Viewing Issues 1 - 50 / 250

  ID CategorySummaryStatusReporterUpdated 
 002163621
[AI War 2]  Gameplay Idea
Force field simplification: remove the shrinking
considering (x4000Bughunter)
AsteroidFeb 14, 2020
 00227961
[AI War 2]  Bug - Gameplay
Hacking an Outguard beacon does not in fact cost 10 hacking points; it's actually free
resolved (BadgerBadger)
GreatYngFeb 14, 2020
 00227295
[AI War 2]  Bug - Gameplay
Spurious Announcement - AI targetting homeworld
resolved (BadgerBadger)
Sigma7Feb 14, 2020
 00227952
[AI War 2]  Gameplay Issue
Friendly AI Civil War: Green AI is not shooting the (now rogue) Orange AI's command station
new
OvalcircleFeb 14, 2020
 00227921
[AI War 2]  Crash/Exception
Error during ReactToShotHittingSquad
new
OvalcircleFeb 14, 2020
 0022794 
[AI War 2]  Gameplay Issue
Friendly AI Civil War: 200 strength Warden fleet sits on my homeworld
new
OvalcircleFeb 14, 2020
 00227931
[AI War 2]  Gameplay Issue
Friendly AI Civil War: Green 3k strength threat keeps going between 2 planets
new
OvalcircleFeb 14, 2020
 00227893
[AI War 2]  GUI
You can find the location of stealthed units by clicking on their sidebar icon
closed (BadgerBadger)
Daw11Feb 14, 2020
 00216422
[AI War 2]  GUI
Option to Adjust Lighting and Bloom Effects
feedback (x4000Bughunter)
5oundsFeb 14, 2020
 00227911
[AI War 2]  Bug - Gameplay
Devourer Golem counting as Threat
resolved (BadgerBadger)
PireciterFeb 14, 2020
 00227902
[AI War 2]  Bug - Gameplay
AI Civil War: Green AI does not shoot Orange AI's Raid engine
resolved (BadgerBadger)
OvalcircleFeb 14, 2020
 002190528
[AI War 2]  Balance Issue
End game AI respawn grind
acknowledged (RocketAssistedPuffin)
yupyipFeb 13, 2020
 00227881
[AI War 2]  Suggestion
Marker for Spire Cities with Slots
resolved (BadgerBadger)
AstiliousFeb 12, 2020
 00227802
[AI War 2]  Crash/Exception
Pathfinding Exception
resolved (x4000Bughunter)
yupyipFeb 12, 2020
 00227812
[AI War 2]  Crash/Exception
Autosave exception
resolved (x4000Bughunter)
yupyipFeb 12, 2020
 00227861
[AI War 2]  Bug - Other
AIP misreporting
resolved (BadgerBadger)
yupyipFeb 12, 2020
 00227827
[AI War 2]  Balance Issue
Over-strong enemies spawning
resolved (BadgerBadger)
yupyipFeb 12, 2020
 00227853
[AI War 2]  Gameplay Idea
[QoL] Engineers - Fix factories first
new
yupyipFeb 12, 2020
 00227874
[AI War 2]  Suggestion
Improved default keyboard shortcuts
new
yupyipFeb 12, 2020
 00219065
[AI War 2]  Suggestion
Shift to deselect fleets
new
yupyipFeb 12, 2020
 0022783 
[AI War 2]  GUI
super terminal hacking
new
yupyipFeb 12, 2020
 00227791
[AI War 2]  Bug - Other
XML Modding bug: copy_from does not copy tags
closed (x4000Bughunter)
NRSirLimboFeb 12, 2020
 00227312
[AI War 2]  Audio Work
Give an option to skip/go back in the music tracks or pick specific songs
new
DEMOCRACY_DEMOCRACYFeb 12, 2020
 00227781
[AI War 2]  Gameplay Idea
Cocoon -- At low health, unit enters a non-combative, durable regenerative state
new
zeusalmightyFeb 11, 2020
 0020153 
[AI War 2]  Gameplay Idea
Ship mechanics for pre-press-build. (parent)
assigned (x4000Bughunter)
x4000BughunterFeb 11, 2020
 00202032
[AI War 2]  Gameplay Idea
Hardened: All damage taken above X is reduced to X.
resolved (BadgerBadger)
x4000BughunterFeb 11, 2020
 0022777 
[AI War 2]  Gameplay Idea
Terror -- Makes target flee from attacker
new
zeusalmightyFeb 11, 2020
 00022761
[AI War]  Suggestion - Balance Tweaks
Neinzul Commandos still underpowered
acknowledged (keith.lamothe)
SunshineFeb 11, 2020
 0022776 
[AI War 2]  Gameplay Idea
Giant Killer -- Bonus damage to units with base health 1 Million+
new
zeusalmightyFeb 11, 2020
 0022368 
[AI War 2]  Gameplay Idea
Weapon Mechanic Suggestion -- Burst attack to improve underpowered ships and tactics
new
zeusalmightyFeb 11, 2020
 002270510
[AI War 2]  Bug - Gameplay
Unit stays tractored after tractoring array got destroyed
new
Binary BlitzFeb 11, 2020
 0022775 
[AI War 2]  Bug - Other
Dyson Antagonizer's location is not hidden
new
Daw11Feb 11, 2020
 00227711
[AI War 2]  Bug - Other
Slowdown and flagship engine-stun
new
ArnaudBFeb 11, 2020
 00224091
[AI War 2]  Bug - Other
Units not loading because they think they're tractored
closed (x4000Bughunter)
RyulongFeb 11, 2020
 00203264
[AI War 2]  Bug - Gameplay
Units able to get the damage bonus for a target inside a bubble, against the bubble itself.
resolved (x4000Bughunter)
RocketAssistedPuffinFeb 11, 2020
 00227701
[AI War 2]  Bug - Gameplay
Spire Beams Kill Non Targetted Critical Stuff
feedback (x4000Bughunter)
AstiliousFeb 11, 2020
 0022774 
[AI War 2]  Bug - Gameplay
Custom game lobby - minor issues
new
UFOFeb 11, 2020
 00227731
[AI War 2]  Bug - Gameplay
Great Shield and Reactor Issues
new
AstiliousFeb 11, 2020
 0022772 
[AI War 2]  Bug - Other
Switching out of Beta kill profile
new
ArnaudBFeb 11, 2020
 0022764 
[AI War 2]  Bug - Gameplay
Warden fleet base belongs to the Hunter fleet??
resolved (BadgerBadger)
OvalcircleFeb 11, 2020
 00227544
[AI War 2]  Graphical Bug
Forcefields are not showing up / engineers are working on invisible ships
resolved (x4000Bughunter)
5oundsFeb 10, 2020
 00227656
[AI War 2]  Bug - Other
Build issue - Window_ModalDualTextboxWindow ?
resolved (x4000Bughunter)
5oundsFeb 10, 2020
 00227631
[AI War 2]  Gameplay Issue
2 raid engine problems
new
OvalcircleFeb 10, 2020
 00227398
[AI War 2]  Bug - Other
Sim speed drops to 5%
assigned (x4000Bughunter)
RyulongFeb 10, 2020
 00227552
[AI War 2]  Bug - Other
Some sort of minor bug
resolved (x4000Bughunter)
arsdorFeb 10, 2020
 00227403
[AI War 2]  Crash/Exception
Exception: Called pathfinder again before it finished finding the first path
resolved (x4000Bughunter)
maluraqFeb 10, 2020
 00227662
[AI War 2]  Bug - Gameplay
Dark Spire in loop of taking same wormhole
assigned (BadgerBadger)
RocketAssistedPuffinFeb 10, 2020
 00227378
[AI War 2]  GUI
Font choice or a clearer font for the game.
resolved (x4000Bughunter)
hapsterFeb 10, 2020
 00227683
[AI War 2]  Gameplay Issue
Dev: Shard chase units can appear from Wormhole Invasion
new
RocketAssistedPuffinFeb 10, 2020
 00227612
[AI War 2]  GUI
AI Taunt text color does not reflect the Actual AI color in-game
new
OvalcircleFeb 10, 2020