| 0019183 | 2 | | Other audio triggers. | | Chris_McElligottPark | Dec 14, 2019 |
| 0019362 | | | new ship visuals for the nanocaust | | Chris_McElligottPark | Dec 14, 2019 |
| 0019309 | 6 | | Random AI Type | | BadgerBadger | Dec 14, 2019 |
| 0021815 | 3 | | Dark Spire "Conquest" Mode -- Badger Musings | | ZeusAlmighty | Dec 14, 2019 |
| 0021482 | 1 | | Adding more "random" options during game customization | considering | Zoreiss | Dec 14, 2019 |
| 0022347 | | | Quick Tips/Weapons Range: Claims z+x is to see range for all, but it is shift+z | | Peter Ebbesen | Dec 14, 2019 |
| 0022365 | | | AI reinforcing planets that are currently under player attack | new | StarKelp | Dec 13, 2019 |
| 0021079 | 3 | | Turret based mercenary spawns all turrets in 1 spot | | Someone64 | Dec 13, 2019 |
| 0021973 | 1 | | Outguard turrets spawn on top of each other | | Ljas | Dec 13, 2019 |
| 0021731 | 11 | | New way to summon outguard (formerly mercenaries). | | Chris_McElligottPark | Dec 13, 2019 |
| 0022064 | | | Train Buffs -- A variant buff for each unique Train | | ZeusAlmighty | Dec 13, 2019 |
| 0022348 | 11 | | Outguard Revamp | resolved | StarKelp | Dec 13, 2019 |
| 0022362 | 4 | | BaseFaction.GetAIDefensePlacerForPlanet is seemingly always failing | resolved | StarKelp | Dec 13, 2019 |
| 0022358 | 4 | | AI threats toward minor faction voiced to the player | requires feedback | deo | Dec 13, 2019 |
| 0022262 | 15 | | Simulation performance degrade way too much | | deo | Dec 13, 2019 |
| 0022223 | | | Units with tractor beams can put others outside asteroid belt upon taking wormhole. | | Chthonic One | Dec 13, 2019 |
| 0022342 | 2 | | Too much early AIP reduction causes balance problems. Alleviate with Data center rework, "Protected data center" | new | Peter Ebbesen | Dec 13, 2019 |
| 0022361 | | | Persuit mode ships targetting fortified tesla that they can't damage over other ship | new | donblas | Dec 12, 2019 |
| 0022360 | 3 | | Custom Game Error | | StarKelp | Dec 12, 2019 |
| 0022297 | 4 | | Heavy Beam Cannon utterly underwhelming; Give Spire Frigate treatment? | | Peter Ebbesen | Dec 12, 2019 |
| 0022258 | 2 | | Can get ships overcap from dyson | new | deo | Dec 11, 2019 |
| 0021958 | 3 | | Cannot Sabotage Hack AI Trader Goodies, + certain AIs spawn those | | RocketAssistedPuffin | Dec 11, 2019 |
| 0022353 | 11 | | Game breaking bug - Friendly Marauder | | razgrizh | Dec 11, 2019 |
| 0022336 | 2 | | Every-Second-Slowdowns | | NRSirLimbo | Dec 11, 2019 |
| 0022352 | 3 | | Allow Mods to Discourage Pathing Through Planets | | Astilious | Dec 11, 2019 |
| 0021164 | 3 | | Allow AI to have more non_turret_defense purchases again? | | RocketAssistedPuffin | Dec 11, 2019 |
| 0022355 | | | Build menu - show/highlight existing on planet | new | Spike | Dec 11, 2019 |
| 0021831 | 3 | | give us an avoid planet on galaxy view for pathfinding | | DEMOCRACY_DEMOCRACY | Dec 11, 2019 |
| 0022351 | 2 | | Zenith Trader goodies for AI are not visually distinct from the originals; this is annoying | new | Peter Ebbesen | Dec 11, 2019 |
| 0020351 | 1 | | Ark audio notifications meant for Home Base | | ZeusAlmighty | Dec 11, 2019 |
| 0019729 | 3 | | "Enemy Activity on Border Planet" when AI is on my home world | | DevoutHaruhiist | Dec 11, 2019 |
| 0022343 | 3 | | Reworked AIP mark schedule and floor: Too easy to stay and win at mark 1/2 for the experienced, too punishing at higher marks | new | Peter Ebbesen | Dec 11, 2019 |
| 0022345 | 3 | | Difficulty 10 | | Dunno | Dec 11, 2019 |
| 0022344 | 3 | | Hydra icons are hard to differentiate | | BadgerBadger | Dec 10, 2019 |
| 0022350 | 4 | | Updates to beginner objectives per request | | Peter Ebbesen | Dec 10, 2019 |
| 0022349 | 2 | | Is the AI allowed to send waves against reconquered planets? | | zoutzakje | Dec 10, 2019 |
| 0022346 | 2 | | Allow a key to suppress confirmation messages like tech research. | | ParadoxSong | Dec 10, 2019 |
| 0021219 | 2 | | Clarify "Friendly to AI" description | | Ovalcircle | Dec 10, 2019 |
| 0022312 | 1 | | Direct waves off can still send Direct waves | requires feedback | Ovalcircle | Dec 9, 2019 |
| 0022328 | 1 | | CalculateEffectiveFullFleetStrength_OutOfConstructionApplied Exception when completing Military Command Center | | donblas | Dec 9, 2019 |
| 0022340 | 1 | | Reserve fleet not deploying | | Ryulong | Dec 9, 2019 |
| 0022318 | 4 | | Turning off Waves does not work | | Ovalcircle | Dec 9, 2019 |
| 0022337 | | | Error in thread for execution context 'execution context' NullReferenceException | new | NRSirLimbo | Dec 8, 2019 |
| 0022335 | | | Fleet Membership was null on unit 4360426 of type VWing of faction AI Sentinels 1 of type AI | new | NRSirLimbo | Dec 8, 2019 |
| 0022329 | | | Place 1/hostile_wormhole total of item | new | donblas | Dec 7, 2019 |
| 0022327 | | | Setting hotkey "None" is reset one second later | new | donblas | Dec 7, 2019 |
| 0022326 | | | Shield Ships should stay put when placed | new | donblas | Dec 7, 2019 |
| 0022325 | | | Capturing systems with high/low priority does not clear them (and removes from intel so you can't) | | donblas | Dec 7, 2019 |
| 0022322 | 1 | | Change the "Delete Campaign" Options text | | Ovalcircle | Dec 7, 2019 |
| 0022320 | 1 | | Keep accidentally exiting the game and not Quitting to Main menu | | Ovalcircle | Dec 7, 2019 |