View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004753 | Valley 1 | Bug - Other | Oct 9, 2011 11:55 am | Oct 9, 2011 12:36 pm | |
Reporter | Oz33 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.521 | ||||
Fixed in Version | 0.522 | ||||
Summary | 0004753: Turn count doesn't unload properly. | ||||
Description | Since i already wrote the text on the forum I'm just going to quote it here :) --- 1st post --- My old world was at turn 43, when the latest patch came out I decided to start a new one. After killing a few bosses i noticed the events were logged under "turn 43" in World Event Log. Also once i reached level 3 i saw that the new world is actually at turn number 43. --- 2nd post --- I did some testing and found out that the turn count doesn't get properly unloaded. I found the value in world.dat and fixed the new game i started. After that i did a fresh start of the game and created a new world, the turn count was 1 in the file. Then i started the game again, loaded my very first world which is at turn 43, exited to man menu and created another new world. Looked at the world.dat of that new game and the turn count was set to 43. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 9, 2011 11:55 am | Oz33 | New Issue | |
Oct 9, 2011 12:36 pm | keith.lamothe | Internal Weight | => New |
Oct 9, 2011 12:36 pm | keith.lamothe | Note Added: 0016306 | |
Oct 9, 2011 12:36 pm | keith.lamothe | Status | new => resolved |
Oct 9, 2011 12:36 pm | keith.lamothe | Fixed in Version | => 0.522 |
Oct 9, 2011 12:36 pm | keith.lamothe | Resolution | open => fixed |
Oct 9, 2011 12:36 pm | keith.lamothe | Assigned To | => keith.lamothe |