View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004526 | Valley 1 | Gameplay Idea | Oct 3, 2011 10:05 am | Oct 7, 2011 9:11 am | |
Reporter | zebramatt | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.513 | ||||
Fixed in Version | 0.520 | ||||
Summary | 0004526: Retain chunk invincibility when casting light spells | ||||
Description | Given that the initial invincibility when entering a chunk is to allow you to get your bearings, I think it makes some kind of sense to be able to cast light spells without losing the benefit. It's not like they let you do anything than have a proper look around and get your bearings, after all! (And you still won't be able to move, just emit light right where you are.) | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
|
Thanks to the (immensely awesome) addition of XML-driven particle effects in the last version, I have tackled this problem head on: http://www.arcengames.com/forums/index.php/topic,9268.0.html |
|
* Casting the emit light spell no longer breaks your start-of-chunk invincibility. |
|
And ball of light? Also, lamps? |
|
Okay, I added ball of light. But lamps are a physical object, there's no way I want to make them work differently from the other physical objects. :) |
|
Sure, understood. |
Date Modified | Username | Field | Change |
---|---|---|---|
Oct 3, 2011 10:05 am | zebramatt | New Issue | |
Oct 3, 2011 10:14 am | tigersfan | Internal Weight | => Feature Suggestion |
Oct 3, 2011 10:14 am | tigersfan | Status | new => considering |
Oct 4, 2011 10:17 am | zebramatt | Note Added: 0015589 | |
Oct 6, 2011 11:34 pm | Chris_McElligottPark | Note Added: 0016025 | |
Oct 6, 2011 11:34 pm | Chris_McElligottPark | Status | considering => resolved |
Oct 6, 2011 11:34 pm | Chris_McElligottPark | Fixed in Version | => 0.520 |
Oct 6, 2011 11:34 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 6, 2011 11:34 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Oct 7, 2011 8:36 am | zebramatt | Note Added: 0016044 | |
Oct 7, 2011 8:57 am | Chris_McElligottPark | Note Added: 0016050 | |
Oct 7, 2011 9:11 am | zebramatt | Note Added: 0016058 | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |