View Issue Details

IDProjectCategoryLast Update
0004751Valley 1Gameplay IdeaOct 9, 2011 9:09 am
ReporterAlexxKay Assigned Tokeith.lamothe  
Status closedResolutionno change required 
Product Version0.520 
Summary0004751: Some use for distant resource deposits
DescriptionCurrently, resource deposits (Granite, Cedar) are only useful within 3 spaces of a settlement. When lots of deposits are seeded at between 4-6 spaces from your settlement, it is frustrating. There should be some way to get use from these.

Some possible solutions:
* Have there be a mechanism to upgrade a settlement's "mining range".
* Allow the player to manually harvest a resource deposit for a small amount of resources every turn by going there in person.
* Allow the player to manually destroy a resource deposit, for a one-time large amount of that resource.
* Allow the creation of "mining post" mini-settlements on the strategy map.

You mentioned in issue 0004695 that you had some sort of plan for this. Just reporting so that the idea doesn't get forgotten :)
TagsNo tags attached.
Internal WeightNew

Activities

keith.lamothe

Oct 9, 2011 9:09 am

administrator   ~0016296

This has been reported several times, and some of the in-game tooltips already say that the 3-tile range thing is just for now. Yes, I know :) Just have other priorities right now (Multiplayer).

Issue History

Date Modified Username Field Change
Oct 9, 2011 8:58 am AlexxKay New Issue
Oct 9, 2011 9:09 am keith.lamothe Internal Weight => New
Oct 9, 2011 9:09 am keith.lamothe Note Added: 0016296
Oct 9, 2011 9:09 am keith.lamothe Status new => closed
Oct 9, 2011 9:09 am keith.lamothe Assigned To => keith.lamothe
Oct 9, 2011 9:09 am keith.lamothe Resolution open => no change required
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea