View Issue Details

IDProjectCategoryLast Update
0004848Valley 1GUIOct 14, 2011 1:51 pm
Reporterstblr Assigned ToChris_McElligottPark  
Status closedResolutionnot fixable 
Summary0004848: Cursor input lag
DescriptionThere is a small but noticeable input lag with the mouse cursor. When both the Windows cursor and the in-game cursor are enabled, the game's cursor lags behind the Windows cursor. Additionally, since the camera is tied to the game cursor, this input lag also affects the movable camera.
TagsNo tags attached.
Internal WeightNew

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Chris_McElligottPark

Oct 14, 2011 1:51 pm

administrator   ~0016579

Right -- that's just the way it is with the unity engine, unfortunately. The in-game cursor is the one that accurately represents where the game thinks your mouse is. It's not a lag with the visuals, it's a representation of what the unity engine is polling from the OS or whatever it's doing under the hood.

Issue History

Date Modified Username Field Change
Oct 14, 2011 1:49 pm stblr New Issue
Oct 14, 2011 1:51 pm Chris_McElligottPark Internal Weight => New
Oct 14, 2011 1:51 pm Chris_McElligottPark Note Added: 0016579
Oct 14, 2011 1:51 pm Chris_McElligottPark Status new => closed
Oct 14, 2011 1:51 pm Chris_McElligottPark Assigned To => Chris_McElligottPark
Oct 14, 2011 1:51 pm Chris_McElligottPark Resolution open => not fixable
Apr 14, 2014 9:28 am Chris_McElligottPark Category Bug - UI => GUI