Viewing Issues 151 - 200 / 6600

  ID CategorySummaryStatusReporterUpdated 
 0023460 
[AI War 2]  Bug - Gameplay
Spire fleet has 2 flagships
new
crawlersJul 23, 2020
 0023454 
[AI War 2]  Graphical Bug
The wormhole on a planet does not always turn orange when a wave is planning to use it
new
GreatYngJul 23, 2020
 0023453 
[AI War 2]  GUI
The description on an anti-AI zombified Temperamental Guardian doesn't fit its new allegiance
new
GreatYngJul 23, 2020
 00230781
[AI War 2]  Bug - Gameplay
Forcefield Guardian stack launched to gravity well edge when one was zombified; not de-colliding
new
GreatYngJul 23, 2020
 00234511
[AI War 2]  Gameplay Idea
Hand over spire debris to allied minor faction
new
ultamashotJul 23, 2020
 0023448 
[AI War 2]  Bug - Gameplay
Zombies traveling to another planet dont attrition like they should
new
crawlersJul 23, 2020
 00234082
[AI War 2]  Bug - Gameplay
Astro Trains are targeted by non-defeated AI when the primary AI is dead
new
GreatYngJul 22, 2020
 00234163
[AI War 2]  Suggestion
Allow the Dark Spire to be registered as defeated when all their Vengeance Generators and ships are destroyed
new
GreatYngJul 22, 2020
 00233632
[AI War 2]  Bug - Gameplay
Marauders try to attack a Dyson Sphere using the initial exo-planet attack
new
GreatYngJul 22, 2020
 00234381
[AI War 2]  Suggestion
Additional sub-option for assist ally building/repairs.
new
CRCGamerJul 22, 2020
 0023431 
[AI War 2]  Gameplay Issue
Spire Fleet do not keep agressive stance after loading and then unloading
new
Puppet MasterJul 21, 2020
 0023430 
[AI War 2]  Suggestion
Can we have a Ctrl0 hotkey or similar to reset game-speed to 1x?
new
Puppet MasterJul 21, 2020
 00234032
[AI War 2]  Bug - Gameplay
Bug and Balance Report
new
zeusalmightyJul 21, 2020
 00233714
[AI War 2]  Gameplay Issue
AI Instigator Count Down Continued after it was destroyed
requires feedback
quasiChaosJul 20, 2020
 0023427 
[AI War 2]  GUI
Can we have the option to list ships and such by Tec type and then A-Z automatically?
new
Puppet MasterJul 20, 2020
 00234261
[AI War 2]  Suggestion
suggestion: buffing beachheads
new
DEMOCRACY_DEMOCRACYJul 20, 2020
 00234222
[AI War 2]  Suggestion
Permomamt OutGuard sould have energy use in tooltip
new
Puppet MasterJul 19, 2020
 0023423 
[AI War 2]  Bug - Gameplay
Raptors disregard their bonus for target-picking
new
ArnaudBJul 19, 2020
 0023419 
[AI War 2]  GUI
AI Turret Spam on Battlestation Tooltip
new
SunJul 18, 2020
 0023415 
[AI War 2]  Crash/Exception
BUG: somehow this ai faction has no allies, not even including itself
new
GreatYngJul 17, 2020
 0023414 
[AI War 2]  Bug - Gameplay
Drones with the wrong level
new
GreatYngJul 17, 2020
 0023413 
[AI War 2]  Bug - Audio
Risk Analyzer voice clips are played without taking into consideration whether AIP is being added or removed
new
GreatYngJul 17, 2020
 0023411 
[AI War 2]  Gameplay Issue
Pointless Praetorian Guard assignment
new
GreatYngJul 17, 2020
 0023410 
[AI War 2]  GUI
Can't scroll far enough to read entire description when c-clicking ARS
new
GreatYngJul 17, 2020
 0023409 
[AI War 2]  Bug - Gameplay
Dark Spire hacking options colour oddity
new
GreatYngJul 17, 2020
 00234012
[AI War 2]  Gameplay Idea
Please can we have a cloaked Combat Factory start? - to go with cloaked transport
new
Puppet MasterJul 17, 2020
 00234003
[AI War 2]  Gameplay Issue
Engeneering Battlesation does not auto use it's engeneering capability on anything
new
Puppet MasterJul 16, 2020
 00233973
[AI War 2]  Suggestion
Add a long-range starter fleet making use of tractor-beam type vessels & sniper type vessels
new
ParadoxSongJul 16, 2020
 00233951
[AI War 2]  Bug - Gameplay
Allied Human Marauders (at least) have a null fireteam, but do have a Fireteam ID.
new
ParadoxSongJul 14, 2020
 0023389 
[AI War 2]  Gameplay Issue
Can't scrap custom flagships
new
BurnerJul 13, 2020
 0023388 
[AI War 2]  GUI
Very minor: Unit count display wrong
new
DEMOCRACY_DEMOCRACYJul 12, 2020
 00233842
[AI War 2]  GUI
Burry Text Bloom
new
Puppet MasterJul 12, 2020
 0023385 
[AI War 2]  Suggestion
Anti Aliasing on 2D lines
new
Puppet MasterJul 11, 2020
 0023381 
[AI War 2]  Suggestion
AI War Classic's Unit References
new
MckloshivJul 9, 2020
 0023378 
[AI War 2]  Bug - Gameplay
Fleet research ship-line effects do not mention similar effects don't stack
new
GreatYngJul 9, 2020
 0023375 
[AI War 2]  Bug - Gameplay
Viral Shredder copies cannot be loaded on transports or be selected with the fleet hotkey
new
GreatYngJul 9, 2020
 0023373 
[AI War 2]  Bug - Gameplay
Devourer Golem keeps bumping into Spire Great-Shield
new
GreatYngJul 9, 2020
 0023370 
[AI War 2]  Bug - Gameplay
Details of ships upgraded by tech shows flagships increasing in number
new
jebobJul 9, 2020
 0023364 
[AI War 2]  GUI
The increase in the number of units after an upgrade is sometimes incorrect in technology/fleet upgrade menus
new
GreatYngJul 7, 2020
 0023361 
[AI War 2]  Bug - Gameplay
A GCA with Tachyon Arrays does not increase the buildable amount of Tachyon Arrays if a planet can already build them
new
GreatYngJul 7, 2020
 00113581
[AI War]  Suggestion - AI Type Ideas
Vanguard AI Type
new
CoppermantisJul 1, 2020
 00230833
[AI War 2]  GUI
Various Techs missing from Tech tab (possibly due to Lobby load)
new
SharkspeareJun 25, 2020
 0023332 
[AI War 2]  Bug - Gameplay
Strange Threat Conversion
new
NRSirLimboJun 23, 2020
 0023330 
[AI War 2]  Suggestion
Ability to click on planet names in event notifications to jump to the relevant planet.
new
fwiffoforceJun 23, 2020
 0023326 
[AI War 2]  Suggestion
Damage wasted when shield-bypassing and regular damage units fight the same enemies
new
ynofJun 21, 2020
 0023325 
[AI War 2]  Bug - Gameplay
Astro Trains can spawn on Marauder-held worlds
new
GophTheGreatJun 20, 2020
 0023323 
[AI War 2]  Gameplay Issue
Improvement to notifications perhaps?
new
marcaunonJun 20, 2020
 00230111
[AI War 2]  Crash/Exception
NullReferenceException: ShotVisualizer.DeactivateAndReturnToPool
resolved
OzoneGrifJun 19, 2020
 002252114
[AI War 2]  Graphical Bug
Visual of the shots are wrong
resolved
LazwardJun 19, 2020
 00214283
[AI War 2]  Crash/Exception
Shot Visualization error
resolved
OvalcircleJun 19, 2020