View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004634 | Valley 1 | Bug - Other | Oct 6, 2011 5:34 pm | Oct 6, 2011 5:37 pm | |
Reporter | c4sc4 | Assigned To | keith.lamothe | ||
Status | closed | Resolution | no change required | ||
Product Version | 0.519 | ||||
Summary | 0004634: Pylons guarded by only microbosses? | ||||
Description | It seems that pylons are only guarded by 4 microbosses. Is this intentional? It seems like not too much of a challenge to destroy a pylon right now. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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Yes, just 4 microbosses was my intent. I figured these shouldn't be as hard as some of the other guarded objectives since they tend to be relatively common and are necessary to access significant chunks of overworld. Not sure about the actual difficulty of a microboss, of course, I just tell the game to plunk down a bunch of them ;) |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 6, 2011 5:34 pm | c4sc4 | New Issue | |
Oct 6, 2011 5:37 pm | keith.lamothe | Internal Weight | => New |
Oct 6, 2011 5:37 pm | keith.lamothe | Note Added: 0015950 | |
Oct 6, 2011 5:37 pm | keith.lamothe | Status | new => closed |
Oct 6, 2011 5:37 pm | keith.lamothe | Assigned To | => keith.lamothe |
Oct 6, 2011 5:37 pm | keith.lamothe | Resolution | open => no change required |