View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0004195 | Valley 1 | Balance Issue | Sep 28, 2011 1:00 pm | Sep 30, 2011 2:59 pm | |
Reporter | Bossman | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | duplicate | ||
Product Version | 0.503 | ||||
Summary | 0004195: Crippled dragons only breath fire to the left | ||||
Description | When a crippled dragon is facing right, all of the dragon fire from the breath attack spawns to the left of it. A bit too crippled, if you ask me. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix ASAP | ||||
duplicate of | 0003870 | resolved | keith.lamothe | add magic emission point for enemies |
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Do you happen to have a world save of this? |
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The chiropractor said he'd never seen anything like it. |
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There you go. Just walk out the door, dodge the existing fire, then jump over the dragon to your right. |
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Thanks. This is confirmed. If I'm on the left side of the dragon, the breaths that he fires at me will chase me to the right of the dragon, but no new breaths will head my way. |
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* No new ones head my way on his right, that is. |
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This is related to the need for a magic emission point. Basically, this can be marked as a dupe of that, as fixing the other fixes this inherently. This is one of several reasons a magic emission point is needed. |
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This still happens in 0.510, and it sometimes turns pretty absurd. Or at least I assume this is related. In my game, I have a dragon that is trapped in the lower right of the boss room, but the flames spawn way to the left of it, on top of the only real walkable area for fighting it, making it quite annoying. I'll attach screenshots and a worldfile for this. In the worldfile, the dragon in question is just up the stairs, alongside a vengeful ghost. |
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Yes, we haven't even tried to fix this yet, I know it's still an issue. |
Date Modified | Username | Field | Change |
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Sep 28, 2011 1:00 pm | Bossman | New Issue | |
Sep 28, 2011 1:01 pm | tigersfan | Note Added: 0014347 | |
Sep 28, 2011 1:01 pm | keith.lamothe | Note Added: 0014348 | |
Sep 28, 2011 1:02 pm | tigersfan | Internal Weight | => Major Problem |
Sep 28, 2011 1:02 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 28, 2011 1:02 pm | tigersfan | Status | new => assigned |
Sep 28, 2011 1:09 pm | Bossman | File Added: World 1.zip | |
Sep 28, 2011 1:10 pm | Bossman | Note Added: 0014355 | |
Sep 28, 2011 1:17 pm | tigersfan | Note Added: 0014359 | |
Sep 28, 2011 1:17 pm | tigersfan | Internal Weight | Major Problem => Fix ASAP |
Sep 28, 2011 1:21 pm | tigersfan | Note Added: 0014363 | |
Sep 28, 2011 1:30 pm | Chris_McElligottPark | Note Added: 0014366 | |
Sep 30, 2011 2:56 pm | Yuugi | Note Added: 0014992 | |
Sep 30, 2011 2:57 pm | Yuugi | File Added: Dragonfire.rar | |
Sep 30, 2011 2:58 pm | Chris_McElligottPark | Note Added: 0014993 | |
Sep 30, 2011 2:58 pm | tigersfan | Relationship added | duplicate of 0003870 |
Sep 30, 2011 2:58 pm | tigersfan | Status | assigned => closed |
Sep 30, 2011 2:58 pm | tigersfan | Resolution | open => duplicate |
Sep 30, 2011 2:59 pm | Yuugi | File Added: Screenshot_2011_09_30_20_52_11.png | |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |