View Issue Details
ID | Project | Category | Date Submitted | Last Update | |
---|---|---|---|---|---|
0003869 | Valley 1 | Programming Todo | Sep 20, 2011 6:00 pm | Sep 29, 2011 9:26 pm | |
Reporter | tigersfan | Assigned To | Chris_McElligottPark | ||
Status | resolved | Resolution | fixed | ||
Fixed in Version | 0.509 | ||||
Summary | 0003869: melee bounding box instead of MeleeRange | ||||
Description | to make melee hits from enemies feel more sensible | ||||
Tags | No tags attached. | ||||
Internal Weight | Polish Tweak | ||||
|
* Vastly improved the melee attack range logic; previously it was possible for melee enemies to hit you through walls or other solid obstacles at times. |
Date Modified | Username | Field | Change |
---|---|---|---|
Sep 20, 2011 6:00 pm | tigersfan | New Issue | |
Sep 20, 2011 6:00 pm | tigersfan | Status | new => assigned |
Sep 20, 2011 6:00 pm | tigersfan | Assigned To | => Chris_McElligottPark |
Sep 21, 2011 2:18 pm | tigersfan | Internal Weight | => Polish Tweak |
Sep 29, 2011 9:25 pm | Chris_McElligottPark | Note Added: 0014793 | |
Sep 29, 2011 9:25 pm | Chris_McElligottPark | Status | assigned => resolved |
Sep 29, 2011 9:25 pm | Chris_McElligottPark | Fixed in Version | => 0.509 |
Sep 29, 2011 9:25 pm | Chris_McElligottPark | Resolution | open => fixed |