View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004539 | Valley 1 | Suggestion | Oct 3, 2011 2:31 pm | Oct 3, 2011 2:40 pm | |
Reporter | leb0fh | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | not fixable | ||
Product Version | 0.513 | ||||
Summary | 0004539: When in "The Deep" Don't Apply Effect To Healthbars | ||||
Description | I'm (fairly) certain that the "drunk" effect when in The Deep is a post-processing filter of some sort, but is it possible to apply that effect BEFORE things like healthbars are drawn - when clawing my way up a ladder for example it' a little wierd(er) to see a green/yellow/read block following me. | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
|
It's actually not a post-processing effect, so we can't do that. The drunk effect is created by not clearing the back buffer at all, and then having partly-transparent stuff drawing on top of it. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 3, 2011 2:31 pm | leb0fh | New Issue | |
Oct 3, 2011 2:40 pm | Chris_McElligottPark | Internal Weight | => New |
Oct 3, 2011 2:40 pm | Chris_McElligottPark | Note Added: 0015496 | |
Oct 3, 2011 2:40 pm | Chris_McElligottPark | Status | new => closed |
Oct 3, 2011 2:40 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 3, 2011 2:40 pm | Chris_McElligottPark | Resolution | open => not fixable |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Suggestion - General Idea => Suggestion - General |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - General => Suggestion |