View Issue Details

IDProjectCategoryLast Update
0004819Valley 1Gameplay IssueOct 13, 2011 10:26 am
Reportergooseman Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Fixed in Version0.524 
Summary0004819: mana pots
Descriptionallow option for mana potions to be auto use like health potions are.
TagsNo tags attached.
Internal WeightFeature Suggestion

Activities

Chris_McElligottPark

Oct 13, 2011 10:26 am

administrator   ~0016533

Thanks!

* The auto-potion for when your health hits 0 has been in place for a while, and is very helpful. However, there's not been anything of that sort in place for magic points until now.
** Now, when you try to cast a spell that you don't have enough magic points for, the game will automatically auto-potion your MP same as your HP would be if you reached 0. The logic is literally the same, so I won't re-enumerate it here.
** Same as with the auto-potions for healing, when you auto-potion for magic points it causes your cooldown for the magic potions to take 1.5x as long as normal. Not generally an issue, but still worth noting.

Issue History

Date Modified Username Field Change
Oct 13, 2011 8:42 am gooseman New Issue
Oct 13, 2011 8:44 am tigersfan Internal Weight => Feature Suggestion
Oct 13, 2011 8:44 am tigersfan Status new => considering
Oct 13, 2011 10:26 am Chris_McElligottPark Note Added: 0016533
Oct 13, 2011 10:26 am Chris_McElligottPark Status considering => resolved
Oct 13, 2011 10:26 am Chris_McElligottPark Fixed in Version => 0.524
Oct 13, 2011 10:26 am Chris_McElligottPark Resolution open => fixed
Oct 13, 2011 10:26 am Chris_McElligottPark Assigned To => Chris_McElligottPark
Apr 14, 2014 9:28 am Chris_McElligottPark Category Gameplay - General Complaint => Gameplay Issue