Viewing Issues 1 - 50 / 206

  ID CategorySummaryStatusReporterUpdated 
 00235973
[AI War 2]  Bug - Gameplay
Dark spire reluctant to attack defended planet with threat despite vastly overwhelming strength
resolved (BadgerBadger)
crawlersSep 17, 2020
 00237561
[AI War 2]  Bug - Gameplay
AI made purchase at the Zenith Trader OR placed an Ion Cannon by itself when already dead
resolved (BadgerBadger)
GreatYngSep 17, 2020
 00237234
[AI War 2]  Bug - Other
Zenith trader is selling normal black hole machines to players, not a zenith variant
resolved (BadgerBadger)
TechSY730Sep 17, 2020
 00237624
[AI War 2]  Bug - Gameplay
AI empty waves - no exogalactic strikes
resolved (BadgerBadger)
DaniexpertSep 17, 2020
 00237605
[AI War 2]  Bug - Gameplay
ARS Hacks not generating waves
resolved (BadgerBadger)
CRCGamerSep 17, 2020
 00219091
[AI War 2]  Bug - Gameplay
Royal AI Empty Waves
resolved (BadgerBadger)
wm46Sep 17, 2020
 0023765 
[AI War 2]  Bug - Other
Clustered Telia Macrophage are missing a Telium on uneven intensity settings (e.g. 5,7,9)
new
GreatYngSep 17, 2020
 00237632
[AI War 2]  Suggestion
Casualties list about huge units
closed (BadgerBadger)
DaniexpertSep 17, 2020
 00237611
[AI War 2]  GUI
Left/Right click inverted in metal description
resolved (x4000Bughunter)
DaniexpertSep 17, 2020
 00237571
[AI War 2]  Bug - Other
Overlapping AI taunts on Overlord discovery and Overlord Phase 1 destruction; only one voice-clip plays
new
GreatYngSep 16, 2020
 00237533
[AI War 2]  Crash/Exception
Exception in macrophage
resolved (x4000Bughunter)
BadgerBadgerSep 16, 2020
 00237523
[AI War 2]  Crash/Exception
Exception serializing mercenary data
resolved (x4000Bughunter)
BadgerBadgerSep 16, 2020
 00237542
[AI War 2]  Crash/Exception
NullReferenceException when loading ships into transport
resolved (x4000Bughunter)
GreatYngSep 16, 2020
 0023758 
[AI War 2]  Suggestion
Change AI Civil War achievements to only trigger if all AI were alive when the Civil war is initiated
new
GreatYngSep 16, 2020
 00237242
[AI War 2]  Bug - Gameplay
Render Vengeance Generator Hack
resolved (BadgerBadger)
jradishurrSep 16, 2020
 00237462
[AI War 2]  Bug - Gameplay
Unable to make Dark Spire VG vulnerable
resolved (BadgerBadger)
MagiikSep 16, 2020
 00237454
[AI War 2]  GUI
Clicks on enemy targets don't register under certain conditions.
new
YmirSep 16, 2020
 00237371
[AI War 2]  GUI
Give some sort of indicator to planet icons on galaxy map set to not path through
new
TechSY730Sep 15, 2020
 00237412
[AI War 2]  Bug - Other
<CheckForInternalShipDeployment_DroneProducers_FromSimBGThread>b
resolved (x4000Bughunter)
RocketAssistedPuffinSep 15, 2020
 00237401
[AI War 2]  Bug - Gameplay
Dark Spire Specter which is player hackable to obtain has no mark scaling.
resolved (x4000Bughunter)
CRCGamerSep 15, 2020
 00237252
[AI War 2]  Bug - Gameplay
Dark Spire Phantom doesn't mark up correctly after research
resolved (x4000Bughunter)
crawlersSep 15, 2020
 00236972
[AI War 2]  GUI
Staff Credits
assigned (x4000Bughunter)
jradishurrSep 15, 2020
 00221831
[AI War 2]  GUI
Victory Text is cut off
new
OvalcircleSep 14, 2020
 0023738 
[AI War 2]  GUI
Show "Strength under selection box"
new
TechSY730Sep 14, 2020
 00237271
[AI War 2]  GUI
"Fleet Type: ERR:None" can show up in tooltips in some circumstances
new
TechSY730Sep 14, 2020
 0023736 
[AI War 2]  GUI
Giving a move order to a planet currently set to not path through should give an error message
new
TechSY730Sep 14, 2020
 0023733 
[AI War 2]  Gameplay Idea
Multiplayer: skip and stagger sync checks for ships on tier 3 planets if they are not new
assigned (x4000Bughunter)
x4000BughunterSep 14, 2020
 0023732 
[AI War 2]  Gameplay Idea
Multiplayer: reduce back down the number of items checked per sync.
assigned (x4000Bughunter)
x4000BughunterSep 14, 2020
 0023730 
[AI War 2]  Gameplay Idea
Multiplayer: Preallocate pkids to factions and purposes in batches and fall back to central if need be
assigned (x4000Bughunter)
x4000BughunterSep 14, 2020
 0023729 
[AI War 2]  Graphical Bug
Multiplayer: planet sync data is 10x what any other kind of sync data is.
assigned (x4000Bughunter)
x4000BughunterSep 14, 2020
 0023728 
[AI War 2]  Graphical Bug
Multiplayer: it looks like ships explode when they despawn on the client for sync correction.
assigned (x4000Bughunter)
x4000BughunterSep 14, 2020
 00236782
[AI War 2]  Bug - Gameplay
Bug from first multiplayer game (Civilian Industries)
resolved
MasterGeeseSep 14, 2020
 00236831
[AI War 2]  Bug - Gameplay
Multiplayer bug: "building for fleet" repeats over and over on client factory.
resolved (x4000Bughunter)
x4000BughunterSep 14, 2020
 00236983
[AI War 2]  Bug - Other
Multiplayer: Large desync on Client
resolved (x4000Bughunter)
RocketAssistedPuffinSep 14, 2020
 00236861
[AI War 2]  Bug - Gameplay
Multiplayer: client ships are being deleted rather than synced properly on first planet.
resolved (x4000Bughunter)
x4000BughunterSep 14, 2020
 00237262
[AI War 2]  Bug - Gameplay
Helping hands - issues with marauders
assigned (x4000Bughunter)
BurnerSep 14, 2020
 00237173
[AI War 2]  GUI
Attempting to place a structure on the outer planet boundary instead places it in the inner planet boundary
new
TechSY730Sep 14, 2020
 00237081
[AI War 2]  Bug - Gameplay
Thunderchild Regenerating childs while being hit
resolved (x4000Bughunter)
MasterGeeseSep 14, 2020
 00236704
[AI War 2]  Bug - Gameplay
Ship is regenerating while being shot at
resolved (x4000Bughunter)
crawlersSep 14, 2020
 00237152
[AI War 2]  Balance Issue
The "repair when drastically outnumber" skews deep strike raiding and exo-war unit balance (and possibly more)
resolved (x4000Bughunter)
TechSY730Sep 14, 2020
 00236791
[AI War 2]  Gameplay Issue
citadel engeneer weirdness
resolved (x4000Bughunter)
ultamashotSep 14, 2020
 002368111
[AI War 2]  Bug - Gameplay
GCAs and (maybe) other buildings do not give AIP on death.
resolved (x4000Bughunter)
ParadoxSongSep 14, 2020
 00236312
[AI War 2]  Gameplay Issue
Melee ships won't load onto transports unless you are looking at the planet they are on
assigned (x4000Bughunter)
TechSY730Sep 14, 2020
 00237101
[AI War 2]  Bug - Other
Keeping the ship-line details window of an ARS open when the hack finishes shows a FleetMembership error
resolved (x4000Bughunter)
GreatYngSep 14, 2020
 00237182
[AI War 2]  Bug - Gameplay
Spire Debris Hack
resolved (x4000Bughunter)
jradishurrSep 14, 2020
 00237049
[AI War 2]  Crash/Exception
(SP/MP) upon starting game from custom Lobby.
resolved (x4000Bughunter)
DeathlymadSep 14, 2020
 00237221
[AI War 2]  Crash/Exception
Pop-up notification involving targeting logic and IComparer.
resolved (x4000Bughunter)
CRCGamerSep 14, 2020
 00237161
[AI War 2]  GUI
After a certain number of ships in a transport, it starts displaying "80+" ships
resolved (x4000Bughunter)
TechSY730Sep 14, 2020
 00237142
[AI War 2]  Bug - Gameplay
Tesla torpedoes struggle to move far in large battles
new
crawlersSep 13, 2020
 00237211
[AI War 2]  Gameplay Idea
Minor Factions Stealing Rewards
resolved (BadgerBadger)
Strategic SageSep 13, 2020