View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0000453 | AI War 1 / Classic | Crash/Exception | Oct 12, 2010 11:20 pm | Oct 13, 2010 12:18 pm | |
Reporter | RCIX | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 3.711 | ||||
Summary | 0000453: Game halts, has black screen | ||||
Description | When i try to start a game now, it starts performing Step 23 of creating a game (after Synchronizing game across clients), then quickly switches to a blaack screen and does nothing. Attached is the error log. [version is 3.710, though it does not let me pick that] | ||||
Tags | No tags attached. | ||||
Internal Weight | |||||
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UnhandledErrors.txt (2,574 bytes)
10/12/2010 8:13:14 PM (3.710) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 10/12/2010 8:14:30 PM (3.710) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 10/12/2010 8:16:56 PM (3.710) -----------------------------------Error-----------------------------------Log String: Update: System.NullReferenceException: Object reference not set to an instance of an object at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 Stack Trace: at ForegroundObject.Render (.UnityRenderer R, Int32 RenderPhase) [0x00000] in <filename unknown>:0 at Game.DrawGame () [0x00000] in <filename unknown>:0 at Game.UpdateDisplay (Boolean IsFullVisualUpdate) [0x00000] in <filename unknown>:0 at MainCameraLogic.Update () [0x00000] in <filename unknown>:0 |
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Hmm, this is some sort of null reference exception when the game is trying to render a specific ship. If you start your game on a different seed, I imagine you can temporarily get around it. But right now I'm not sure what the specific error is (I can't yet duplicate it, and unity 3 has a bug where the debug versions still don't give line numbers at the moment), so if you have any extra info for narrowing it down, that would be appreciated. For now, though, I'm signing off for the night -- I'll hunt for it in the morning. Thanks for the report! |
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More research: Tried starting with snipers, autocannons, and FF bearers. Did not help. Tried several different seeds, did not help. Tried setting Ship Cap to normal, did not help. Turned off Marauders, did not help. |
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* Fixed a crash bug related to the new force field graphics in the prior version. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 12, 2010 11:20 pm | RCIX | New Issue | |
Oct 12, 2010 11:20 pm | RCIX | File Added: UnhandledErrors.txt | |
Oct 12, 2010 11:25 pm | Chris_McElligottPark | Note Added: 0000709 | |
Oct 12, 2010 11:25 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 12, 2010 11:25 pm | Chris_McElligottPark | Status | new => acknowledged |
Oct 12, 2010 11:34 pm | RCIX | Note Added: 0000712 | |
Oct 13, 2010 12:18 pm | Chris_McElligottPark | Note Added: 0000724 | |
Oct 13, 2010 12:18 pm | Chris_McElligottPark | Status | acknowledged => resolved |
Oct 13, 2010 12:18 pm | Chris_McElligottPark | Fixed in Version | => 3.711 |
Oct 13, 2010 12:18 pm | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:27 am | Chris_McElligottPark | Category | Bug - Crash or Exception => Crash/Exception |