View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0004000 | Valley 1 | GUI | Sep 26, 2011 2:14 pm | Sep 28, 2011 6:36 pm | |
Reporter | Toll | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.500 (First Beta) | ||||
Fixed in Version | 0.504 | ||||
Summary | 0004000: When first entering a boss room, a long list of bosses appear, not just the one in the room | ||||
Description | When you first enter a room with a boss in it, you get a long list of bosses, I assume all in the region. If you leave the room and re-enter, you only get the boss in the room (although in my most recent test-case, I got it in triplicate, and after I left and re-entered again, I didn't get any message at all). | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix ASAP | ||||
has duplicate | 0004032 | closed | Rare resource bosses have lots of names |
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Whoa, that's odd. Do you have a world file you can zip and upload so that we can take a look at it? |
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There you go! I was still running the world, but I hope that's not a problem... It's been like that in every boss room I believe (at least the first part about the multiple bosses; not sure on the second triplicate-message). |
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Okay, thanks! I'll take a look at it. |
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Confirmed here. I'll be happy to upload a world file if need be. |
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Confirmed here too - it's happened on every boss room I've entered. |
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I see this issue as well. Windows 7 x64 |
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I see this problem as well, but it's only mini-bosses. Windows 7 here. |
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Confirmed, OSX |
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Looking into this one like you asked, Chris, and haven't found the root cause yet but there is one interesting thing: PerformChunkLoadInitialization is getting called like 16 times (in the case I just observed) in some cases and only once (as is correct) in others. This is producing the multiples of the same boss name, though there's also cases people have seen with unrelated bosses getting put in the list, haven't seen that in any of my own tests. |
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Hmm. Purely theory-crafting here, of course, but could what we see not be "all the bosses in the region" or even different bosses, but rather the same boss sixteen times, only it's different randomisations of said boss? |
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Nah, the cases I'm seeing it's all the exact same entity ID; these guys already exist... although, if it happens on the first entry and it's a guy who doesn't already exist (RCT miniboss; overlords and lieutenants would already exist, as would the microbosses and minibosses in the strategy-map-visible groups), then possibly it's just generating the chunk that many times and getting different results for the names. What I've found thus far is that it seems to be trying to load a chunk several times instead of just once, pinning down exactly why it feels this desire. |
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Fixed for 0.502, thanks :) |
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Awesome! |
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Yea, the underlying bug was pretty huge ;) |
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Hmm. It got generated constantly? Could this fix improve load-times for room transitions? |
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Repeatedly loaded off disk, in the case of an existing chunk, but yes the bug would have pretty drastically increased the load during those fading frames. It wasn't happening every transition though so I wouldn't call it a straight-up increase in performance. |
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In that case, double-awesome. Will be interesting to see if we notice a difference. |
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It's actually possible it might have been repeatedly creating them in the case of ones it was creating the first time. I never experienced that, but it could be that was happening for others with slightly different hardware latencies (slower CPU, faster HDD, etc). |
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This is still broken for me in 5.012. I just updated, went into a few boss areas, and around 20-24 names were generated (it was an underground area, so around 10-12 pairs of names for those bats). Should I upload my world? |
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I wasn't aware that 0.502 had been released, but Chris might have just done it. Anyway, yes, please upload the world if it's in a state where I can easily reproduce that bug (it's probably a somewhat different one). Thanks! |
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Game version says .502, and I see some of the other changes that were supposed to be in there, so I hope it's .502 :) Here you go! You should see the bug if you go into the boss room directly down and to the right of me. |
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I'm still getting multiple different miniboss announcements on entering new boss rooms in .503. Attaching my world file. |
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Yeah, no improvement here either. Applied the patch, other things worked, but still getting huge lists of bosses. |
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It seems this only happens indoors, and happens consistently for me. Also, it takes forever to generate maze rooms, which also points to the multiple load/generate issue. |
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This may be the reason why going through dungeons with lots of large rooms makes for a slow transition to a new one (happens frequently in underground or in maze rooms) |
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Keith, I got this one. |
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After updating to 0.504, this seems to be fixed. It also loads chunks considerably quicker! All-around goodness. |
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Yeah I haven't noticed the problem since upgrading to 0.504 either. Undocumented fix? :) |
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Wicked! This was actually documented, we just weren't clear that it referred to this for sure. :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 26, 2011 2:14 pm | Toll | New Issue | |
Sep 26, 2011 2:14 pm | Toll | File Added: Screenshot_2011_09_26_20_11_19.png | |
Sep 26, 2011 2:15 pm | Chris_McElligottPark | Note Added: 0013639 | |
Sep 26, 2011 2:16 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Sep 26, 2011 2:16 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 26, 2011 2:16 pm | tigersfan | Status | new => assigned |
Sep 26, 2011 2:21 pm | Toll | Note Added: 0013642 | |
Sep 26, 2011 2:21 pm | Toll | File Added: Boss log bug.zip | |
Sep 26, 2011 2:24 pm | Chris_McElligottPark | Note Added: 0013643 | |
Sep 26, 2011 7:17 pm | huw | Note Added: 0013739 | |
Sep 26, 2011 7:34 pm | Itchykobu | Note Added: 0013744 | |
Sep 26, 2011 10:40 pm | Toll | Relationship added | has duplicate 0004032 |
Sep 26, 2011 11:22 pm | mrhanman | Note Added: 0013793 | |
Sep 26, 2011 11:44 pm | Arnos | Note Added: 0013795 | |
Sep 26, 2011 11:45 pm | Arnos | Note Edited: 0013795 | |
Sep 27, 2011 1:30 am | oobleckthegreen | Note Added: 0013804 | |
Sep 27, 2011 8:36 pm | keith.lamothe | Note Added: 0014063 | |
Sep 27, 2011 8:44 pm | Toll | Note Added: 0014064 | |
Sep 27, 2011 8:49 pm | keith.lamothe | Note Added: 0014067 | |
Sep 27, 2011 10:03 pm | keith.lamothe | Note Added: 0014094 | |
Sep 27, 2011 10:03 pm | keith.lamothe | Status | assigned => resolved |
Sep 27, 2011 10:03 pm | keith.lamothe | Fixed in Version | => 0.502 |
Sep 27, 2011 10:03 pm | keith.lamothe | Resolution | open => fixed |
Sep 27, 2011 10:06 pm | Toll | Note Added: 0014095 | |
Sep 27, 2011 10:08 pm | keith.lamothe | Note Added: 0014096 | |
Sep 27, 2011 10:10 pm | Toll | Note Added: 0014098 | |
Sep 27, 2011 10:15 pm | keith.lamothe | Note Added: 0014100 | |
Sep 27, 2011 10:18 pm | Toll | Note Added: 0014102 | |
Sep 27, 2011 10:19 pm | Chris_McElligottPark | Note Added: 0014103 | |
Sep 27, 2011 11:32 pm | Kemeno | Note Added: 0014132 | |
Sep 27, 2011 11:37 pm | keith.lamothe | Note Added: 0014133 | |
Sep 27, 2011 11:43 pm | Kemeno | Note Added: 0014136 | |
Sep 27, 2011 11:44 pm | Kemeno | File Added: Shakuras.zip | |
Sep 27, 2011 11:44 pm | Kemeno | Note Edited: 0014136 | |
Sep 28, 2011 2:38 am | jerith | Note Added: 0014185 | |
Sep 28, 2011 2:41 am | jerith | File Added: multiple_boss_generation_503.zip | |
Sep 28, 2011 5:05 am | martyn_van_buren | Note Added: 0014196 | |
Sep 28, 2011 7:54 am | jerith | Note Added: 0014227 | |
Sep 28, 2011 9:27 am | GabrielKronos | Note Added: 0014258 | |
Sep 28, 2011 10:05 am | Chris_McElligottPark | Note Added: 0014270 | |
Sep 28, 2011 10:05 am | Chris_McElligottPark | Status | resolved => confirmed |
Sep 28, 2011 10:06 am | Chris_McElligottPark | Internal Weight | Fix Before Major Release => Fix ASAP |
Sep 28, 2011 4:23 pm | Toll | Note Added: 0014421 | |
Sep 28, 2011 5:42 pm | huw | Note Added: 0014448 | |
Sep 28, 2011 6:36 pm | Chris_McElligottPark | Note Added: 0014467 | |
Sep 28, 2011 6:36 pm | Chris_McElligottPark | Status | confirmed => resolved |
Sep 28, 2011 6:36 pm | Chris_McElligottPark | Fixed in Version | 0.502 => 0.504 |
Apr 14, 2014 9:28 am | Chris_McElligottPark | Category | Bug - UI => GUI |