View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0004104 | Valley 1 | Gameplay Idea | Sep 27, 2011 3:48 pm | Sep 28, 2011 6:18 pm | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | closed | Resolution | won't fix | ||
Product Version | 0.501 | ||||
Summary | 0004104: Increase minimum height a bit | ||||
Description | Currently, while playing as a bot, the height of corridors are just barely enough to allow you entry. This means that it's sometimes extremely hard to enter a corridor; see screenshot for an example of such a situation. If you jump too high, you'll fall too fast to enter the corridor, and if you jump too low, you won't reach it. | ||||
Tags | No tags attached. | ||||
Internal Weight | Discussion Only | ||||
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Yeah, playing as a bot in some buildings is rough -- we recently updated it to make it so that he fits at all. I'm not sure I'm keen on increasing it further, as having it feel tight for the skelebot is something I think is interestingly different about him. The easiest solution there is to add a wood platform outside the corridor to give him a way in. The way I look at the neutral skelebots is that they have this awesome ability to be totally impervious to heat and cold, since they are robots, and they also don't give ghosts when dying -- this is all incredibly useful! But the one tradeoff so far is that they can't fit through buildings as comfortably, though they can at least fit at all. In the future I've been thinking about making them a bit worse at jumping, via basically being heavier and falling faster, but I dunno for sure on that. My goal is for Skelebots to be a valid interesting choice for play, but not the obvious always-choose-this choice. And given that they are tall, the movement troubles inside make sense. |
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I'm with you on this one Chris. |
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Instead maybe make some buildings/areas off limits to skelebots (add a note: You cannot fit through the door!)? That way they remain valid for hostile environment exploration, but at the same time cannot go into certain other areas...trying to navigate maze buildings as a bot is a pain! |
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There's always the bat scroll if you have to! |
Date Modified | Username | Field | Change |
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Sep 27, 2011 3:48 pm | Toll | New Issue | |
Sep 27, 2011 3:48 pm | Toll | File Added: Screenshot_2011_09_27_21_47_59.png | |
Sep 27, 2011 3:53 pm | Chris_McElligottPark | Note Added: 0013983 | |
Sep 27, 2011 4:00 pm | tigersfan | Note Added: 0013995 | |
Sep 27, 2011 4:00 pm | tigersfan | Internal Weight | => Discussion Only |
Sep 27, 2011 4:00 pm | tigersfan | Status | new => feedback |
Sep 28, 2011 5:29 pm | Itchykobu | Note Added: 0014444 | |
Sep 28, 2011 6:18 pm | Chris_McElligottPark | Note Added: 0014457 | |
Sep 28, 2011 6:18 pm | Chris_McElligottPark | Status | feedback => closed |
Sep 28, 2011 6:18 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 28, 2011 6:18 pm | Chris_McElligottPark | Resolution | open => won't fix |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |