View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003879 | Valley 1 | Programming Todo | Sep 20, 2011 6:30 pm | Sep 22, 2011 3:49 pm | |
Reporter | Chris_McElligottPark | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.421 | ||||
Summary | 0003879: When warping to the surface chunk nearest the exit region, warp to the exit itself instead of a random place. | ||||
Description | When warping to the surface chunk nearest the exit region, warp to the exit itself instead of a random place. The entry-chunk in the region I'm trying to complete has underground bits and half the time I end up in the far corner of a cave. Even right in the center of the surface would be better, at least its a straight run to the exit from there. | ||||
Tags | No tags attached. | ||||
Internal Weight | Fix Before Major Release | ||||
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* When using warp scrolls to warp to a surface chunk that has an exit to the world map, it now warps you to right next to the world map transition, rather than to a random place in the chunk. This makes getting back to the settlement a bit of a faster thing. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 20, 2011 6:30 pm | Chris_McElligottPark | New Issue | |
Sep 20, 2011 6:30 pm | Chris_McElligottPark | Status | new => assigned |
Sep 20, 2011 6:30 pm | Chris_McElligottPark | Assigned To | => Chris_McElligottPark |
Sep 21, 2011 2:07 pm | tigersfan | Internal Weight | => Fix Before Major Release |
Sep 22, 2011 3:49 pm | Chris_McElligottPark | Note Added: 0013360 | |
Sep 22, 2011 3:49 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 22, 2011 3:49 pm | Chris_McElligottPark | Fixed in Version | => 0.421 |
Sep 22, 2011 3:49 pm | Chris_McElligottPark | Resolution | open => fixed |