View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003972 | Valley 1 | Balance Issue | Sep 26, 2011 12:48 am | Sep 26, 2011 8:25 am | |
Reporter | Admiral | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.425 | ||||
Fixed in Version | 0.500 (First Beta) | ||||
Summary | 0003972: Icicle Leapers in Acid Water take damage! | ||||
Description | [Mac] but probably not relevant. Summary says it all. I don't know if this is emergent behavior and/or desired behavior, so I'm noting it. | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
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All enemies take damage in water, just like you do. Supposedly they are suppose to take massive damage in water to die off quickly, unless that was changed from when it was stated pre-alpha. |
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These were taking about 2 hp damage per tick in a Level 1 area. That's definitely not massive (they have 0000269:0000150 HP). |
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Yeah, I noticed that Icicle leapers don't take much damage in acid water when compared to other enemies. I think it has to do with the constant jumping. I think I forgot to put it in mantis though. |
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Im pretty sure that this is intended, but, it's possible I'm wrong, but, even if I am, it's minor. |
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* Fixed an issue with icicle leapers not drowning quickly in water. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 26, 2011 12:48 am | Admiral | New Issue | |
Sep 26, 2011 1:11 am | c4sc4 | Note Added: 0013587 | |
Sep 26, 2011 2:17 am | Admiral | Note Added: 0013594 | |
Sep 26, 2011 3:11 am | c4sc4 | Note Added: 0013599 | |
Sep 26, 2011 7:30 am | tigersfan | Note Added: 0013609 | |
Sep 26, 2011 7:32 am | tigersfan | Internal Weight | => Polish Tweak |
Sep 26, 2011 7:32 am | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 26, 2011 7:32 am | tigersfan | Status | new => assigned |
Sep 26, 2011 8:25 am | Chris_McElligottPark | Note Added: 0013614 | |
Sep 26, 2011 8:25 am | Chris_McElligottPark | Status | assigned => resolved |
Sep 26, 2011 8:25 am | Chris_McElligottPark | Fixed in Version | => 0.500 (First Beta) |
Sep 26, 2011 8:25 am | Chris_McElligottPark | Resolution | open => fixed |
Apr 14, 2014 9:29 am | Chris_McElligottPark | Category | Gameplay - Balance Issue => Balance Issue |