View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004540 | AI War 1 / Classic | GUI | Oct 3, 2011 2:33 pm | Oct 3, 2011 2:42 pm | |
Reporter | Entvex | Assigned To | keith.lamothe | ||
Status | closed | Resolution | no change required | ||
Product Version | 5.017 | ||||
Summary | 0004540: AI war wrong enemy count | ||||
Description | Hello. When i am playing AI war i get a wrong enemy count, there are none but it shows 174. Greetings David | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
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They're there, they're just cloaked :) The number of cloaked enemy ships is at the bottom of the summary (right-hand sidebar). |
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ups :S sorry. eww would you like to tell me how to see them. Sorry again for this bad report. |
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No problem :) You can temporarily decloak them by moving something with tachyon beams close to wherever they are, or you can detonate a tachyon warhead (or build a military command station mkIII) to uncloak every enemy on the planet. |
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Use anything with Tachyon emmitters (or a Tachy warhead) will see you right :) |
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Thanks Guys :D!!! for the fast response :), i'll go back in-game and show them now! :D hehe |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 3, 2011 2:33 pm | Entvex | New Issue | |
Oct 3, 2011 2:33 pm | Entvex | File Added: Bug.jpg | |
Oct 3, 2011 2:35 pm | keith.lamothe | Internal Weight | => New |
Oct 3, 2011 2:35 pm | keith.lamothe | Note Added: 0015491 | |
Oct 3, 2011 2:35 pm | keith.lamothe | Status | new => closed |
Oct 3, 2011 2:35 pm | keith.lamothe | Assigned To | => keith.lamothe |
Oct 3, 2011 2:35 pm | keith.lamothe | Resolution | open => no change required |
Oct 3, 2011 2:35 pm | Entvex | File Added: Fungame.sav | |
Oct 3, 2011 2:36 pm | Entvex | Note Added: 0015493 | |
Oct 3, 2011 2:38 pm | keith.lamothe | Note Added: 0015494 | |
Oct 3, 2011 2:38 pm | leb0fh | Note Added: 0015495 | |
Oct 3, 2011 2:42 pm | Entvex | Note Added: 0015498 | |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |