View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0004242 | Valley 1 | Bug - Other | Sep 28, 2011 8:51 pm | Sep 30, 2011 8:30 am | |
Reporter | Pariah8472 | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | fixed | ||
Product Version | 0.505 | ||||
Fixed in Version | 0.506 | ||||
Summary | 0004242: Slowdown/frame-rate-drop with amoebas. | ||||
Description | I'm not sure if this is to be expected, but I seem to get a pretty choppy framrate whenever I'm in a room with an amoeba (or boss amoeba). I don't have V-sync on or anything. I've got a pretty decent computer as well (Crysis on Very High and all that) so I'm just wondering if this is something other people are finding. | ||||
Tags | No tags attached. | ||||
Internal Weight | Major Problem | ||||
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Is it based on the spells they are shooting being onscreen, or just the amoeba in general? I still get full framerate with them, myself, last time I checked. Do you have an example save with a boss amoeba where you're getting the slowdown? |
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I'm pretty sure it's related to the spells. Especially since the spells linger now, it just get worse as time goes on. It also seems to spike when I double jump. Just something to do with all the effects on screen happening at once? I was just surprised, as I didn't expect it to tax the computer much! |
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I've also noticed it to a lesser extent in underground regions, with lots of ice leapers. Again, the added 'ride the lightning' effect makes it spike as well. |
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This should essentially be fixed with the spell timing changes in the next version. If not, please do let us know! |
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A lot better! Still a slight jerk when the amoeba first fires spells, but on the whole, much much better! |
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Cool -- also, I've been advised to tell you about D3DOverrider. Nalgas talks about it a lot, and basically it let's you turn on triple buttering despite the fact that the unity engine doesn't support it; and that evidently really makes a world of difference especially on faster systems that are getting framerate drops they should not be. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 28, 2011 8:51 pm | Pariah8472 | New Issue | |
Sep 28, 2011 9:16 pm | Chris_McElligottPark | Note Added: 0014512 | |
Sep 28, 2011 9:44 pm | Pariah8472 | File Added: My World.zip | |
Sep 28, 2011 9:45 pm | Pariah8472 | Note Added: 0014533 | |
Sep 28, 2011 9:53 pm | Pariah8472 | Note Added: 0014536 | |
Sep 29, 2011 7:37 am | tigersfan | Internal Weight | => Major Problem |
Sep 29, 2011 7:38 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 29, 2011 7:38 am | tigersfan | Status | new => assigned |
Sep 29, 2011 11:25 am | Chris_McElligottPark | Note Added: 0014654 | |
Sep 29, 2011 11:25 am | Chris_McElligottPark | Status | assigned => closed |
Sep 29, 2011 11:25 am | Chris_McElligottPark | Resolution | open => fixed |
Sep 29, 2011 11:25 am | Chris_McElligottPark | Fixed in Version | => 0.506 |
Sep 30, 2011 6:29 am | Pariah8472 | Note Added: 0014845 | |
Sep 30, 2011 8:30 am | Chris_McElligottPark | Note Added: 0014869 |