View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004819 | Valley 1 | Gameplay Issue | Oct 13, 2011 8:42 am | Oct 13, 2011 10:26 am | |
Reporter | gooseman | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.524 | ||||
Summary | 0004819: mana pots | ||||
Description | allow option for mana potions to be auto use like health potions are. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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Thanks! * The auto-potion for when your health hits 0 has been in place for a while, and is very helpful. However, there's not been anything of that sort in place for magic points until now. ** Now, when you try to cast a spell that you don't have enough magic points for, the game will automatically auto-potion your MP same as your HP would be if you reached 0. The logic is literally the same, so I won't re-enumerate it here. ** Same as with the auto-potions for healing, when you auto-potion for magic points it causes your cooldown for the magic potions to take 1.5x as long as normal. Not generally an issue, but still worth noting. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 13, 2011 8:42 am | gooseman | New Issue | |
Oct 13, 2011 8:44 am | tigersfan | Internal Weight | => Feature Suggestion |
Oct 13, 2011 8:44 am | tigersfan | Status | new => considering |
Oct 13, 2011 10:26 am | Chris_McElligottPark | Note Added: 0016533 | |
Oct 13, 2011 10:26 am | Chris_McElligottPark | Status | considering => resolved |
Oct 13, 2011 10:26 am | Chris_McElligottPark | Fixed in Version | => 0.524 |
Oct 13, 2011 10:26 am | Chris_McElligottPark | Resolution | open => fixed |
Oct 13, 2011 10:26 am | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |