| 0027851 | 1 | | Todo: Use better icon for the map mode sidebar small icon, and also have new popup explaining map mode. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027841 | 1 | | Showing count of cells that have been explored since you last went to the map, under the map. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027794 | 1 | | Todo: need proper broken-out trends for machine materials (nanoparticles and raw materials) | | Chris_McElligottPark | Jul 11, 2023 |
| 0027821 | 1 | | Better icons for the various systemic issues. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027835 | 1 | | Shell Company dropdown repositions on selection | | Draco18s | Jul 11, 2023 |
| 0027737 | 2 | | Note to testers: Various dispatch types need to be finished (Medical, scientific, etc). | | Chris_McElligottPark | Jul 11, 2023 |
| 0027746 | 1 | | Currently lots of districts have complaints about lots of systemic issues (wildlife, power, etc) that may or may not be real. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027756 | 1 | | We need to remember to have the vigilante cohort remember the number of murders, psyops, combat kills, etc. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027840 | 2 | | List of encounters related to struggles to show on struggles themselves | | Chris_McElligottPark | Jul 11, 2023 |
| 0027757 | 1 | | Todo: cult management screens. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027760 | 1 | | Todo: human genetics interface. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027762 | 1 | | Todo: disease management, and disease interface. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027764 | 1 | | Todo: uplift interface, and various other proactive district-level actions. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027781 | 2 | | Nanoparticle Production Rate Increasers | | Mac | Jul 11, 2023 |
| 0027866 | 1 | | Shell company contract work rewards and sabotage. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027867 | 1 | | Show encounter rewards in separate section from results. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027869 | 1 | | Need more tooltip details for lair placement mode. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027904 | 3 | | Confusion on shell company contracts -- more details needed in tooltips. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027900 | 2 | | clicking sqft or service quality should both have the same function, versus just one of them. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027891 | 1 | | Lair placement: show heatmap of usefulness during that. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027895 | 1 | | Consider not having the very first encounters disappear once you choose one of them. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027889 | 1 | | Strategy tips for specific units in the dispatch menu. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027893 | 1 | | Not enough feedback of what you are visually hovering over when placing buildings or renting, etc. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027886 | 1 | | combat challenge of an encounter wasn't visible without clicking on it to see. I couldn't see at a glance what ones were doable | | Chris_McElligottPark | Jul 11, 2023 |
| 0027917 | 1 | | Todo: if a population type has been removed from the city or is zero'd out in a district, don't allow enounters related to them. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027918 | 1 | | Todo: if a cohort has been disbanded, don't allow encounters related to them. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027919 | 1 | | Todo: when a struggle is won or lost, remove all encounters related to it. | | Chris_McElligottPark | Jul 11, 2023 |
| 0027915 | 3 | | Contract data columns aren't labeled | | Trogg | Jul 11, 2023 |
| 0027914 | 3 | | Removing a mind farm doesn't remove the filled seats | | Trogg | Jul 11, 2023 |
| 0027930 | 1 | | Everyone is homeless. | | Spelguru | Jul 11, 2023 |
| 0027927 | 1 | | Save included. Some shell company space allocation and contracts bugs. | | Spelguru | Jul 11, 2023 |
| 0027922 | 2 | | Possible bug with Companion Bots | | Spelguru | Jul 11, 2023 |
| 0027925 | 2 | | Extremely long-term unendable struggle? | | Spelguru | Jul 11, 2023 |
| 0021325 | 1 | | Visual polish: telling apart cloaked units from non-cloaked units is impossible | | Chris_McElligottPark | Jul 11, 2023 |
| 0027944 | 1 | | Killing nemesis does not award achievement. | | Dismiss | Jul 8, 2023 |
| 0027945 | 1 | | Faction over cap | | komson | Jul 7, 2023 |
| 0027328 | 2 | | battle stations in pursuit mode but disabled should stop pursuit behavior | | Dismiss | Jul 2, 2023 |
| 0027943 | | | View/Edit Factions List Showing Wrong Elderlings and Templar Intensities | new | Mac | Jun 28, 2023 |
| 0027937 | 1 | | MP Clients Cannot Use Zenith Trader | new | Mac | Jun 24, 2023 |
| 0027938 | | | Multiplayer Pings Lack Clarity | new | Mac | Jun 20, 2023 |
| 0027614 | 3 | | Sniper units often neglecting to fire | | Apthorpe | Jun 16, 2023 |
| 0027936 | 1 | | Dark Prime | | GophTheGreat | Jun 16, 2023 |
| 0027724 | 8 | | Engineer selection is completely broken | new | N8c | May 24, 2023 |
| 0027933 | 4 | | game fails to load | new | trabbo | May 24, 2023 |
| 0027873 | 1 | | Negative residents after killing them. | | Globglogabgalab | May 24, 2023 |
| 0027744 | 1 | | Hint to players on the tech tree how many more things there are to unlock in each tree. | | Chris_McElligottPark | May 24, 2023 |
| 0027875 | 1 | | Work around frustum culling false positives with sub-cells. | | Chris_McElligottPark | May 24, 2023 |
| 0027892 | 2 | | Buildings Spawning On Roads | | Mac | May 24, 2023 |
| 0027810 | 2 | | Tech buildings stacking on top of one another in some cases | | The Gerbilest | May 24, 2023 |
| 0027499 | 3 | | sim slowdown after showdown device finishes | | Dismiss | May 22, 2023 |