View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0004672 | Valley 1 | Balance Issue | Oct 7, 2011 2:43 pm | Oct 7, 2011 3:36 pm | |
Reporter | Sherlock | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.520 | ||||
Summary | 0004672: Level 10 Lieutenant with 300,000 hp. Intended? | ||||
Description | Thought I'd go back and challenge my formerly-stuck-in-a-wall opponent. Holy crap, that's a lot of HP. | ||||
Tags | No tags attached. | ||||
Internal Weight | Discussion Only | ||||
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It sounds like he might have allocated all of his skill bonuses to health, I dunno. Without details, I can't really speculate if this is correct or not, because it varies by: 1. What your level is. 2. What kind of lieutenant this is. 3. What the lieutenant's other stats are, to thus be able to judge how his bonus points were allocated. |
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Oh, sorry... i killed 'im. He was one of those fire amoeba things. He was 10, i was 14. Also, if relevant, i first met him in 0.511. He was stuck at the time, and I actually posted a save file back then. http://www.arcengames.com/mantisbt/view.php?id=4453 If stats don't change, that save would be valid. |
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Okay, thanks -- yeah, loading that world file is just fine, I saw his stats. Looking at it, basically ALL his 15 lieutenant-specific improvement points went into health, heh. Without any improvement points to health, as a lieutenant he'd have 188k base health instead of 296k. So, it's more or less looking like it should, I think. |
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Ahh, okay. Thank you. I hope the next one doesn't get all 15 into offensive power >.< |
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Yeah, that would be... intense! |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 7, 2011 2:43 pm | Sherlock | New Issue | |
Oct 7, 2011 2:51 pm | Chris_McElligottPark | Note Added: 0016103 | |
Oct 7, 2011 2:53 pm | tigersfan | Internal Weight | => Discussion Only |
Oct 7, 2011 2:53 pm | tigersfan | Status | new => feedback |
Oct 7, 2011 3:24 pm | Sherlock | Note Added: 0016114 | |
Oct 7, 2011 3:24 pm | Sherlock | Status | feedback => new |
Oct 7, 2011 3:30 pm | Chris_McElligottPark | Note Added: 0016118 | |
Oct 7, 2011 3:30 pm | Chris_McElligottPark | Status | new => closed |
Oct 7, 2011 3:30 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 7, 2011 3:30 pm | Chris_McElligottPark | Resolution | open => no change required |
Oct 7, 2011 3:34 pm | Sherlock | Note Added: 0016121 | |
Oct 7, 2011 3:36 pm | Chris_McElligottPark | Note Added: 0016122 | |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |