View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004687 | Valley 1 | Gameplay Idea | Oct 7, 2011 5:50 pm | Oct 10, 2011 7:11 am | |
Reporter | Underfot | Assigned To | |||
Status | considering | Resolution | open | ||
Summary | 0004687: Challenge rooms | ||||
Description | It would be great to have battles with major bosses take place in several rooms, with the boss retreating from one to the next once a condition is met. To keep it interesting, there could be several different room styles with different challenges. A lieutenant would pick two random rooms before a final showdown, an overlord would pick four. Some ideas: -(stealing from Professor Paul1290 - issue 4645) Water/Lava filling rooms that you need to escape. A horizontal room with platforms placed progressively higher to avoid the (deadly substance). The boss could be at the far end of the room, retreats after taking 10% damage or you reaching the last platform. - Climbing boxes/platforms while the boss rains fire on you. A horizontal room, but with floors getting destroyed by the boss' attacks. Boss retreats when you reach the top. - Room where the boss attacks and teleports from platform to platform until you reduce his health by 10% or destroy the teleport platforms. - Simple room with the boss behind a stack of crates. The boss spawns 20 standard enemies and retreats after you cross half the room or hit him with an attack. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 7, 2011 5:50 pm | Underfot | New Issue | |
Oct 10, 2011 7:11 am | tigersfan | Internal Weight | => Feature Suggestion |
Oct 10, 2011 7:11 am | tigersfan | Status | new => considering |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |