View Issue Details

IDProjectCategoryLast Update
0004311Valley 1Graphical BugSep 30, 2011 10:05 pm
Reporterjerith Assigned ToChris_McElligottPark  
Status resolvedResolutionfixed 
Product Version0.507 
Fixed in Version0.511 
Summary0004311: Loot sparkle contrast.
DescriptionThe sparkles on loot go a long way to improve visibility, but there's still a contrast issue when light-coloured loot is on a light-coloured background with light-coloured sparkles. (Opal dust in a brightly-lit ice age room, for example.)

I was initially thinking that maybe light objects should have dark sparkles and vice-versa, but it's probably easier just to have a mixture of light and dark in the sparkles. (Can you tell that I like saying "sparkles"? It's a lovely word. Sparkles.)
TagsNo tags attached.
Internal WeightFix Before Major Release

Relationships

related to 0004345 resolvedChris_McElligottPark White-colored Enemies on White Background Are Difficult To Distinguish 

Activities

Chris_McElligottPark

Sep 30, 2011 10:05 pm

administrator   ~0015090

* Improved the contrast of the actual image used for the opal dust rather than doing more with sparkles or what have you.


If there are any more cases, let me know; this is really a case-by-case sort of thing, with art.

Issue History

Date Modified Username Field Change
Sep 29, 2011 5:16 pm jerith New Issue
Sep 29, 2011 5:31 pm tigersfan Internal Weight => Fix Before Major Release
Sep 29, 2011 5:31 pm tigersfan Assigned To => Chris_McElligottPark
Sep 29, 2011 5:31 pm tigersfan Status new => assigned
Sep 30, 2011 4:56 am jerith Relationship added related to 0004345
Sep 30, 2011 10:05 pm Chris_McElligottPark Note Added: 0015090
Sep 30, 2011 10:05 pm Chris_McElligottPark Status assigned => resolved
Sep 30, 2011 10:05 pm Chris_McElligottPark Fixed in Version => 0.511
Sep 30, 2011 10:05 pm Chris_McElligottPark Resolution open => fixed
Apr 14, 2014 9:29 am Chris_McElligottPark Category Bug - Graphical Issue => Graphical Bug