View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003885 | Valley 1 | Bug - Other | Sep 21, 2011 1:43 am | Sep 21, 2011 11:31 am | |
Reporter | c4sc4 | Assigned To | keith.lamothe | ||
Status | resolved | Resolution | fixed | ||
Product Version | 0.417 | ||||
Fixed in Version | 0.418 | ||||
Summary | 0003885: Population numbers inaccurate | ||||
Description | The newly added population numbers in settlements seem to be inaccurate. It seems that they only count the original npcs in the settlement and not any npcs that you migrated to the settlement. | ||||
Tags | No tags attached. | ||||
Internal Weight | Unassigned | ||||
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This applies to npcs that were migrated to the settlement before the patch, it seems that if you migrate new npcs, the population properly increases. Also, I think this may be related but, it seems that npcs who are not counted in the population cannot cut down trees in the settlement map. |
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Got this one while fixing the crash you were running into, for 0.418 :) |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 21, 2011 1:43 am | c4sc4 | New Issue | |
Sep 21, 2011 1:59 am | c4sc4 | Note Added: 0013291 | |
Sep 21, 2011 5:59 am | tigersfan | Assigned To | => keith.lamothe |
Sep 21, 2011 5:59 am | tigersfan | Status | new => assigned |
Sep 21, 2011 11:31 am | keith.lamothe | Internal Weight | => Unassigned |
Sep 21, 2011 11:31 am | keith.lamothe | Note Added: 0013295 | |
Sep 21, 2011 11:31 am | keith.lamothe | Status | assigned => resolved |
Sep 21, 2011 11:31 am | keith.lamothe | Fixed in Version | => 0.418 |
Sep 21, 2011 11:31 am | keith.lamothe | Resolution | open => fixed |