View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
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0003938 | Valley 1 | Gameplay Idea | Sep 25, 2011 1:13 am | Oct 8, 2011 11:37 am | |
Reporter | Admiral | Assigned To | |||
Status | considering | Resolution | open | ||
Product Version | 0.423 | ||||
Summary | 0003938: Allow mouse-overs of the minimap for more details | ||||
Description | (Reported pre-mantis) This is especially important in the case you have a "Giant Evil Room" with lots of doors, and you are looking for a particular door. What I'd love is this: Enlarge the map. Then mouse over a door. Have it pop up a tooltip saying which door it is AND blink the usual "destination room" marker (perhaps in a different color than the one that you get from standing next to a door) in the Dungeon Map. These giant rooms are a pain to navigate and I hate having to run to each door to see if it's the one I want. | ||||
Tags | No tags attached. | ||||
Internal Weight | Feature Suggestion | ||||
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ALTERNATIVELY: If I'm moused over a level in the Dungeon Map that's reachable from the current chunk, color the minimap door for it in a brighter green or make it blink or something. |
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I'd support either or both of those ideas, or anything else. Right now exploration can turn into a lot of looking at blocky pixel maps instead of looking at the pretty graphics. |
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Admirals idea sounds awesome |
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I like Admiral's idea as well. |
Date Modified | Username | Field | Change |
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Sep 25, 2011 1:13 am | Admiral | New Issue | |
Sep 25, 2011 1:13 am | Admiral | File Added: Screenshot_2011_09_25_01_12_49.png | |
Sep 25, 2011 1:31 am | Admiral | Note Added: 0013496 | |
Sep 25, 2011 6:03 am | tigersfan | Internal Weight | => Feature Suggestion |
Sep 25, 2011 6:03 am | tigersfan | Status | new => considering |
Sep 27, 2011 9:46 pm | BobTheJanitor | Note Added: 0014089 | |
Sep 29, 2011 6:39 pm | Spork | Note Added: 0014750 | |
Oct 8, 2011 11:37 am | wyvern83 | Note Added: 0016223 | |
Apr 14, 2014 9:30 am | Chris_McElligottPark | Category | Suggestion - Gameplay => Gameplay Idea |