | | Disallow merging of shipline with ARS hack | | RocketAssistedPuffin | Oct 30, 2019 |
| 0022009 | 1 | | Enemy Guard Post not being automatically targeted | | MrPeters | Oct 30, 2019 |