View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0004136 | Valley 1 | Gameplay Issue | Sep 27, 2011 10:18 pm | Sep 28, 2011 6:21 am | |
Reporter | Cyborg | Assigned To | |||
Status | closed | Resolution | duplicate | ||
Product Version | 0.501 | ||||
Summary | 0004136: delayed spawning underground can put you in an acid pool | ||||
Description | When you load a new dungeon level going into an underground area, there is some amount of lag. This is okay except when the hole you come out of is right over an acid pool. By the time you get to play, the game has already calculated your fall into the pool and given you damage. I suggest that your moment of invincibility when you enter a new area should: 1) invincibility lasts until you press a key or 2) hold the character on top of the exit hole with invincibility until you press a key | ||||
Tags | No tags attached. | ||||
Internal Weight | New | ||||
duplicate of | 0004135 | closed | Chris_McElligottPark | Spawn invulnerability and acid water |
related to | 0004069 | closed | Are cave entrances supposed to be able to be placed in acid water? |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 27, 2011 10:18 pm | Cyborg | New Issue | |
Sep 27, 2011 10:18 pm | Cyborg | File Added: World 1.zip | |
Sep 27, 2011 10:19 pm | Toll | Relationship added | duplicate of 0004135 |
Sep 27, 2011 10:19 pm | Toll | Note Added: 0014104 | |
Sep 27, 2011 10:20 pm | Toll | Relationship added | related to 0004069 |
Sep 27, 2011 10:21 pm | Cyborg | Resolution | open => duplicate |
Sep 28, 2011 6:21 am | tigersfan | Internal Weight | => New |
Sep 28, 2011 6:21 am | tigersfan | Status | new => closed |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Gameplay - General Complaint => Gameplay Issue |