View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0004268 | Valley 1 | Suggestion | Sep 28, 2011 11:59 pm | Oct 7, 2011 10:13 pm | |
Reporter | PattyG | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.521 | ||||
Summary | 0004268: Health and Magic buttons | ||||
Description | Map the health/magic potions and scrolls to a button that will use the best one at the time from anywhere in your inventory not just from the selected row. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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I like this idea. Not only would it reduce inventory micromanagement, it would also free up a couple of extra slots for spells and such. On the other hand, tracking what potions/scrolls you have available might become tricky without the counts visible in the inventory. |
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The only problem I see in this is determining which potion/scroll would be used. Is this going to be the lowest tier, highest tier, maybe u set them with a key to be ur default potion for use with the other hotkeys... |
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Could always use the same logic as the auto-application, which is: When healing potions are auto-applied, the logic for which one it chooses (if any) is now necessarily more complex. At each step, it tries to find the lowest-tier health potion or health scroll that will fill the criteria, still preferring potions over scrolls if there are two of the same tier. Step 1: If there are any potions/scrolls that will restore you to 3/4 health or greater, it chooses the lowest-tier one that will do so. Step 2: If step 1 came up with nothing, then it looks for something to get you to 1/2 health or greater. Step 3: If step 2 came up with nothing, then it looks for something to get you to 1/4 health or greater. Step 4: If step 3 came up with nothing, then it looks for something to get you to 1 health or greater (hey, at least you'd be alive). If none of the four steps come up with anything, then you're just plain dead and it doesn't waste a healing item. |
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Yup. |
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I agree, would make it worth keeping those level 1 pots for a little top up without micro |
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Thanks! * Added in two new keybinds: Use Best Available Healing (default boud to Y) and Use Best Available Magic Restoration (default bound to U). Both do what they say on the tin, ignoring what is currently on your ability bar and looking at your entire inventory. |
Date Modified | Username | Field | Change |
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Sep 28, 2011 11:59 pm | PattyG | New Issue | |
Sep 29, 2011 8:53 am | tigersfan | Internal Weight | => Feature Suggestion |
Sep 29, 2011 8:53 am | tigersfan | Status | new => considering |
Sep 29, 2011 9:43 am | jerith | Note Added: 0014622 | |
Sep 29, 2011 10:26 am | GabrielKronos | Note Added: 0014636 | |
Sep 29, 2011 10:29 am | Toll | Note Added: 0014637 | |
Sep 29, 2011 10:53 am | zebramatt | Note Added: 0014644 | |
Sep 30, 2011 7:48 pm | lujan22 | Note Added: 0015060 | |
Oct 7, 2011 10:13 pm | Chris_McElligottPark | Note Added: 0016172 | |
Oct 7, 2011 10:13 pm | Chris_McElligottPark | Status | considering => resolved |
Oct 7, 2011 10:13 pm | Chris_McElligottPark | Fixed in Version | => 0.521 |
Oct 7, 2011 10:13 pm | Chris_McElligottPark | Resolution | open => fixed |
Oct 7, 2011 10:13 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Suggestion - General Idea => Suggestion - General |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - General => Suggestion |