View Issue Details

IDProjectCategoryLast Update
0004323Valley 1Gameplay IdeaOct 8, 2011 7:09 am
ReporterSpork Assigned ToChris_McElligottPark  
Status closedResolutionno change required 
Product Version0.507 
Summary0004323: Loot more randomized
DescriptionWhile exploring a level 9 cave, I have only found level 2 potions/gems etc. If I go deeper down into the cave, so it is level 10, I am starting to find level 3 items instead.There is a big gap between these levels.

I think it would be more fun and balanced if the probability to find higher tier items increases with the level of the region while the lower tier items gets a lower probability (Until they will have zero probablity).
TagsNo tags attached.
Internal WeightMajor Problem

Relationships

related to 0004658 closed Always most efficient to go for caves which are the lowest level for a given gem tier 

Activities

Chris_McElligottPark

Oct 6, 2011 12:42 pm

administrator   ~0015917

At this point the difference between the tiers is so sharp of a change that shifting this would be bad, I think.

Issue History

Date Modified Username Field Change
Sep 29, 2011 7:16 pm Spork New Issue
Sep 30, 2011 6:10 am tigersfan Internal Weight => Major Problem
Sep 30, 2011 6:10 am tigersfan Assigned To => Chris_McElligottPark
Sep 30, 2011 6:10 am tigersfan Status new => assigned
Oct 6, 2011 12:42 pm Chris_McElligottPark Note Added: 0015917
Oct 6, 2011 12:42 pm Chris_McElligottPark Status assigned => closed
Oct 6, 2011 12:42 pm Chris_McElligottPark Resolution open => no change required
Oct 8, 2011 7:09 am Spork Relationship added related to 0004658
Apr 14, 2014 9:30 am Chris_McElligottPark Category Suggestion - Gameplay => Gameplay Idea